CS:GO: Cloud9 to field stand-in for in-game leader Golden at ECS Finals - Dexerto
CS:GO

CS:GO: Cloud9 to field stand-in for in-game leader Golden at ECS Finals

Published: 22/Nov/2018 12:08 Updated: 22/Nov/2018 13:40

by Connor Bennett

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Just as Cloud9’s CS:GO team looked to finally find some stability, another change appears to be on the horizon.  

This time though, it’s not a permanent change but rather a temporary one. As the American-European mixed roster heads into ECS Season 6 finals in Texas, in-game leader Maikil ‘Golden’ Kunda Selim looks set to miss the event, with coach Soham ‘valens’ Chowdhury stepping in.

The news came about when a message posted by Cloud9 rifler William ‘RUSH’ Wierzba in Faceit’s pro-league hub was screenshotted and posted to the Global Offensive subreddit.

“Mikey add valens he’s ready to que man,” reads RUSH’s post. “He’s our player for this event.”

There is no official word from either Cloud9, Faceit or Golden himself on his status, but with the IGL nowhere to be seen on the team’s media day photos, it looks as if he will miss out.

It’s not the first time that valens has stepped in for Golden. At the recent Blast Pro Series Copenhagen event, the former pro player played in place of the Swedish IGL for a day as Golden dealt with a medical issue.

At the Copenhagen event valens performed valianty in his two appearances, helping Cloud9 push Natus Vincere all the way despite falling to a 16-13 loss before turning around and defeating MIBR 16-13.

Despite only qualifying for the ECS finals on the back of Renegades not being able to participate, C9 would have been looking to play another lan event with their new roster after recent addition of French player Fabian ‘Kioshima’ Fiey.

CS:GO

How to call a Technical Timeout in CSGO Competitive

Published: 28/Jan/2021 5:19

by Andrew Amos

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Valve has added Technical Timeouts to CS:GO Competitive in their January 27 update. It’s different from the game’s already-existing Tactical Timeouts. Here’s exactly how they work, and how you can call one for your team.

The addition of Technical Timeouts built into CS:GO comes as Valve has looked to revamp Competitive play by removing bots, and even adding bonus income for teams down on players.

It’s different from the already-existing Tactical Timeouts ⁠— which players can call once per half in a CS:GO Competitive game. In fact, you don’t really get an opportunity to call a tech pause, as they automatically go through.

Here’s how the new feature works, and how you can best utilize it to boot.

How to use Technical Timeouts in CS:GO

Technical Timeouts aren’t something you can call on command in CS:GO. In a matchmade competitive game, something has to go awry first.

Technical Timeouts can only be called if a player has disconnected from the game, and hasn’t reconnected by the time the next round starts. They will be automatically called, and will last two minutes at most. This allows the DC’d player time to reconnect to the game.

The timeout will automatically be canceled if the DC’d player abandons the game. Timeouts also won’t be called in a 4v5 if the player was kicked. Each team gets one Technical Timeout. It doesn’t count towards your Tactical Timeout count.

CS:GO Tactical Timeout menu
Valve
Tactical Timeouts have existed in CS:GO matchmaking for some time, but not tech pauses.

Hopefully you won’t ever have to use a Technical Timeout in CS:GO competitive queues. If it does come down to it though, it’s a handy tool that will allow players to get back into the game if their internet died or their game crashed.

In the downtime, you can talk strategies about tackling the game while a man down ⁠— or a man up. However, you won’t just be able to call it for your mouse glitching out, or a sticky desk mishap.