Revenant & Pathfinder have a hidden buff vs Caustic gas in Apex Legends - Dexerto
Apex Legends

Revenant & Pathfinder have a hidden buff vs Caustic gas in Apex Legends

Published: 5/Jul/2020 11:21 Updated: 6/Jul/2020 6:37

by Connor Bennett

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Apex Legends players have uncovered a secret change that allows Pathfinder and Revenant to take less damage from Caustic’s Nox Gas compared to other characters. 

When it comes to winning in Apex Legends, aside from getting top tier loot and racking up kills, you’ve got to be able to navigate the perils of enemy players’ abilities. 

Each character has their own unique way of trying to shut you down, with some abilities more powerful than others. One of the most annoying to play against comes in the form of Caustic’s Nox Gas. It is deployed from a small trap and will cloud your vision as well as decrease your health.

But, players have found that two legends – Pathfinder and Revenant – have an increased tolerance to the gas compared to other characters.

Respawn Entertainment
Caustic’s Nox Gas is a deadly ability to face in Apex.

It was uncovered by Reddit user BloonH8TR, who showcased a video of them using the Caustic gas trap against an enemy Revenant and Bloodhound. 

As the gas was deployed and started picking away at the two characters health bars, Bloodhound’s damage per tick quickly jumped up to ten while Revevnant topped out at seven. 

The Technological Tracker was quickly sent to the floor, needing a revive, when the gas trap went away, Revenant was still on his feet. The Synthetic Nightmare still had a touch of health left, though, he’d probably be wiped out by a stray Mozambique shot.

Pathfinder and Revenant take reduced damage to Nox gas. Forgot to get Caustic’s ultimate gameplay but the end result is both players got knocked but Path and Rev had 3/4 of their downed health left and Hound had 1/4 of their downed health left. from apexlegends

Some players noted that this might actually have to do with Revenant and Pathfinder being metal-based characters. The gas wouldn’t rip them apart as easily as someone like Bloodhound or Wraith who are actually just skin. 

Of course, there is always the off-chance that this is a bug that allows the two characters to take reduced damage. Respawn hasn’t commented on it one way or the other. 

Though, it could be the spark that sees Revenant’s pick rate start to creep up from the bottom of the table.

Apex Legends

Apex Legends dev responds to complaints about “recycled” LTMs

Published: 2/Dec/2020 15:49

by Alex Garton

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An Apex Legends developer has responded to players’ complaints about bringing back old LTMs (limited-time modes), rather than adding new ones. His candid response shed some light on why Respawn continues to “recycle” LTMs and the effort that goes into perfecting them.

The debate surrounding Respawn’s continued use of recycled LTMs is not a new one. Certain members of the Apex community continue to voice their issue with the lack of all-new LTMs being added to the game.

Although there are have been numerous different limited-time modes since Apex released in 2019, Respawn brings back fan-favorites such as Armed & Dangerous and Always be Closing on a regular basis.

Although these modes are generally well-liked, some have assumed that they are recycled as a low effort means of adding ‘new’ content. However, senior game designer Daniel Klien has explained the team’s thinking.

Respawn Entertainment
‘Winter Express’ is the LTM returning with the Holo-Day Bash event.

Apex dev responds to complaints of “recycled” LTMs

Complaints surrounding LTMs on the Holo-Day Bash announcement thread led to a response from the dev. A number of players had expressed their disappointment that ‘Winter Express’ was just another “recycled” mode.

But, the game designer outlined the amount of effort that had gone into perfecting and reworking the ‘Winter Express’ mode: “between the supply ships and the new stations and a LOT of behind the scenes changes to reduce downtime it feels so much better to me.”

Despite the response, this only led to comments stating that ‘Winter Express’ was still a recycled LTM and that no new content had been added.

This led to an extremely candid statement from the developer that revealed the exact reason Respawn choose to bring back fan-favorite LTMs: “Real talk… everyone ASKS for game modes but looking at our numbers, it doesn’t seem like people play them nearly enough for us to put in the amount of effort required to make a new mode.”

This certainly offers some context to the debate surrounding “recycled” LTMs. If the player numbers don’t justify the resources needed to make a new LTM,  then why would Respawn continue to produce them?

Respawn Entertainment
LTMs are popular for a short period of time before players head back to the main modes.

It’s often difficult for developers to grasp what content a player base is looking for. Although social media can be a good indicator, it often only represents those who shout loudest, rather than the entire community.

Respawn devs remain very active and engage with players about issues, so feedback should always be encouraged.