Palworld January 31 update patch notes: Save data corrupted fix, cheaters targeted, more

Brad Norton
Petallia in Palworld

Palworld’s January 31 update is now live on PC, with the Xbox version set to follow “as soon as it is ready.” From major crashing fixes to further clamping down on cheaters, here’s a look at the full patch notes.

Palworld has barely been out for a few weeks now and yet the game continues to reach new heights. Shattering records in its rise to the top of Steam’s all-time charts, the Pal-hunting game has become a smash hit without precedent in 2024.

Though as the title is only just beginning its journey in early access, there’s still a long road ahead to its full release. While devs are already making their intentions clear with initial roadmaps, frequent updates are also keeping the community in mind as Pocketpair looks to tackle the game’s most egregious issues.

Be it outright game-crashing bugs or save-eating errors, there have been plenty of early setbacks. But the January 31 update is here to alleviate some concerns by targeting well over a dozen key issues.

Palworld Anubis
Palworld’s January 31 update looks to address many of the game’s most devastating issues in early access.

Palworld January 31 update patch notes

Below are the full Palworld January 31 update patch notes, courtesy of the devs on Twitter.

Major Fixes

  • Fixed an issue where the game would crash under certain conditions.
  • Fixed an issue where if another player’s pal/base pal had HP 30% or less, it could be captured by using a sphere.
  • Fixed an issue where enemy pals would get stuck in walls due to charge attacks.
  • Implemented the first fix for an issue where the game would always crash and save data would be corrupted when the guild’s total number of pals captured reached around 7000.
  • The game no longer crashes even if the total number of captured objects exceeds 7000. However, save data that has already been in this state (in the case of a server, the server’s world data) prior to this update will still be unable to load. We are continuing to work on fixing this issue permanently.

Key Configuration

  • Added support for mouse side keys and numeric keypad in keyboard key configuration.
  • Further improvements are currently planned, such as support for interact key configuration.

Player Issues

  • Fixed an issue where players on dedicated servers and co-op (online) were receiving damage twice.
  • Specifications have been changed so that you can move at extremely low speed even when you have exceeded the weight limit.
  • Players will no longer pass through walls when dismounting.
  • Fixed an issue where capture power strengthened by Lifmunk Effigies was reset when using memory reset drugs.
  • Fixed an issue where armor could be equipped in the wrong slot.
  • Adjusted camera positions of several Pals to make it easier to see when mounted.

Base Issues

  • Specifications have been changed so that Pals who are manually assigned to a breeding farm will not become hungry and their manual assignments will not be removed.
  • The key to lift Pals has been changed from F → V (Pad: X → Y) in order to prevent accidents.
  • Reduced the speed and range of fire spreading on wooden buildings.
  • Fixed an issue where manual work assignments could not be set at all under certain circumstances.
  • Fixed an issue where extremely high-level Relaxaurus would attack the base during raids.
  • Added several measures to prevent base Pals from getting stuck.
  • Fixed an issue where Pals would get stuck while transporting items and would drop them on the spot.
  • Fixed an issue where Pals at the base would continue to cut down trees that were already cut.
  • Fixed an issue where Pals at the base were on the verge of death due to unexplained falling damage.
  • Fixed an issue where Pals at the base would float under some conditions.
  • Fixed an issue where if a farm was built on the second floor or above, work pals would be unable to move on the floors below.

Other

  • Corrected incorrect text
  • Measures have been added to prevent cheating and stealing other players’ Pals.
  • Many other minor fixes such as the addition of a UI key guide.

About The Author

Brad Norton is the Australian Managing Editor at Dexerto. He graduated from Swinburne University with a Bachelor’s degree in journalism and has been working full-time in the field for the past six years at the likes of Gamurs Group and now Dexerto. He loves all things single-player gaming (with Uncharted a personal favorite) but has a history on the competitive side having previously run Oceanic esports org Mindfreak. You can contact Brad at brad.norton@dexerto.com