Modern Warfare devs explain plans for mictrotransaction and "loot box" system - Dexerto
Call of Duty

Modern Warfare devs explain plans for mictrotransaction and “loot box” system

Published: 31/Aug/2019 10:33 Updated: 31/Aug/2019 11:08

by Calum Patterson


Lead developers at Infinity Ward Joe Cecot and Taylor Kurosaki have responded to fans’ concerns about loot boxes and microtransactions in their upcoming Call of Duty game, Modern Warfare.

Call of Duty titles have come under fire in recent years for what some call ‘predatory’ microtransactions, which are designed to drive revenue from in-game spending.

As consumers have become more and more averse to certain forms of microtransactions, loot boxes especially, Call of Duty has continued to use the model, causing controversy throughout the life cycle of 2018’s Black Ops 4.

TREYARCHReserves (aka Loot Boxes) have caused controversy in Black Ops 4.

Even entire weapons have been made only available through the supply drop or ‘reserves’ system in Black Ops 4, which amounted to significant backlash from players.

Although it will come from a different developer, Activision is still the publisher for Modern Warfare, and fans are concerned that they push these MTX systems, not Infinity Ward.

When asked, “There’s going to be loot boxes in this game, isn’t there?”, Cecot responded “We can’t really comment on MTX or our systems for that right now (…) All I can say is that we’re pushing really hard to create a player-first or player-forward system.”

Topic starts at 43:50 for mobile users

He continued, “It’s something that’s really important to us on the development side. We want, when we release new content, for players to get access to that content and have fun with it, so it’s a huge focus for us.

“We want players enjoying our game, having fun in our game,” Cecot concluded. 

Cecot also explains that weapon camos will be used as a ‘status symbol’ in-game, only unlocked by completing challenges with that weapon: “When you see someone who has that badass camo, then you know that person put in some work, so that’s how we’re looking at the system.”

Past Call of Duty releases have not featured much in the way of microtransactions at launch, but Black Ops 4 added in numerous systems months after release, including a Fortnite-style battle pass, a cosmetics shop, and the dreaded supply drops.

Modern Warfare is set to release on October 25 on PS4, Xbox One and PC – and players will see then what kind of MTX system they are up against.

Call of Duty

Warzone players outraged as stats change protects hackers & SBMM abuse

Published: 16/Jan/2021 14:41 Updated: 16/Jan/2021 14:47

by Connor Bennett


Call of Duty: Warzone players have aired their concerns with the recent changes making profile stats private following the companion app drama, with some players pointing out that the change helps cheaters hide from punishment. 

Like many other multiplayer games, Warzone has had its issues with both hackers and skill-based matchmaking ruining the experience for some players.

While they’ve both always been an annoyance, players recently discovered that some were using an app from the CoDTracker site, and another called ‘SBMMWarzone’, that helped them pick and choose their lobbies. These apps were, initially, meant to be used to root out cheaters, but it backfired and SBMM abuse became the primary use. 

Changes were made to the app to help quell the abuse, and Activision even made every Warzone account private so that the data couldn’t reach similar apps. However, that has caused annoyance as well.

Black Ops Cold War Season 1 Trailer Adler
Activision / Treyarch
SBMM in Black Ops Cold War & Warzone has been an issue for a while.

CoD YouTuber Drift0r pointed out that, given how annoying the new opt-in process is to share Warzone stats – and that it isn’t mandatory, either – players will simply choose to stay hidden. 

“Some of them (pro players and record holders) might not want to opt-in, or like me, might not be able too or it might take a while, which means that if anybody is cheating at a high level, either to get YouTube content or to stream tournaments, they can just opt out of all this and keep the cheating private,” he said.

The YouTuber noted that, while Activision might have the data on their end and could root out cheaters, it makes it harder for the community to assist them in that fight. 

Other players backed up Drift0r’s concerns about the cheating and SBMM abuse, with some offering up ideas for future changes. 

“They’ll literally do everything except just tone down SBMM, which would mitigate all these other issues,” said one player. “There’s an elephant in the room and its name is cheating. Activision just reopened the highway for cheating. Shameful,” added another.

Others, though, took a different slant, saying: “This officially ruined the game for me. I liked having public stats. It gave me something to work towards in improving… now what’s the point since no one can see them and I have nothing to compare mine to.”

As Drift0r notes, it could become a case where the opt-in process is made mandatory in the future, as it seems to a situation that is majorly in flux – given that there have been two changes in quick succession.

It could also be the case that Activision decides to not do anything else, and this is their final move. Though, given the outrage from the community, that seems unlikely.