Starfield player pushes in-game physics to its limit with “space sandwiches”

John Esposito
Starfield player pushes in-game physics to its limit with “space sandwiches”

Starfield’s physics engine is being put to the test again, this time with a thousand sandwiches in space.

Leading up to its release, Bethesda spent plenty of time discussing what would help Starfield separate itself from its massive portfolio of titles. Ship and outpost building, a near-infinite experience for players to explore, and much more were just a few of those highlighted improvements.

As players have spent time testing the title, it’s become apparent an unsung improvement to this title would come from the reworked physics engine. There have been insane videos that showcased the improvement, such as the largest space salad and the potato mountain.

The player who worked on the largest salad is back with vengeance, this time with thousands of sandwiches, and insane FPS drops.

Starfield player demolishes FPS with space sandwich shower

Shared on Reddit by Joshohoho, and with a special shout to their largest salad effort, the player showed off their incredible collection of space sandwiches.

In the video, the player is outside of their ship in front of a large amount of sandwiches neatly arranged. The player proceeded to fly through the sandwiches, and what ensued was a sight for sore eyes.

Their FPS came to a screeching halt as thousands of sandwiches flew by the player.

“My computer crashed watching this” and “My Xbox crashed from me watching this” are two of the most notable responses to this sandwich shower. Safe to say, Joshohoho’s PC handled this experiment as best as it could, although the end result wasn’t pretty.

As owner of the largest salad and space sandwich collection in Starfield, time will tell what else Joshohoho will cook up next.

With their previous work floating in Reddit, although quite nefarious, the sky’s the limit for this physics engineer.

About The Author

John graduated with a degree in Sport Management in 2017, before discovering he had a hidden joy for writing. Since then, he's worked for GameRant, Twinfinite, and Jaxon, covering everything related to gaming. Currently, he's a Games Writer for Dexerto, and all tips and tricks welcome: john.esposito@dexerto.com