Valorant players call for fix to footstep audio giving unfair advantage - Dexerto

Valorant players call for fix to footstep audio giving unfair advantage

Published: 15/Aug/2020 13:38

by Andy Williams


Valorant’s footstep audio has long been a hot topic of debate among its player base, but now players are calling for a tweak to the depth of sound given off by enemy movement.

While the visuals of a tactical first-person shooter can make the game great, poor audio can be a deal-breaker.


Ever since Valorant launched its closed beta in April, there have been numerous attempts to tweak the game’s audio in a bid to make it more audibly appealing to players. From headshot and weapon sound effects to making Agents’ sound cues more distinctive, Riot have been perfecting sound visualization since the game’s release.

Although, one area which has remained under scrutiny is footstep audio. Ever since the game’s beta, players have had their gripes with the two-dimensional sound cues given off by footsteps around the map.

Valorant gameplay on Ascent.
Riot Games
Enemy footsteps can be heard through multiple walls, with next to no sound buffer.

Time for Riot to tweak Valorant’s footsteps?

Valorant’s footsteps are two-dimensional in the sense that there is no distinguishable drop-off depending on where they’re stemming from. Meaning that players can hear an enemy five meters away in the same room just like they would if there was a wall between both parties.

  • Read more: 100 Thieves sign former CSGO pro Nitr0 to bolster Valorant roster

This is the crux of one player’s argument, who contested that the current state of Valorant’s audio presents a distinct advantage for Defenders. “There is little if any sound drop-off from footsteps next to a player and footsteps at the very edge of the audible range,” they began. “And these footsteps are barely dampened by walls if at all.”

“This provides a Defender advantage that shouldn’t exist to the extent it does. It is one thing to hold for retakes on A-Site, it is another to not have to always hold A-Sewer on Haven because footsteps can be completely identified from the opposite side of B-Site.”

Player shooting weapon on Haven in Valorant.
Riot Games
Players on Haven’s B-Site can gather plenty of intel from enemy footsteps alone.

As a solution, ‘ComOddity’ believes that adding an additional layer to the sound cues, to allow players to better gauge both direction and distance would be beneficial.

“There should definitely be a distance drop-off and/or a dampening effect when obstacles and walls are between players. I think this would assist players with using sound to gauge depth.”

As a secondary point, the Redditor reiterated the arguments of Cloud9 pro, Tyson ‘TenZ’ Ngo, who provided the perfect way of overcoming the current Operator meta. By simply introducing a scope sound, players would be better informed on the location of the enemy using an Operator, and thus can use utility to overcome their advantage.

Operator scoping in Valorant.
Riot Games
Sound cues from scoping the Operator would better inform players how to counter the Sniper.

This is an element that works well to balance weapons in CS:GO, where Snipers are often punished for the distinct sound cue given off when scoping in with the AWP.

While fixes to both footstep and Operator scope audio would be a welcomed change, there has been no insight from Riot as to whether this is on the horizon any time soon.


Valorant First Strike Europe qualifiers: Schedule, eligibility, format

Published: 7/Oct/2020 17:06

by Jacob Hale


Valorant developers Riot Games have announced First Strike: Europe, the first-ever Valorant tournament wholly produced by Riot, set to kick off in November with some of the region’s best talent.

Since Valorant launched in June, it has become one of the most exciting games in esports, with players from all different titles migrating to Riot’s first-ever FPS. Some of the biggest competitors from the likes of Overwatch, CSGO and more are looking to make a name for themselves in the new shooter.


As a result, we’ve already seen some incredible talent, tense moments and top performances in a competitive setting, but now it’s becoming a little more official with the announcement of this highly-anticipated tournament.

So, with First Strike: Europe around the corner, here’s everything you need to know to tune in to the tournament, and even get involved yourself.

Valorant First Strike art
Riot Games
First Strike is the first Valorant tournament organized entirely by developer Riot Games.

Valorant First Strike: Europe schedule

Open qualifiers for First Strike take place from November 9-22, giving teams around two weeks to stave off the best competition in the region and qualify for the main event.

The schedule for Open Qualifiers will be as follows:

  • Week 1
    • November 9-10: Qualifier A
    • November 11-12: Qualifier B
    • November 13: Play-In #1
    • November 14-15: Playoffs
  • Week 2
    • November 16-17: Qualifier C
    • November 18-19: Qualifier D
    • November 20: Play-In #2
    • November 21-22: Playoffs
Valorant First Strike: Europe qualifiers schedule
Riot Games
Valorant First Strike: Europe qualifiers schedule.

After qualifiers have concluded, the main stage will be held from December 3-6. Here are the dates for each part of the main event:

  • December 3-4: Quarterfinals
  • December 5: Semifinals
  • December 6: Final
Valorant First Strike: Europe main event schedule
Riot Games
Valorant First Strike: Europe main event schedule.

Eligibility for Valorant First Strike: Europe

As the name suggests, the Open Qualifiers for the tournament are open to (almost) anybody. You don’t have to be a pro player to sign up, but you have to be over the age of 16 and you will need to reach the rank of Immortal 1 by the time you register.

Riot haven’t specified how people can apply and register for the tournament yet, but advise in their announcement that full rules for the event and how to apply will be available in the coming weeks — and we’ll be sure to update this page as soon as we know.

Valorant First Strike: Europe tournament format

Valorant Icebox act 3 new map
Riot Games
Will we see much of new Act III map Icebox in the First Strike tournament?

The tournament format is fairly simple to follow throughout, from the qualifiers right up to the main event. Here’s how the single-elimination tournament works:

  • Qualifiers and Play-Ins: Best of 1
  • Playoffs: Best of 3
  • Quarterfinals and semifinals: Best of 3
  • Finals: Best of 5

With best of 1s in qualifiers and play-ins we might see some upsets, but finishing the tournament on a best of 5 means we really will see the two best teams in Europe fight it out and showcase their talent across all maps, proving how much they’ve mastered the game so far.

With G2 Esports undoubtedly the strongest team in the region since competition started, the main question now is whether they can prove it in Valorant’s biggest tournament yet.