In an unlisted change from Overwatch’s August 13 patch, developers apparently added Mercy to the exclusive club of heroes who can actually sing on stage in Busan’s karaoke bar.
Back in 2018 when the map was first added, one of the things players were most excited about was the stage in one of the Downtown Busan spawns, which allows certain heroes to serenade us if players press the interact button while standing by the mic.
Before Thursday’s update, the heroes who could share their musical talents were: Echo, Brigitte, Genji, McCree, Torbjörn, Reinhardt, Sigma, Wrecking Ball, Tracer, and Zenyatta – who will be getting another support to join them.
That’s right – our favorite physician Mercy has finally been allowed to get up on stage herself and belt out a few lines before the match begins.
Overwatch PTR 1.52 Mercy sings in Karaoke at Busan Map now. ?
오버워치 테섭에서 메르시가 부산 별밤노래방에서 노래가 추가되었습니다 ? (한국어 – 1분 4초)
Why the Overwatch team didn’t include this crucial Mercy update in the patch notes is unknown. Sure, things like the Roadhog buffs deserve some attention, but you’d think they could throw a bullet point in for it at least.
As we mentioned earlier, the game’s newest hero, Echo, was also released with the ability to sing on stage from the very start, the same as Sigma. But before you go thinking that every new hero released after Busan was in July 2018 will be able to sing there, think again, because we still don’t have a karaoke option for Baptiste.
As they’re not listed in patch notes, new heroes getting karaoke lines have become a fun little easter egg to search for, and it’s a great way to kill time in spawn before going to smack around the enemy team.
If you happen to find yourself in the right Busan spawn you might as well try and see if your hero has the option to sing, especially following an update like the August 13 patch. It has absolutely no impact on the outcome of the match, and you might be the first one to discover a new Overwatch secret.
During this pulse-pounding in-game event, expand your collection with spooky new cosmetics and experience new twists in the chilling tale of Junkenstein’s Revenge, our limited-time PvE brawl. Get ready for a shock with Junkenstein’s Revenge Challenges, diabolical twists on Dr. Junkenstein’s sordid plans. Two will become available each week, totaling six in all. Plus, overcome weekly challenges with wins in Quick Play, Competitive Play, or Arcade to earn a series of unique rewards!
Throughout the event, unlock new seasonal items—including legendary skins like Flying Dutchman Sigma, Karasu-Tengu Genji, and Werewolf Winston—to add to our growing collection from previous years.
Feature Update: Improved Profanity Filter
We are making changes to how the Profanity Filter works to give players more control over the types of words they see. Instead of a simple On/Off Profanity Filter, there are now three levels of profanity filtering provided.
FRIENDLY – We’ll do our best to filter all words currently identified by our constantly-updated list as obscene, vulgar, or offensive. This is the most family-friendly setting.
MATURE – You may see some obscene or vulgar words with this setting, but we will filter language identified as extremely offensive.
UNFILTERED – Nothing will be filtered. Please be aware that you may see extremely offensive language. This setting is not recommended.
Along with the new three levels of filtering, we now will allow players to have different profanity filter settings for each communication channel. These channels include:
As an example, you could use the stronger FRIENDLY profanity filter option for more public channels such as GENERAL CHAT or MATCH CHAT, but use the MATURE option for the more private PARTY CHAT.
PLEASE NOTE: Using Any of the profanity filters doesn’t make it okay for players to use offensive language, and we encourage you to report these examples if you encounter them.
See Blizzard Entertainment’s In-Game-Code of Conduct for more information on acceptable behavior. Using language reported by the community and deemed offensive by Blizzard will result in severe account restrictions.
Feature Update: Elevator Adjustments
Elevators will now wait at the bottom of their track until a player boards the platform. After a short delay, the platform rises rapidly upward. Once the elevator reaches the top, it pauses briefly before returning to the bottom.
Developer Comments: We’ve received quite a bit of feedback about the unreliability of the looping elevators in Hollywood and Volskaya Industries. In an effort to improve that experience, we have re-designed the elevators in both maps so that they no longer endlessly loop. We hope that this change will make elevators a quicker and more reliable form of vertical transportation, while granting nearby players fair warning that the elevator is in use through updated sound effects.
Competitive Team Deathmatch
Season 3 of Competitive Team Deathmatch has begun!
Added a voice line stating, “For the Crusaders!”, that allies will hear when Reinhardt uses Earthshatter
Heavy Pulse Rifle
Bullet spread removed
Constant recoil added
Bullet damage reduced from 20 to 19
Ammo increased from 25 to 30
Improved smoothness of Sombra’s First Person camera when Translocating short distances to a Translocator that is in view
Grapple will now bounce off a surface if the distance between you and the hook is under 2 meters, canceling the hook and not costing any cooldown
Fixed a bug that caused highlights saved from Experimental games to not load properly
Fixed a bug that caused heroes to load slowly when switching heroes from the Hero Select screen
Fixed a bug with skill ratings not appearing in the Career Profile for Competitive Arcade seasons
Fixed a bug with the “All Seasons” option not appearing within the Career Profile menu
Fixed a bug that caused Baptiste’s eyes to not blink during his idle animation
Fixed a bug that caused the spray menu to display “Empty” in the top slot while a spray is equipped
Fixed a bug that displayed the Korean flag incorrectly on the Taegeukgi skin
Fixed a bug with Echo’s Duplicate voice lines not playing in the correct language
Fixed a bug that caused Lúcio’s legs to unintentionally extend when landing on uneven terrain
Fixed a bug with the Lifeguard skin model not displaying properly on low texture quality settings
Fixed a bug that caused Pharah’s eyes to not animate properly when equipping the Lifeguard skin
Fixed a bug that caused Reaper’s shotgun pattern to still be affected by random rotation
Fixed a bug that prevented “Storm, Earth and Fire” achievement from triggering
Fixed a bug that caused beam hit effects to display incorrectly on barriers
Fixed an issue with the Door Health Scalar custom games setting for Junkenstein
Fixed an issue with the Difficulty custom games setting for Junkenstein
Fixed a bug with Ashe’s Dynamite in hand to not scale to the size of the projectile
Fixed a bug with Brigitte’s Whip Shot not displaying properly when triggered rapidly without a cooldown
Fixed a bug that caused Reinhardt’s Earthshatter to not consistently hit targets when model scale is increased
Fixed a bug where Ashe’s B.O.B. would not smoothly scale up/down with Ashe
Fixed a bug where Call Mech placed the location of the new mech incorrectly at varying scales