Luminosity Gaming announce fifth player for their CoD team ahead of Black Ops 4 season - Dexerto
Call of Duty

Luminosity Gaming announce fifth player for their CoD team ahead of Black Ops 4 season

Published: 11/Oct/2018 1:51 Updated: 11/Oct/2018 21:41

by Albert Petrosyan


North American esports organization Luminosity Gaming have revealed who the fifth member of their Call of Duty pro team will be for of the upcoming Black Ops 4 season.

Peirce ‘Gunless’ Hillman has joined the LG roster as of October 10, completing a five-man squad that also currently features Josiah ‘Slacked’ Berry, Jordan ‘JKap’ Kaplan, Johnathan ‘John’ Perez, and Mathew ‘FormaL’ Piper.

The news was revealed in a post on LG’s official Twitter page: “Welcome an absolute unit, Gunless, to the Call of Duty: Black Ops 4 team.”

After an up-and-down Infinite Warfare season, Gunless started the WWII season with Echo Fox, before making his move to Rise Nation.

The switch turned out to be an incredibly profitable one as Rise went on to win three major events after he joined, while also placing second at the CWL Pro League Stage 2.

However, after a disappointing 13-16th place finish at Champs, the Rise roster was decimated, with TJHaLy moving to OpTic, Loony to Splyce, and SlasheR to 100 Thieves.

Gunless, the fourth and final Rise player to leave the org, now joins an LG team that had a strong WWII season.

The team had four top-three finishes at major events, including a victory at CWL Birmingham. They also performed brightly at Champs, placing 5-6th.


While Gunless’ move now brings LG’s roster to five players, the number necessary for the upcoming season’s new 5v5 format, this may not be the last roster move the team is involved in.

There is heavy speculation that veteran player JKap is on his way out, and will be replaced by former LG standout Nicholas ‘Classic’ DiCostanzo.

Update – 10/11

JKap has left LG to join eUnited, which means fans can expect LG to make another roster announcement soon to reveal his replacement.

Keep up with all roster moves, team changes, and player announcements by visiting our dedicated Rostermania hub here.

Call of Duty

Black Ops Cold War bug removes grass on Cartel and players are loving it

Published: 24/Nov/2020 19:35

by Tanner Pierce


Ever since the beta, Black Ops Cold War players have been complaining about the grass on the map Cartel, claiming that it’s too high and can block visibility. Now, a bug is eliminating that grass and players are apparently loving it. 

When the Black Ops Cold War beta first launched and players had the opportunity to try out all the maps the prerelease version had to offer, one stood out among the rest because of its terrible visibility: Cartel. While the outskirts are fine and pretty open, the center is generally considered a nightmare because of incredibly tall grass that blocks sightlines.

Ever since then, fans have been complaining about the visibility and when the game launched, nothing about the visibility was changed in any drastic way. Now, all of those complaints are being resolved in Black Ops Cold War – all thanks to a bug.

Had a bug where the leaves and bushes disappeared on the map Cartel… was beautiful from r/blackopscoldwar

According to a few Reddit posts, fans have been experiencing a bug on Cartel that essentially removes the extremely tall grass. As one can see from the pictures, the glitch gives the map a way more open feeling and allows players to see the center more easily than the normal version.

Response to the no-grass version has been overwhelmingly positive, with some people calling the bug “beautiful” and “how Cartel should be.” User bobagolf pointed out in one of the more popular posts that it looked so nice that it “makes it look like the version with the bushes should be the bugged version.”

How Cartel should be. from r/blackopscoldwar

To be clear, it’s unknown whether or not this glitch is new. Some players were reporting that they got it “early on” but considering at least three separate posts were added to Reddit talking about it in the span of 24 hours, it seems like, at the very least, it is now happening more frequently.

Normally, it’s easy to hope for a quick fix from the developers, but considering most players seem to be in love with the version, it may be in everyone’s best interest if Treyarch just makes it a permanent feature of the map and removes the grass entirely. Only time will tell what they’ll end up doing.