Blizzard stalls WoW World First after Complexity discovers N'Zoth glitch - Dexerto
World of Warcraft

Blizzard stalls WoW World First after Complexity discovers N’Zoth glitch

Published: 3/Feb/2020 6:57 Updated: 3/Feb/2020 7:01

by Isaac McIntyre

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World of Warcraft players across North America were forced to reset progress with Ny’alotha’s final boss, N’Zoth, during the ongoing Race for World’s First, after the Complexity Limit guild discovered a glitch in the final challenge.

The race to become the first guild to slay N’Zoth the Corruptor, and complete the fifth Battle for Azeroth raid is coming to a head after six days of grinding for the most dedicated World of Warcraft warbands across the world.

Any North American groups battling deep into the evening may have suffered a major hiccup in the last few hours, after leading guild Limit accidentally glitched the final boss room, and forced Blizzard to reset the entire server to fix the issue.

Blizzard Entertainment/WoWHead
Limit, Method, and other WoW guilds have been preparing for the Ny’alotha raid for a while, but no one could prepare for this glitch.

Complexity Limit has had a steady lead in the World First race over the past week, with usual contenders Method close behind as they battled towards the Chamber of Heart, where the Ny’alotha raid can finally be completed.

Once there, however, Limit realized just how difficult N’Zoth was going to be, and set about trying to figure out “limit testing” options for how to defeat the Corruptor.

The guild reached the secret phase of the Mythic fight just fine. As per usual, they killed a Faceless One add near the end of the challenge, and return to the boss room. Once there, they decided to pull off a different strategy—ignore the portal, and just gun for N’Zoth’s massive health bar while he had no Psychic Shell.

While everything seemed to be going okay to start with, and the guild slicing his health down from 70% to under 25%, things soon went a little wrong. Limit cleared the rest of the Thought Harvesters, and quickly killed the Voidspawn Annihilator.

Once they defeated that major boss, they returned to N’Zoth’s room, only to discover the menacing last enemy had disappeared.

According to Limit, Blizzard had been forced to despawn N’Zoth—not just for their instance, but for the entire North American server—because they had “tainted” their World’s First, and would have been banned if they had killed the final boss.

While it was probably pretty amusing for most of the Complexity squad, who just went back to their grind, Limit officer and dedicated mage Preheat made sure to jump on Twitter and apologize to anyone else who had been affected by the reset.

“I’d love to see the face of whoever just pulled the N’Zoth plug for all of NA,” Preheat said on February 2. “On behalf of Limit, I’d like to apologize to everyone on NA servers who was having a good pull on N’Zoth just now. Our bad!”

Luckily, the server changes seemed only temporary, as everyone could jump back into their next pull and keep trying for the Ny’alotha crown.

Limit were the first to arrive at the final challenges again too, and discovered what Blizzard had changed: when they battled the Eternal Torment, who hadn’t given them too much trouble, they realized it was now dealing mega-damage.

While the server reset may have ruined some team’s runs, it’s probably better this way—if Complexity had finished the final 25% of N’Zoth’s health and ‘completed’ the raid with their bug, Blizzard likely would have stripped the title and banned them.

For now, the crown still remains to be claimed. With Method still very much in the hunt, and Limit testing the very edges of the fight, it seems like it could come down to one of the two massive World of Warcraft guilds for the title belt.

World of Warcraft

The best WoW expansions ranked, with Shadowlands

Published: 2/Dec/2020 16:45 Updated: 2/Dec/2020 16:58

by Ava Thompson-Powell

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World of Warcraft has been taking players on amazing adventures to distant lands for 16 years. We’ve taken down Onyxia, accidentally rediscovered Pandaria, defeated the Legion army, and are now peeling back the veil between life and death itself in Shadowlands.

Admittedly there have been some ups and downs with WoW –Warlords of Draenor was panned by fans because it lacked content – but for the most part, these expansions have been consistently good.

However, what is the best WoW expansion, and where does Shadowlands – the latest release – rank?

Here’s our top five.

5. Mists of Pandaria

Halfmoon Hill in WoW's Pandaria
Activision-Blizzard
Halfmoon Hill is where you begin your journey as a budding farmer in Halfmoon Hill.

While not considered the most revolutionary of expansions, Mists of Pandaria still deserves a mention. With an incredible atmosphere and an immersive story, MoP really was something to behold.

The Vale’s daily quests differentiated over time and working towards getting the Cloud Serpent mount through completing Serpent dailies was a rewarding experience.

The Siege of Orgrimmar was too long, though, and that has held it back from being higher up in this ranking. However, the plot itself was incredibly emotive and gripping, with feelings of hatred towards Garrosh brewing as you played through the raid.

Mists of Pandaria also introduced a cool feature that hasn’t been revisited since, which is a shame. The Tillers, ran by Father Yoon in Halfhill, gave players the chance to build their own farm – who didn’t enjoy having a quiet moment at Sunsong Farm?

Growing harvests and reaping the rewards was wonderful, and was the closest thing players have ever had to their own WoW homestead.

4. Shadowlands

Ardenweald showcased in Shadowlands, with beautiful scenery
Activision-Blizzard
Ardenweald is truly a sight to behold in the latest expansion.

Even though it’s early days for Shadowlands, WoW’s latest expansion deserves to be recognized as one of the best. As with Mists of Pandaria, it’s not a revolutionary addition, but it brings players more of what they love.

More importantly, it actively attempts to move on from and rectify many of the long-term issues that Battle for Azeroth had; such as the Heart of Azeroth skill problems, Warfronts, and Island Expeditions. These elements missed the mark, making BfA a grind with little reward for your efforts.

Backpedaling on lots of the features introduced in BfA, or improving upon them, Shadowlands has brought WoW out of its two-year funk. With a focus on player agency, choice, and customization, it’s beginning to feel that we have the freedom to create what we truly want, while covenants and their class-specific skills are a popular addition.

WoW is still a relatively linear experience, so there’s definitely a lot of room to grow, and as time progresses, the expansion can go one of two ways; it will be interesting to see if it moves up or down in our rankings in the coming months and years.

3. Legion

The Shattered Abyss in WoW's Legion Expansion
Activision-Blizzard
Legion saw players explore ancient, otherworldly shattered isles while they battled Sargeras.

By far one of the better expansions of the past six years, Legion took us to the Maelstrom’s Broken Isles. While the theme of an apocalyptic event looming over Azeroth isn’t something that’s particularly fresh, Legion’s content was handled wonderfully well.

With class-halls, fantastic invasions (large, group-instanced events) that were found all over the open-world, and one of the best storytelling campaigns in modern World of Warcraft, Legion deserves to be high on this list.

The class halls felt unique to every player, and really fit in with that class fantasy: Rogues’ class hall was hidden behind a secret bookcase that descended into the Underbelly of Dalaran with dark, damp sewers that evoked a feeling of Skyrim’s Thieves Guild. You were able to wield Legendary weapons that are featured in Warcraft lore; making you truly feel like a powerful hero set on toppling a world-ending threat.

Storylines involved big characters in the WoW universe, including Sargeras’ Burning Legion which previously featured heavily in The Burning Crusade.

The game’s second Hero class, Demon Hunters, was also introduced along with their own storyline to progress through. A class type we hadn’t seen since WotLK, Demon Hunters provided a fantastic DPS and tank-capable class with enormous survivability – ideal for any returning or new player.

2. Wrath of the Lich King

The Frozen Throne in Wrath of the Lich King/Shadowlands
Activision-Blizzard
The Frozen Throne is featured in Lich King and Shadowlands.

WoW’s second expansion is also our second best! In this fantastic follow-on from The Burning Crusade you’re tasked with stopping the titular character wreaking havoc over the world as undead minions advance into the far corners of Azeroth.

Wrath also saw the launch of World of Warcraft’s first ‘Hero Class’, The Death Knight. Starting in Acherus, The Ebon Hold, this unique introductory area is different from any other class experience. Playable as either a tank or DPS, this shieldless, two-handed weapon class has fantastic survivability through auto-healing.

It also holds a special place in fan’s hearts for actively leaning on Warcraft 3’s lore, with Arthas Menethil taking center stage in the plotline as players got the chance to stand up against him. Uldar and Trial of The Crusader are some of the most memorable raids in WoW history, with a general consensus of players fondly remembering these iconic moments.

1. The Burning Crusade

Silvermoon City from The Burning Crusade in WoW, bathed in sunlight
Activision-Blizzard
Now the oldest part of the WoW’s game world, Silvermoon still manages to hold its own.

Taking the number one spot is Blizzard’s first expansion, The Burning Crusade. Released in January 2007, World of Warcraft’s original expansion is the best addition yet.

This isn’t just for nostalgic reasons – yes, memories become more rose-tinted over time, but no WoW fan will forget that amazing feeling the first time they walked through that dark portal into the Hellfire Peninsula.

Introducing arguably the most popular race today in WoW, the Sin’dorei Blood Elves became playable in the Horde alliance for the first time. Along with the alien race of the Draenei for the Alliance, The Burning Crusade really expanded the fantasy and customization with these additions – something that’s still growing today.

As well as new races, it introduced the jewel crafting profession and we also finally received the much-needed flying ability. A whole host of extra features that are still around today made their debut, too, including daily quests, arenas, and the ability to reduce the number of players in a raid.

TBC added the freshest content and changes of all of the expansions to date, and it deserves to be remembered as the best WoW expansion yet.