What Valorant sounds can the enemy team actually hear? - Dexerto

What Valorant sounds can the enemy team actually hear?

Published: 20/Apr/2020 7:40

by Brad Norton


Listening out for the competition in Valorant? Here’s an overview of every ability and interaction that leads to a surprising audio-cue in Riot’s FPS title.

With such a rapid time-to-kill in Valorant, a single footstep that gives away your position could be the difference between a round win or a crushing defeat.


While certain abilities will make enemies aware of your location, others are all but silent. Here’s a rundown on every little mechanic that could give away your position in Valorant.

Riot Games
You might be surprised by which abilities are silent in Valorant.

Brimstone might be quieter than you think.

If you’ve been lucky enough to gain early access to the beta, there’s a good chance you’re only just getting familiar with many of the ability-related audio cues. Agents always yell at the top of their lungs when triggering an Ultimate, however, some abilities are surprisingly quiet.


Brimstone is one of three Controller-type Agents in the game, often sticking to a more defensive playstyle. While his deadly Orbital Strike is loud enough for every character on the map to hear, it turns out that his Sky Smoke utility is the exact opposite, according to this handy breakdown from Reddit user ‘RoyGallant.’

This means that you could be standing right around the corner from an enemy and place your smokes down without them even noticing until they appear on the map. Giving you all the time needed to make a quick escape.

Reddit: u/RoyGallant
A full overview of surprising sounds in Valorant.

Jett’s surprising audio-cues in Valorant

If you’re more inclined to flank and play aggressive in Valorant, Jett has likely been one of your top picks. Though it may come as a surprise to learn that essentially her entire kit can alert the enemy team.


Updraft and Tailwind, her two movement abilities in the game, both make an obvious sound that all nearby enemies will be able to hear.

Additionally, even her floating passive makes enough of a sound to alert the opposition. So if you’ve been plotting a long-flank, be extra cautious when using any of her movement-abilities or you might be shut down in an instant.

Riot Games
Jett players may need to be cautious with this new information in mind.

What equipment could give your position away?

Riot’s FPS differs from other tactical FPS titles in a few key ways with its audio design. For instance, swapping between weapons can be done at will without nearby enemies hearing a thing.


You can also pick up weapons from the ground while walking, all without alerting nearby opposition. This differs greatly from the likes of CS:GO, where even so much as scoping into a weapon can give the enemy team a good amount of intel. Dropping weapons or the Spike will indeed make a sound in-game, however. 

You should be wary of reloading too often in Valorant as well, since the simple mechanic could be enough to reveal your location.

Riot Games
You can pick up a new weapon without making a sound in Valorant.

Movement-based audio cues in Valorant.

Running at full-speed in Valorant is a surefire way to let the enemy team know your whereabouts. Walking or crouching while on flanks or peeking around corners, is absolutely vital in order to stay quiet. You can even remain quiet while scaling the ropes on Split at a walking pace.

It turns out that players can actually remain silent even while jumping, according to the breakdown. It comes with a catch, however, as jumping on flat ground, or jumping to a lower plane, will make a sound.

If you’re jumping up to a higher position though, your character will be completely silent. This could prove useful when setting up to defend a Spike after planting for instance. 

Riot Games
Dropping from a high-ground vantage point will definitely make a sound in Valorant.

The next time that you hop into the Valorant beta, you should have a better understanding of exactly what to listen out for. 

As players grow more and more familiar with Valorant, audio cues will become second nature. The very best will be making use of this full breakdown and climbing to the top of the ladder when ranked play becomes available soon.


DaZeD enters Valorant with T1, joining former iBP CSGO teammates

Published: 13/Oct/2020 3:49

by Brad Norton


Veteran Counter-Strike: Global Offensive pro Sam “Dazed” Marine has made his return to active competition, rejoining former iBUYPOWER teammates in Valorant under the T1 banners.


T1’s professional Valorant roster is almost complete. While Braxton ‘brax’ Pierce was announced way back in March as the first official pro player in Riot’s tactical FPS, the roster is still being finalized to this day.

The former core with Austin ‘crashies’ Roberts and Victor ‘food’ Wong didn’t quite work out as the duo moved on to Team Envy. This left roles to fill alongside brax, Keven ‘AZK’ Larivière, and Tyler ‘Skadoodle’ Latham.

Making his entry into competitive Valorant, Dazed was announced as T1’s fourth on October 12. He joins his former iBUYPOWER CS:GO teammates as the majority of the 2013-2015 powerhouse team is now back in action together.

The 31-year-old competitor has a long history in FPS titles. He began competing in CS back in 2008 and played his final pro matches in 2018. From major wins in the biggest events at the time to multiple championship-caliber rosters, he enters Valorant as the most experienced competitor on T1.

Alongside his former iBUYPOWER teammates, they took home multiple trophies and tens of thousands in prizing. However, their run couldn’t have ended in a more controversial way. Both Dazed and AZK were banned from competing in CS:GO for matchfixing in 2015.

While Dazed returned to the scene as an analyst for quite some time and still competed in a handful of online leagues, this will be his first time properly competing alongside his former teammates in roughly six years.

Amidst the roster-building process, T1 hasn’t competed in a Valorant event since August 27. Their entry onto the scene started well with a second-place finish in the T1 x Nerd Street Gamers Showdown.

The original lineup failed to keep the momentum rolling, however, dropping four consecutive Top 12 event finishes before stepping back.

The team is still yet to announce its fifth and final member. However, Skadoodle confirmed that the “lineup is complete.” With a good mix of former teammates and veteran talent now locked in, there’s a good chance the final addition is another familiar face.

Keep your eyes peeled over the coming weeks. T1’s fifth member will soon be public as they look to rejoin active competition in the near future.