This Overwatch Reaper skin concept is incredible - Dexerto

This Overwatch Reaper skin concept is incredible

Published: 21/Sep/2018 19:58 Updated: 4/May/2020 15:38

by Bill Cooney


Artist and Overwatch fan Grigory Lebidko has taken Reaper back to the age of the Pharaohs by creating a skin that a lot of fans probably wish was already available in game.

Lebidko said he made the piece in his spare time and was inspired by Mercy’s Winged Victory costume to give Reaper a fantasy skin of his own.

It’s not the first time Lebidko has made impressive Overwatch fan art, earlier in the year he made an impressive revolutionary inspired D.Va skin.

Grigory Lebidko Lebidko

Before the release of Overwatch’s newest map, Busan, another artist and fan of the game named Joshua Llorente created an impressive map of his own for the same South Korean city.

Players probably won’t see Lebidko’s skins in game anytime soon, unfortunately, but with BlizzCon right around the corner, there’s sure to be some big Overwatch content and news coming in the months ahead.

Grigory Lebidko

There will also be a lot of awesome fan made Overwatch content leading up to BlizzCon in November, including cosplay, music and all kinds of artwork.

Fan-made content is a big part of what make the Overwatch community so great, and with contributions like this it doesn’t show any signs of slowing down soon.


Blizzard changes Overwatch Priority Pass again to stop system abuse

Published: 16/Jan/2021 2:04

by Andrew Amos


Blizzard has implemented more changes to their Overwatch Priority Pass program to stop players from abusing the system to get their preferred role more often.

The Priority Pass system in Overwatch has been a successful addition so far. Giving players the option to jump the queue for high-traffic roles by sacrificing a few games has helped tackle the game’s long queue times.

However, it hasn’t been without its flaws. Game quality has been pulled into question, with people playing off-role for these passes. Also, people have been abusing the current system to just stack passes quickly by intentionally losing.

The Priority Pass system in Overwatch
Blizzard Entertainment
Priority Passes have been a hit with Overwatch players, but it’s not perfect.

Blizzard are looking to crack down on the latter issue with their latest changes to Priority Pass on January 15.

“Our data indicates that the Priority Pass is functioning as intended, generally providing shorter queue times for those who use them. The goal of the Priority Pass is to improve player experience and get players into matches quicker,” community manager Josh Nash told players.

“In the same vein, we don’t want this feature to have a negative impact on the quality of matches for yourself or others. We want to do our part to discourage players from intentionally losing and ruining matches for the sake of earning priority passes.”

If you lose a match while playing for passes, you’ll only gain one pass instead of two. This will stop players from just inting their games for the ticket.

Blizzard are also refunding passes to players if they queued up for a role using Priority Pass, but then had to wait longer than the estimated time for it.

Oni Genji Overwatch skin
These changes mean you won’t burn through your passes as quickly.

These changes are active immediately, so you can make use of them straight away. Blizzard are continuing to tweak the system as time goes on, and are “ looking into how we can better communicate when you are rewarded passes after playing a match.”