FaZe Clan's Replays Picks Up Insane 1 vs 3 Clutch Against compLexity at CoD Champs 2018 - Dexerto
Call of Duty

FaZe Clan’s Replays Picks Up Insane 1 vs 3 Clutch Against compLexity at CoD Champs 2018

Published: 16/Aug/2018 12:26 Updated: 16/Aug/2018 12:27

by Ross Deason

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FaZe Clan’s Jams ‘Replays’ Crowder opened up his Call of Duty World Championships 2018 campaign with yet another incredible clutch in Search and Destroy.

FaZe Clan’s first match against Doug ‘Censor’ Martin’s compLexity Gaming was a tough one but the CWL Pro League Stage 1 champions clutched up on map one, London Docks Hardpoint, to take the series lead.

Next up was Sainte Marie du Mont Search and Destroy and it took Replays just four rounds to produce one of his incredible clutches that he has trademarked throughout the Call of Duty: WWII season.

The FaZe Clan team captain was in a seemingly unwinnable one versus three situation but managed to produce the goods to pick up the first two kills, plant the bomb with milliseconds remaining and then close things out with a quick snap on Richard ‘Ricky’ Stacy.

FaZe would go on to win the map 6-4 with Replays leading the way and producing an incredible 15-4 game for the 2-0 series lead.

compLexity managed to bounce back with a win on London Docks Capture the Flag but FaZe once again proved too hot to handle in the second Hardpoint game on Valkyrie, taking the series 3-1 and getting their CoD Champs 2018 campaign off to a near perfect start.

Replays has been producing clutch plays all year long and was one of the key factors in their CWL Pro League Stage 1 Finals win over OpTic Gaming.

If he can continue his current form against Morituri and Enigma6 in Thursday’s Group E matches, FaZe Clan should be a shoe-in for a playoff spot at the $1.5 million tournament.

Call of Duty

Scump says “a lot could go wrong” with CDL switching to PC next season

Published: 21/Oct/2020 0:06

by Albert Petrosyan

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With the Call of Duty League switching from console to PC for the 2021 season, at least at the professional level, Chicago Huntsmen’s legendary CoD pro Seth ‘Scump’ Abner has detailed some of the potential issues that could arise.

The Call of Duty League’s switch from console to PC was inevitable, but that doesn’t mean the transition will be without its faults; one major concern, of course, has been hacking. Maybe not in the competitive scene, but the growing presence of PC in CoD this year (with the addition of cross-play and Warzone) has exposed Activision’s inability to handle the issue on a large scale.

Add in the fact that the CDL’s Challengers circuit and in-game ranked mode(s), for example, will support both console & PC, and suddenly the concern is heightened. And while it’s unlikely that anyone in the pro ranks would cheat, if the 2021 season starts out online, there’s a chance that, at the very least, accusations could start flying around.

Scump was asked about this switch during one of his recent streams and, uncoincidentally, hacking was the first thing he brought up: “The one thing that could go wrong – if there’s hackers, any kind of competitive playlist is chalked. That’s definitely something to worry about.”

“That is going to be very annoying if hackers just run rampant in all the ranked playlists,” he went on. “If there are hackers, it’s chalked. There’s supposed to be anti-cheat in the works? Hopefully, they do a good job with it and hopefully, everything is good.”

The veteran also brought up the potential situations where the gaming rigs experience issues during competitions: “‘PC crash during a tournament is bound to happen,’ more than likely, yeah. There’s a lot of things that could go wrong, definitely a LOT of things that could go wrong.”

There was one positive bit of news that Scump revealed during this discussion: the CDL is working on adding a ‘pause feature’ that would allow them to stop and start matches if need be.

The lack of such a feature really became apparent during the 2020 campaign, especially the CDL Playoffs, when teams like OpTic Gaming LA and London Royal Ravens had players booted offline mid-match.

As a result, since the disconnections occurred too late into the respective Hardpoint games, both teams had to play the round a man down, 4v5, which inevitably led them to lose.

Needless to say, had a pause feature existed, the whole situation could have been avoided. Instead, the CDL was forced to stream all matches with a massive delay so that viewers with ill-intentions couldn’t hit anyone offline.

CDL Hardpoint restart rules
Call of Duty League
Without a pause feature, the CDL installed these unpopular rules for if/when Hardpoint matches needed to be restarted.

Ultimately, the Call of Duty League’s switch to PC is a “step in the right direction,” as Scump remarked, but there are definitely potential problems that could stem from the transition. We’ll just have to wait and see.

For more information about the upcoming campaign, make sure to visit our CDL 2021 season hub.