Apex Legends devs respond to complaints that Battle Pass progress is too slow - Dexerto
Apex Legends

Apex Legends devs respond to complaints that Battle Pass progress is too slow

Published: 20/Mar/2019 11:38 Updated: 20/Mar/2019 18:45

by Calum Patterson


Respawn Entertainment, developers of Apex Legends, have responded after players complained that it took too long to rank up the tiers in the new Season 1 Battle Pass.

The launch of Season 1 in Apex Legends, named ‘Wild Frontier’, was highly anticipated, as players looked forward to have new content, as well as a new reason to ‘grind’ the game, by way of the battle pass.

Like Fortnite, the Battle Pass in Apex Legends rewards players with a new item each time they rank up a ‘tier’, and this is done through earning XP in game.

There is a total of 100 tiers in the Apex Legends Season 1 battle pass.

However, in addition to complaints that the rewards themselves were mediocre, players have also found the amount of time it takes to level up a single tier, feels a bit too long.

A post on the Apex Legends subreddit highlighted that it required more XP to rank up tier 1 to tier 2 of the Battle Pass, than it does to rank up your character level from 97 to 98.

However, an Apex Legends developer was quick to point out that this isn’t exactly an accurate reflection of the time it takes to rank up the battle pass, explaining:

You only did half the work :/ You’re assuming that XP / Hour is the same in both progression tracks, which it is not.
You get more XP / Hour in Battle Pass as long as you leverage the character XP bonuses.

The battle pass takes approximately ~100 hours if you use the bonuses and get a few kills here and there. Which is a little over 1 hour of in game time per day.

For the average player leveraging BP bonuses, leveling Battle Pass 1-100 is faster than Player Level 1-100 by ~25ish hours.

Season 1 is expected to end at the start of June, meaning players who play a little each day should have plenty of time to rank up most of the Battle Pass tiers.

The developer also explained that even if you did very little in matches except simply survive, you earn 6XP per second you are alive in-game.


So, if you want to reach tier 100 of the Apex Legends Battle Pass, be prepared to spend almost as much time as it would to reach account level 100, minus about 25 hours or so.

You can actually skip the first 25 levels too, by purchasing the Battle Pass ‘bundle’ option, but this will cost you 2,800 Apex coins, rather than the standard 950 for the regular Battle Pass.

Apex Legends

Apex Legends Nov 18 update fixes Rampart exploit & more: patch notes

Published: 18/Nov/2020 18:56 Updated: 18/Nov/2020 21:12

by Alan Bernal


Respawn have launched a new update in Apex Legends that will patch out an exploit with Rampart’s turret as well as fixing some audio issues, reformatting Weekly Challenges, and more.

The Apex community has been very active with their feedback at the start of Season 7, and while there’s been a ton of content for players to sift through, problems with the Battle Pass or Rampart’s ultimate, Sheila, have been causes for concern among some.

The developers have been paying close attention, leading to the November 18 update which is going to take out the amusing but deadly Rampart exploit while giving people a helping hand at the revised Battle Pass progression system.

This means that Respawn are dousing fires inside and out of the Apex Arena this time around, with updates that should improve the player experience as well as the state of the game.

Apex Legends November 18 patch notes

  • Weekly Challenges have been adjusted back to Season 6 formating
  • 10 Battle Pass levels will be rewarded to all who log in
  • Rampart’s turret on Crypto’s drone
  • Audio adjustments
  • Misc fixes

Rampart Sheila exploit grounded

sheila turret rampart exploit crypto drone apex legends patch
Respawn Entertainment
Rampart’s turret will be grounded after the Nov 18 patch in Apex Legends.

Thanks to an exploit, players had been hooking up Rampart’s Emplaced Minigun ‘Sheila’ to Crypto’s Drone. Since the game identified the hovering bot as a valid base for the Ultimate, we’ve seen people use this to wreak havoc by flying the turret around the map.

While it wasn’t really practical to set up the flying turret in the middle of a fight, it still provided some of the wildest clips to come out of the Arena. However, that won’t be possible any longer now that Respawn have sent out a fix that will keep the minigun grounded to the Apex battlefield like it was meant to be.

It’ll be interesting to see if the patchwork holds since people have been trying to get creative with how they can use the ability.

Battle Pass difficulty reverted

cypto apex legends season 7
Respawn Entertainment
Respawn have toned down how long it’ll take to level up the Season 7 Battle Pass.

A few weeks after the Season 7: Ascension Battle Pass was launched, people were noticing just how long it took to simply move up a single tier. This quickly snowballed enough to get Respawn’s attention. While the controversial star system will remain intact for the season, the ability to level it up should mirror that of the Season 6 Battle Pass.

The Apex devs implemented the fix to Daily challenges last week, but today we saw Weekly challenges get the revised changes. As promised, Respawn are also giving all players who log in 10 free Battle Pass levels in light of the issues.