Call of Duty

All weapon buffs & nerfs in Modern Warfare & Warzone May 19 update

Published: 19/May/2020 19:39

by Albert Petrosyan


The massive update that was released for Call of Duty: Modern Warfare and Warzone on May 19 implemented some balancing changes to several of the game’s guns.

Gunplay is one of the most important yet delicate aspects of Modern Warfare and Warzone, as even the slightest change to a weapon can seriously alter its function and viability.

Early in the morning on May 19, Infinity Ward rolled out a major patch that made some tweaks to certain guns, buffing or nerfing them, depending on how well or poorly they’d been performing in-game.

All in all, seven weapons were addressed in this tuning update, including the highly-controversial RPG launcher and the Renetti pistol, which has become a lot more popular recently following the nerf to the highly-overpowered Akimbo .357 Snakeshot handgun.

You can find the full details on all these changes below, including information provided by IW in the update’s official patch notes.

Infinity WardThe May 19 Modern Warfare & Warzone update made some balancing changes to several weapons.

Weapon nerfs

RPGs have been a controversial aspect of Warzone since the battle royale released in March. Highly-viable against both vehicles and in regular gunfights, the launcher allows players to wield a deadly secondary weapon without having to use Overkill. In an effort to balance it out, the developers have “reduced the RPG kill radius for players with full armor,” which means the rocket will have to hit closer to a fully-armored target in order to knock them down.

The other weapon that was nerfed was the Renetti, one of the newest additions to Modern Warfare at the start of Season 3 that had been starting to cause more and more havoc in Warzone over the past week.

  • Reduced the max ammo reserve
  • MK3 Burst Mod – Significant hip spread increase
  • MK3 Burst Mod – Small decrease to damage
  • Reduced damage when Akimbo and MK3 Burst Mod are both equipped
Infinity WardThe Renetti pistol was considerably nerfed in the latest Modern Warfare patch.

Weapon buffs

The biggest set of changes administered in this balancing update was for the Holger 26 – a versatile LMG added back in Season 1 that barely gets used in multiplayer or battle royale.

Not only were the base stats of the Holger improved, such as movement speed, ADS time, and recoil, but IW also made some major changes to several of its attachments, including the FTAC 8.98″ Spitfire Barrel, XRK Ultralight Barrel, 30 round mags, No Stock, and Stippled Grip.

  • Increased move speed
  • Improved ADS time
  • Slight recoil reduction
  • Attachments:
    • FTAC 8.98” Spitfire Barrel:
      • Improved ADS time
      • Faster movement
      • Reduced hip spread
    • XRK Ultralight Barrel:
      • Improved ads time
    • 30 Round Magazine:
      • Reduced sprint out time
      • Improved ADS time
      • Faster movement
      • Improved hip spread profile
    • No Stock:
      • Increased sprint out time
      • Faster movement
      • Reduced hip spread
      • Improved ADS time
    • Stippled Grip:
      • Improved ADS time
Infinity WardCould the Holger 26 be the next go-to weapon following all the buffs it got in the latest MW update?

The other buffed weapons include the FAL, SCAR, and VLK Rogue shotgun, another gun that was added post-launch.

  • FAL: Decrease to ADS time
  • SCAR: Decrease to ADS time
  • VLK Rogue
    • Increased rate of fire
    • Increased close damage range for 12 gauge
    • Increased damage range to 6” Revolt barrel

Other changes

There were a couple of additional weapon-related changes in this update, which aren’t really too significant in terms of performance, but are definitely worth keeping in mind next time you decide to use them.

  • LMGS: Lowered ammo count for reload warning on belt fed LMGs
  • Reduced penalty for holding breath too long with sniper scopes
  • Fix for the level 34 unlock of the Renetti showing the Merc Foregrip

For full information about this patch, make sure to check out our Modern Warfare & Warzone May 19 update patch notes.

Call of Duty

Warzone update nerfs DMR, MAC-10, Diamatti, Type 63: Patch Notes

Published: 6/Jan/2021 16:41 Updated: 6/Jan/2021 17:21

by Theo Salaun


In a new Call of Duty: Warzone patch, Black Ops Cold War’s DMR, MAC-10, dual Diamattis and Type 63 have all been nerfed β€” ending what was potentially the most oppressive Verdansk meta to date. 

It took a few days for the DMR and MAC-10 to be discovered and then a few more for the dual Diamattis to come into play. But, in the weeks since Black Ops Cold War: Season 1 debuted Warzone integration, the Cold War meta has become a sore point throughout the Warzone community.

Now, just a day after promising adjustments, Raven Software have taken to Twitter to announce that the three meta weapons (DMR 14, MAC-10, dual wield Diamattis) and the likely successor (Type 63, another tactical rifle) are all getting nerfed in a quick update.

For all but the Diamattis, the nerfs come with headshot damage tweaks and, for the tactical rifles, some recoil changes. Interestingly, this sets a concrete meta into a liquidated flux, but players do have some theories for the next meta already.

Offered to the community without an official patch notes blog, but instead with a tweet, Raven have quickly described the adjustments for each of the weapons. While this doesn’t give exact numbers, Warzone fans are likely to begin experimenting immediately in an effort to discover just how harshly these guns have been treated.

For the two tactical rifles, DMR and Type 63, headshot damage has been decreased and recoil has, conversely, been increased. This should limit their damage capacity (good bye, two-shot, fully armored kills at any range) and raise their skill cap, ensuring that shots aren’t as easy to hit as they once were. For the MAC-10, the headshot multiplier has simply been decreased β€” meaning the damage ceiling is lowered, but the gun’s range is untouched, keeping it viable.

And, finally, the Ghosted assassin’s dream, the dual Diamattis, have been doubly nerfed so that 1) their hip fire spread is wider and, therefore, less accurate and 2) their already-uninspiring damage range has been further cut, seemingly putting the pistols in the “could maybe try to melee instead” range. While every gun will still need to be tested to determine just how harsh the nerfs are, the community is excited to find out.

As Matthew ‘Nadeshot’ Haag’s tweet indicates, people are desperate for the DMR to be put away alongside the most OP guns in Verdansk history. It remains to be seen if the gun has truly been “nerfed into the ground and completely unusable,” but fans are likely already trying to discover the next meta.

As far as current theories, people expect that a FFAR and Kar98k loadout could come into play, while also wondering if a Cold War LMG could make its presence felt.

January 16 Warzone full patch notes

  • DMR 14: Reduced headshot damage, increased recoil
  • Type 63: Reduced headshot damage, increased recoil
  • Mac-10: Decreased headshot multiplier
  • Dual Diamattis: Increased hip fire spread, decreased damage range

(It’s worth bearing in mind that these changes are solely being made in Warzone as well, so the Cold War multiplayer experience is untouched by these adjustments.)