All Valorant map changes from Patch 1.02 - Dexerto

All Valorant map changes from Patch 1.02

Published: 24/Jun/2020 2:59

by Alan Bernal


The second official patch for Valorant is out and it brought a ton of new changes throughout its four maps of Split, Ascent, Bind, and Haven. Here’s a complete breakdown of what players have in store.

Riot has been working to balance the gunplay in their tactical shooter that is closely tied to the multiple ways people use their Agents’ Orb abilities to clear corners, choke ways, and the like.

But the studio wants to make tight angles in their arenas “a bit more straightforward” for people to reliably hold when defending or clear while attacking, and has implemented new elements to help ease the burden.


Changes to the map aren’t as extensive as the others, but Riot has patched up two spots that campers have been favoring.

New elements in front of Bathroom’s entrance near the Orb now has rugs in the corner to prevent people from camping, as well as the newly-curved wall outside of Hookah’s teleporter that should make it easier to see opponents.


Content creators, like YouTube channel ‘Click Heads,’ have been running through all of the changes to the maps highlighting some of the bigger updates seen throughout.

For example, on Haven, people will notice objects placed in C-Link, C-Long, and Garage doors. The objects are noticeable and seemingly random, but they prevent people from getting a cheeky kill from someone running around the corner.

Moreover, on the A side of the map, the double near short has been changed to smaller boxes that gives people the ability to see who’s on the other side – similar to the pipe added in Sewers just a few feet from there.


The same can be said about Ascent, the newest map in the game. There’s been stacked objects near the Defender spawn to give rotators a bit more of a challenge to move across.

In the Garden link there’s now a whole column of objects that prevent people from crouching and stay relatively hidden.

Near the Orb at the A side, there’s two boxes in front of the butcher shop that negates people from holding it from a close distance. These can also be used to get another angle on the Archway leading into the site.

Click Heads YouTube
The boxes on Ascent will give attackers more options to burst into the A site.


Near the Defender’s spawn there’s a huge metal beam that prevents people from camping during a save round or to protect from a rotation.

That’s the only change made to Split after a previous patch made a huge reconfiguration to how the middle part of the map looked like.

These changes aren’t massive but will make some places harder for Valorant players to camp and take advantage of cheeky angles.


Radianite-infused Valorant Agent concept could dominate Episode 2

Published: 26/Nov/2020 5:55

by Brad Norton


New Agents are always the most exciting thing in Valorant, and this remarkably detailed concept would be a perfect fit for the game’s second Episode coming up soon.

Since the release of Riot’s tactical FPS, we’ve seen one new character added into the mix with each new Act. Sticking to their intended schedule of releases, this means we can expect to see another fresh Agent at the beginning of Episode 2.

While we’re still a ways off, there’s no better time to theorize what the next addition could look like. What abilities would help push the game in a new direction? What kind of style should they have to stand out from the rest of the lineup? Well this incredible Agent concept answers those questions and then some.

Previous designs have captured the imaginations of the community and some have actually been quite close to what the developers were working on. The latest idea brings us ‘Mamuro.’ A Radianite-infused Agent with a shocking samurai aesthetic.

Mamuro: Valorant Initiator Agent concept

Valorant gameplay
Riot Games
One of Mamuro’s abilities makes your weapons deadlier than ever.

“Mamuro summons lightning bolts on the battlefield and smashes enemies without hesitation,” the Agent description reads. Not only do we have a visual of the character, but Reddit user ‘VisiblePerson’ has also provided a complete breakdown of the kit as well.

All of the abilities are unlike anything else in Valorant today. Some assist with movement, others stun, while the Ultimate is all about slaying. One factor is common across the board, however, lightning and thunder are Mamuro’s tools for the job.

Two of the abilities bring out Mamuro’s sword. Thunder Cutter is the first, allowing you to slash and dash through any given map. Similar to Genji from Overwatch, dashing deals 75 damage though it surprisingly lets you phase through walls as well. Rather than taking down foes, however, it might be best used to destroy enemy projectiles. You can take anything out “with one swing” and even negate the first shot fired from an opposing player.

Valorant concept
Reddit: u/VisiblePerson
The full concept from VisiblePerson on Reddit.

Rising Thunder is a 7-cost Ultimate that actually harms you before it can change the course of a round. Upon activating the ability, 50% of your health will be wiped out. In this process, you’re transformed into “an electric demon armed with a blade.” This blade lets you move faster than usual, gives you a whopping 250HP, and lets you slash away at foes with 50 damage per strike.

  • Ability 1 (Q) – Overload: EQUIP a discharge of electricity and upgrade different types of weapons. LMB – Upgrade ally. RMB – Upgrade yourself. (Pistols mark enemies, SMG & AR Damage increased by 10%, Rifles reload faster)
  • Ability 2 (E) – Thunder Cutter: EQUIP a blade of thunder and defeat enemies or destroy a projectile flying at you. LMB – Dash with the blade and deal 75 damage. Makes a loud sound and allows you to move through walls. RMB – Destroy an enemy projectile with one swing of the blade or protect yourself from the first shot of an enemy.
  • Signature Ability (C) – Heaven Roar: EQUIP a paper version of the map you’re playing on. Select where you want to send lightning and press RMB. After a 1.5 second cast time, the lightning strikes, dealing 40 damage and blinding enemies. Blind lasts 1.5 seconds.
  • Ultimate Ability (X) – Rising Thunder: EQUIP a blade of thunder and sacrifice 50% of your health to transform into an electric demon. You’ll be armed with a blade that deals 50 damage per hit and allows you to move 1.5x faster than usual. This also gives you 250 health and increases your damage with each kill. This Ultimate ends after 20 seconds without a kill.
Overwatch gameplay
Similar to Genji from Overwatch, Mamuro can dash in Valorant, though with a serious downside that reveals your position.

With such unique movement and devastating effects, there’s no denying Mamuro would shake up the game. Could this Agent be a little overpowered? There’s no real way of telling without seeing it in the mix. Though as with every new character, the community will find new ways to work around the innovative kit.

Episode 2 is still a little while away, so don’t expect to see another new Agent until then. In the meantime, here’s everything we know about the next major update.