Kill Confirmed Added to Black Ops 4 Beta, Plus Lots of Weapon Buffs and Nerfs - Dexerto
Call of Duty

Kill Confirmed Added to Black Ops 4 Beta, Plus Lots of Weapon Buffs and Nerfs

Published: 5/Aug/2018 12:32

by Calum Patterson

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For the third day of the Black Ops 4 multiplayer beta on PlayStation 4, Treyarch have rolled out an update to add Kill Confirmed, as well as lots of weapon tuning changes.

After only 48 hours, Treyarch have been listening intently to the feedback from fans on social channels, and have responded with daily updates.

For Sunday August 5, Kill Confirmed will be added to the Chaos TDM playlist – that means it will be played 6v6 rather than 5v5.

  • Added Kill Confirmed to Chaos TDM
  • Update to lock the specialist select button to prevent players from dying when switching specialists in Search and Destroy
  • Numerous Stability Fixes

More:

For weapon changes, they have looked at and identified possible balance issues with a number of weapons available in the beta, patching some already.

Weapons Tuning

  • Auger DMR – The Auger is performing pretty well, but it could use a little help filling out its mid-long-range precision role, so we improved its ADS sway stability for tighter long-range engagements.
  • ABR 223 – The ABR provided too large of a power-spike across the board, so we’re toning it down a tad by making the following modifications:

    • Slightly reduced damage so that it requires 3 headshots to kill instead of 2.
    • Slightly reduced hipfire accuracy so that it is not overly effective in close quarters.
    • Reduced ammo count to encourage more tactical use and placement of shots.
    • Increased ammo gains from Extended Mags to compensate for overall reduced ammo count.
  • Titan – The Titan needs some love to reach its potential as a high-capacity suppressive weapon. We improved ADS recoil so that long-range gunfire is more effective staying on target. Additionally, we improved hipfire accuracy for a slightly better chance to defend in close quarters.
  • MOG 12 – Players are still unlocking attachments and adapting to the new playstyle of shotguns in Black Ops 4. That said, we’re seeing low performance and can give the MOG a boost to make it more competitive. Today, we improved damage for enhanced “clean up” ability to finish off players.
  • GKS – The GKS is intended to be a longer range, accurate submachine gun. We’ve improved the recoil to let it blossom more into that role. We’re keeping a close eye on this one and may adjust it again in the near future. Today, we improved ADS recoil for more precision on medium-range targets.
  • Cordite / Spitfire / SAUG 9mm – We identified trends that were showing SMGs overall being too effective at longer ranges. Today, we reduced damage dealt on targets at the weapon’s farthest distance range.
  • MX-9 – Out of the gate, we wanted to make sure players had a solid SMG to play with. It may have been a bit too solid, so we’ve adjusted accordingly. We reduced close-range damage so that it doesn’t have such dominant TTK over other weapons. We also reduced far-range damage to bring it in line with other SMGs.

Treyarch also tweaked some of the equipment: 

  • Barricade – We decreased the angle of the microwave area of effect for a tighter cone of damage to focus in its role of directional area denial.
  • Ballistic Shield – Increased the shield movement speed to provide players more defensive capability when using this equipment.
  • 9-Bang – Increased the stun radius to affect a larger overall area of detonation.
  • Combat Axe – Reduced the cooldown time so that players can earn this faster.

You should have less framerate issues too, with a fix for the issues which mainly occurred on the map Gridlock added.

Finally, Treyarch also addressed the lengthy lobby loading times, which they say are caused by pre-loading the maps.

Lobby Times & Map Loads

One last thing: the lobby timer (time between matches) is long. We know. This is something that we’re still working to dial in, but we’ve added map pre-loading to lobbies, which means that the time you normally spend watching a static load screen is now front-loaded to lobbies where players can do stuff like edit classes, change Scorestreaks, and check out stats in the After Action Report. It’s still a work in progress, but it’s something we’re working to improve for launch.

The beta is still live on PS4 until Monday August 6 at 10am PT. It will then return next weekend, August 10-13 for Xbox One and PS4 players

Call of Duty

Best weapons to use in Black Ops Cold War

Published: 5/Dec/2020 15:01 Updated: 5/Dec/2020 15:15

by Joe Craven

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Just like every Call of Duty, Black Ops Cold War has a number of guns that prove incredibly popular amongst the competitive and casual community. Find out which ones you should be using. 

With Call of Duty: Black Ops Cold War approaching a month old, there are a number of weapons that have been widely used in the community.

However, early buffs and nerfs have affected which weapons are at the top of the pyramid, with weapons like the MP5 and AUG Tactical Rifle being made significantly weaker than they were on launch.

If you wish to increase your KDA and overall success in Black Ops Cold War multiplayer, then be sure to check out our list of the best weapons below. You might even find a new weapon you’ve yet to try. 

AK-74u

AK-74u in Black Ops Cold War's Gunsmith
Treyarch
The AK-74u is a good bet for strongest SMG in the game.

While the MP5 dominated the early weeks of Black Ops Cold War, significant nerfs to its damage range mean other SMGs have had time to come to the forefront. The AK-74u is now arguably the strongest SMG in the game.

It’s high bullet velocity and damage output allow you to get shots off quickly, while a 40 round mag attachment ensures you can stay in the action for longer. Pair these with only modest recoil, and it’s easy to see why this is one of the best SMGs in the current build of BOCW.

Krig 6

Krig 6 in BOCW's Gunsmith
Treyarch
The Krig is now one of BOCW’s most powerful ARs.

Up next is the Krig 6. Like the AK-74u, this has risen to prominence off the back of nerfs to other ARs and Tactical Rifles. The Krig’s strength is in its damage and fire rate. While its recoil is moderate it is very predictable and vertical, meaning it is far easier than some other guns to overcome and compensate for.

Another weakness of the Krig is its iron sights, which are pretty poor. However, throwing a Microflex or Millstop sight on it should negate most of these issues.

Gallo SA12

Gallo SA12 Black Ops Cold War
Activision / Treyarch
The Gallo SA12 is a bit too Brecci like in BOCW.

The return of shotguns as secondaries has given players the chance to unleash a flurry of buckshot rounds in close-quarters fights. Not only does the Gallo SA12 (SPAS-12) look incredibly cool, it’s also an absolute monster on the game’s more urban maps. While the Gallo SA12 may not have the oneshot potential of the Hauer 77, the gun’s high rate of fire more than makes up for this. 

Tapping the trigger will allow you to constantly pepper your target with high burst rounds, dropping them within seconds. The hipfire of this shotgun is also incredibly accurate, so you don’t even need to waste time aiming down sights. Simply find a nice choke point on a map and begin farming kills whenever any players dare to enter your view.

M16

M16 Black Ops Cold War
Activision / Treyarch
The classic burst rifle is back and it packs a mean punch.

This iconic burst rifle has returned in dominant fashion in Black Ops Cold War, and it’s a great pick for those that want to wrack up the kills. The three-round burst offers reliable damage and accuracy across all engagement ranges, making it extremely versatile. 

It’s often best to keep your distance from close-quarter engagements and instead focus on favorable picks in the mid to long-range. This will enable you to catch any pesky SMG users before they can even get to you. 

While the AUG was nerfed to a point of being unviable at the highest levels, the M16 remains incredibly powerful, despite the slight nerfs it received.

Type 63

Type 63 Black Ops Cold War
Activision / Treyarch
The Type 63 is one of the most satisfying guns to use in Black Ops Cold War.

The Type 63 is a great pick for those that prefer a more methodical approach to combat. This tactical rifle is capable of killing an enemy in just two shots (one body shot and one headshot), allowing you to instantly drop even the best CoD players. 

While its semi-auto firing pattern can leave you high and dry in close-quarters fights, its impeccable accuracy and damage make it devastating on the game’s larger maps and modes.

AK-47

AK-47 Black Ops Cold War
Activision / Treyarch
The AK-47 continues to prove incredibly popular amongst the CoD community.

Following the nerf to the AUG and the FFAR 1, this reliable old rifle has grown to be one of the strongest in all of BOCW. The slower rate of fire and can make it rather unwieldy when compared to the other assault rifles on the list, but its high damage output can give it an edge.

While past iterations of the AK-47 have been unusable because of significant recoil, this one is incredibly balanced and talented players will be able to control it at even longer ranges. You might be occasionally outgunned by a Tactical Rifle but, for the most part, you’ll be able to compete with just about any opponent.


So there you have it, these are the best guns to use in Black Ops Cold War.  If you want to keep updated with all the latest Call of Duty news and updates, then follow us over on @DexertoIntel.