Palworld February 6 update patch notes: More sava data fixes, disappearing weapon tweaks

Brad Norton
Palworld gameplay

Another new set of improvements have arrived as Palworld’s February 6 update brings a slew of bug fixes, crucial sava data improvements once again, and plenty more. Read on for the full patch notes.

With hype surrounding Palworld reaching a fever pitch over the past few weeks, the game has been a near-unprecedented success on all fronts. With millions of players in just a matter of days, it’s been the biggest craze to start 2024.

However, not all has been positive. Given its early access state, there’s plenty wrong with the game right out of the gate. And with millions effectively serving as bug testers, key issues have bubbled up much sooner than later.

From save data being corrupted to hilarious invisible weapon issues, and of course, plenty of cheaters explicitly boosting their way to the top, there’s been plenty bogging down the experience.

Hot on the heels of the game’s last patch, Palworld devs at Pocketpair just dropped the February 6 update to address many of the biggest talking points. Below you’ll find the full patch notes.

Palworld Pal Sphere pic
Palworld’s February 6 update targets cheaters once again.

Palworld February 6 update patch notes

The full Palworld February 6 patch notes are as follows, courtesy of Pocketpair.

Major Fixes

  • Fixed an issue where the game would always crash and save data would be corrupted when the total number of Pals captured by the guild reached approximately 7000.
  • In the previous patch, save data that had already been in this state (for servers, the server’s world data) remained in a broken state that made it impossible to load, but after applying this patch it will be resolved and will load properly.
  • Fixed an issue where some weapons equipped by other players would disappear when a player used a grenade in multiplayer.
  • Fixed an issue where, although the displayed capture probability increased when the capture power was strengthened with Lifmunk Effigies, the capture probability did not actually increase at all due to an internal processing bug.

Base Related

  • Fixed an issue where if a Pal that was manually assigned to a breeding farm went to sleep, it would not wake up forever.
  • Fixed an issue where no wood would drop when Pal at the base felled a tree.

Others

  • Implemented countermeasures against some cheats and exploits.

About The Author

Brad Norton is the Australian Managing Editor at Dexerto. He graduated from Swinburne University with a Bachelor’s degree in journalism and has been working full-time in the field for the past six years at the likes of Gamurs Group and now Dexerto. He loves all things single-player gaming (with Uncharted a personal favorite) but has a history on the competitive side having previously run Oceanic esports org Mindfreak. You can contact Brad at brad.norton@dexerto.com