FaZe Cellium interview: the MVP race, CDL Champs meta, and Pop Smoke - Dexerto
Call of Duty

FaZe Cellium interview: the MVP race, CDL Champs meta, and Pop Smoke

Published: 24/Jul/2020 18:33 Updated: 12/Aug/2020 22:07

by Theo Salaun


The Atlanta FaZe flex and Call of Duty League MVP candidate, McArthur ‘Cellium’ Jovan, discussed the MVP race, FaZe’s place in a new CDL meta, and more in an interview with Dexerto.

Cellium has been on an absolute tear this season. His team is ranked No. 1 in the CDL, his K/D sits at a pretty 1.14, and his name sits atop the majority of MVP lists. 


Atlanta has 250 CDL Points and goes into a stacked final event, the Toronto Home Series, at 23-6, but have lost three of their last five matches. Before their chance to cement the top seed, we spoke with Cellium about everything from how FaZe and the league are impacted by a double-AR meta to the MVP race and his current pregame hype song.

The MVP Race

You’re known for that clutch factor, but also for being consistent and versatile. Do you consider yourself the best player in the league or is there someone with more impact?


“I think it’s different for every team, I think every team has the player that they need. Our whole team needs each other, so I wouldn’t be in the position that I’m in without my teammates. I think MajorManiak, Simp, aBeZy, and Priestahh — they all put me in great spots to clutch up when I need to and get the kills that I get.”

Who do you think is your biggest competition for MVP?

“I haven’t seen the other three candidates, but the only one I know right now is Shotzzy and I think he’s a really good MVP candidate.”


Based on this past weekend’s broadcast graphic, the other three are Envoy, Mack, and Skyz. Is anyone missing from the list?

“Simp is missing from that list.”

[The CDL has since updated its MVP candidates to include Simp instead of Mack.]


Speaking of the league’s best, are you the best SND player in the CDL?

“Nah I don’t think so, cause I lost a few clutches this last tournament. It’s probably a sniper or something.”


Who’s the most consistent player?

“Probably Simp.”

Clutchest player?

[Laughs] “Probably me.”

The double-AR meta

The CDL meta shifted to more AR-heavy, slightly slowing the pace and, by your standards, you guys had a disappointing event. Looking toward Toronto and Champs, do you think this meta hurts FaZe more than others and how are you adapting to it?

“This new meta, the two-AR meta, it kind of hurt us but we’re getting used to it—with Preston having a second AR. I think it’s going to help us now that we’re used to it. I think our whole team is comfortable now with the guns we’re using.”

Cellium FaZe
Call of Duty League
Cellium locks in during one of the CDL’s LAN events.

Seeing Arcitys and Clayster both look more comfortable on AR, do you think the other top three teams (Chicago Huntsmen, Dallas Empire, and Florida Mutineers) are better suited to this meta?

“Other teams have improved for sure with the new meta. But I think people underestimate MajorManiak and Priestahh with their ARs. People underestimate them a lot and focus on Simp and aBezY because they’re the crackheads. I feel like people don’t know how good Priestahh and MajorManiak really are with the ARs.”

Who do you think is the toughest competition in the league moving forward?

“There’s a lot of tough competition out there right now. There are four teams that can win this whole thing, you know? There’s a lot of good teams, but the Huntsmen, Dallas, and Florida are the main three.”

Of Chicago, Dallas, and Florida — does one stand out or are they all on the same tier?

“Nah, our whole team thinks they’re all on the same tier. If our team plays right, then we can beat anyone.”

People generally think that your team is the league’s most talented, but plays sloppily due to the ability to just slay out anyway. Do you agree that your fundamental teamplay has been subpar and has that been a point of emphasis to work on?

“For sure. In the past weeks of practice, the main thing we’ve been focusing on is our communication. I feel like, in the past, our communication was pretty bad — just all of us saying stuff at once. But I think we’ve all learned how to calm down and say things one at a time so that we can know what each other is doing.”

The nitty, gritty wrap-up

So…it has to be asked. Assuming you saw the iLLeY impersonator on The Codcast, were you vexed?

[Laughs] “Nah I wasn’t mad, I was laughing at it when I watched the clip.”

Favorite pregame music?

“I don’t know, I listen to whatever’s on my playlist. Right now, it’s “For the Night” by Pop Smoke.”

Any game-day superstitions?

“I don’t think so, the only thing I need before a game is just to have the AC around 70. Not too hot.”

Despite his team’s struggles in their past two events, Cellium still hasn’t finished a single event with a negative K/D. Now, he and FaZe meet the test of a Toronto field stacked with the likes of Chicago, Dallas, and Florida — a chance to lock in a top seed and convince voters that Cellium is the league’s MVP.

He might not like it too hot, but it’s time for FaZe to prove they can fry again.

Call of Duty

Weird Warzone glitch forces players into hearing never-ending rock music

Published: 13/Oct/2020 12:35

by James Busby


Warzone players have been rocking out to the game’s new vehicle music as they drive through the frozen fields of Verdansk. However, for some, these catchy tunes never end.

There’s no denying that Warzone Season 6 has had its fair share of problems. Aside from the train station teething problems and return of the ‘demon gun’ texture glitch, there have been some new additions to the seemingly ever-growing bugfix list.


So far, Activision has had to fix an overpowered bug that allowed the AS VAL to shoot through unlimited walls, a game-breaking unlimited Stim glitch, and now Modern Warfare fans are reporting a rock and roll related problem. 

While Warzone’s new music tracks certainly liven up your drive time commutes across Verdansk, they can also pose a risk to your game-winning plays. This is particularly true when the music in question doesn’t actually stop. The continuous blare of heavy rock certainly gets us pumped in games like DOOM, but it really doesn’t help in FPS titles like Warzone where you need to hear enemy footsteps. 


What is the Warzone music glitch? 

The addition of playable vehicle music certainly isn’t a new feature in Warzone – in fact, players have been able to equip certain CoD related tracks since Season 5. However, music fans can now listen to their favorite tracks from the likes of DMX, Skrillex, Jack Harlow, and iconic themes from across the Call of Duty series. 

Unfortunately, these tunes have caused a rather interesting and mildly infuriating glitch. The bug seems to happen when you or any of your squadmates have any of the game’s War Tracks equipped and enter a vehicle. While this bug may not be that bad when listening to the game’s quieter tracks, things can get incredibly frustrating when the heavy metal Juggernaut theme plays on a loop.

You may be tempted to blow up your vehicle or drive it off the nearest cliff edge, but even this won’t stop the never-ending audio. Some players have reported that they still hear vehicle music, even when they have the audio option turned off in the game’s settings. “The rock music won’t stop, even after getting out of the vehicle. To top it off, my teammate and I had already turned the audio off before the game,” says one frustrated player


“After it just wouldn’t stop and we couldn’t hear A THING, we even destroyed the vehicle in hopes it would quiet down. Ultimately, we just disconnected when we couldn’t take it anymore.” Some Warzone players have even reported that they managed to get to the final ring with the same heavy rock track blaring down their earphones. 

How to fix the Warzone vehicle music glitch

Modern Warfare Juggernaut
Activision / Infinity Ward
It seems the Juggernaut War Track is the most common offender.

Fortunately, some crafty players have discovered that you can fix this pesky audio issue by selecting the Black Ops music pack from the War Tracks menu. Meanwhile, if you encounter the problem mid-game, simply enter another vehicle in the hopes that it fixes the never-ending audio loop. 

There have even been reports that constantly getting in and out of the offending vehicle will eventually fix the issue. Of course, your experience may vary and some of these fixes may not work. Warzone Season 6 certainly seems to be off to a rocky start and it looks like we’ll just have to wait until Activision officially fixes this audio issue in a future patch. 


If you want to keep updated with all the latest Call of Duty news and updates, then follow us over on @DexertoIntel.