Call of Duty

Karma reveals what he hates most about Modern Warfare so far

Published: 25/Oct/2019 23:47 Updated: 26/Oct/2019 10:28

by Albert Petrosyan

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Legendary Call of Duty professional player Damon ‘Karma’ Barlow has named what aspect of Modern Warfare he’s least pleased about so far.

As is the case every year during the launch of a new Call of Duty title, almost every notable member of the community has been playing and streaming Modern Warfare non-stop since it released late in the day on October 24.

One of those has been Karma, whose standing as arguably the greatest player of all time always gets fans interested in hearing what his opinions are of the new game. 

Talking about Modern Warfare on stream, he seems to have received the game positively, except for one major aspect – the maps.

According to the three-time World Champion, not only are the maps bad, but they might be among the worst in the history of the franchise.

Infinity WardThe maps in Modern Warfare don’t follow a formulaic structure, and are instead based on realism.

“Yeah that’s the only thing I’m going to say to you guys, these are actually some of the worst CoD maps, like ever,” Karma said. “I don’t want to demoralize you but, everything is good but the maps.”

He then went on to emphasize the importance of good maps in CoD, even going as far as to say they could be saving grace for a game that may be lacking in other areas.

“The thing that sucks though is that maps are such a huge thing. The most part of a game can suck, but if there’s decent maps you’re in a good position. But they’re not good.”

Maps have been a major emphasis in Modern Warfare, even more so than in past titles, mainly due to developers Infinity Ward making it clear that they were going to avoid using the traditional three-lane map design that every other CoD game in the past has featured. 

Instead of going with a pre-determined setup the focuses on symmetry, they’ve gone with an approach that emphasizes realism, meaning that the maps look more like how real locations would instead of ones designed purely for gaming. 

As a result, most of the maps in MW are very large and multi-planar, meaning that they allow players to reach different levels of elevation such as rooftops, ledges, etc.

Furthermore, the structures have a lot more openings than usual, such as windows and broken areas, giving players a whole lot more to be concerned about in terms of all of the places they could be shot from.

falconbox - RedditGone are the days of three-lane maps in Call of Duty, such as the iconic Backlot map from the original Modern Warfare.

At the end of the day, maps are not something that can be overhauled and redone after a game has been launched, so Karma and the large majority of the player-base who are unhappy with the designs will have to adapt and get used to them

However, there is always the chance that Infinity Ward may at least apply all of the feedback towards the post-launch maps, so only time will tell if all of the map-related backlash will pay off.

Call of Duty

CDL Commissioner confirms Warzone is part of the league’s competitive plans.

Published: 21/Jan/2021 0:59

by Theo Salaun

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The Call of Duty League’s commissioner, Johanna Faries, has confirmed that Warzone is part of the league’s competitive plans and will be featured in a more “structured” integration moving forward.

Activision’s unprecedented success in 2020 could not have been achieved without Warzone. While Infinity Ward’s Modern Warfare, the Activision-Blizzard franchised CDL, and Treyarch’s Black Ops Cold War have all been their own successes — Warzone is more than a cherry on top.

Regularly near the heights of Twitch’s viewership, the CoD battle royale has amassed both a huge casual community and more dedicated fans committed to watching tournament play. As such, it’s unsurprising that the CDL wants to do more than the casual Warzone content it created in the inaugural season.

That content typically spanned getting pro players, coaches, and analysts involved in custom matches on Verdansk. While entertaining, Faries has revealed that the league has much more competitive plans in store for the battle royale.

In an interview with ScreenRant, Faries, who heads both the CDL and Overwatch League, expressed that Warzone will be getting more properly integrated into the CDL’s plans: “There are [plans to bring Warzone to Call of Duty League], and we’re excited to announce those plans in the coming weeks and months.”

The Head of Leagues continued, contrasting these new plans with the casual content of the inaugural season and confirming that future integration will be much more esports-focused: “We did bring in Warzone related content with our pros last season, but we’ve taken the off-season to think bigger about what a more structured investment could look like. There are really exciting things to come as early as this season.”

Clayster on stage
Call of Duty League
The CDL kicked off to a boisterous start in its inaugural season.

As mentioned earlier, the CDL’s Warzone content in 2020 was primarily casual. Weekend custom lobbies created some fun clips and moments, but overall didn’t have quite the drawing power of Warzone’s more legitimate esport events.

We’ve seen former CDL bench players grow into massive Warzone careers, such as the London Royal Ravens’ Rhys ‘Rated’ Price as well as Charlie ‘MuTeX’ Saouma and Thomas ‘Tommey’ Trewren formerly of the Dallas Empire. 

The league obviously has the talent for appealing Warzone competition, so fans will be antsy to find out exactly what kind of “structured” integration may be coming in the future.