Jeff Kaplan Reveals Blizzard is Still Actively Working on Overwatch's "Looking for Group" Based on Feedback - Dexerto

Jeff Kaplan Reveals Blizzard is Still Actively Working on Overwatch’s “Looking for Group” Based on Feedback

Published: 28/Jun/2018 20:37 Updated: 26/Jul/2018 12:06

by Joe O'Brien


Overwatch director Jeff Kaplan has commented on the player response to the new Looking for Group feature.

The Looking for Group feature went live with the game’s most recent patch, which also featured the new endorsements system and the Symmetra rework.


Looking for Group allows players to put together teams of people, either by starting their own group or searching for available groups, based on their own goals and preferences.

As a result, it also effectively functions as a substitute “role queue” – a feature players have been requesting for a long time – by enabling group leaders to build a group with a particular role distribution and even force players to stick to those roles.


It seems Blizzard is very much open to further adjustments to the system, however, with some changes even headed to the PTR already.

“We’re really happy that you’re enjoying the feature. Our feature team worked extremely hard on this patch and poured their hearts into it.

We’re actively taking feedback and also have a bunch of improvements coming for the system (some of these will even be on the PTR very soon). Let us know if you there are areas of confusion or if there are changes you’d like to see.”

In response to a player stating that it didn’t seem that there were many players using the feature, Kaplan also responded with some numbers.

“We’re currently filling 140~ groups a minute.

Keep in mind, the system does not show all groups all the time. It won’t show groups that are full and now queued. It also won’t show you groups outside of your skill range or latency threshold.”

Looking for Group is just one element of what has been a hugely productive month for the Overwatch team, with several heroes receiving reworks, major new features being rolled out, and a brand-new hero on the PTR right now.


Insane Overwatch Wrecking Ball Tracer combo obliterates enemy teams

Published: 20/Oct/2020 0:14

by Michael Gwilliam


Overwatch players looking to find some new synergy between two unlikely heroes should look no further than a lethal combination with Tracer and Wrecking Ball.

Wrecking Ball can be one of the most annoying heroes in the game to deal with, constantly booping people away while remaining in his ball form.


Meanwhile, Tracer can do very much of the same, buzzing in the backline, harassing supports and just being a general menace to deal with thanks to her Blinks, Recall and small hit box.

Together, the threat of Tracer and Wrecking Ball can really dominate uncoordinated teams, but with a little coordination on their own part, the two can destroy entire groups with a neat ultimate attack.

Wrecking Ball piledrives enemies on Junkertown
Blizzard Entertainment
Wrecking Ball can be a major threat in the back line.

As demonstrated by Twitch streamer ‘rene_ow,’ the Masters ranked Hammond player spotted a pack of enemies all grouped up on the Busan map.

After grappling to go in for a major boop on the four, the player’s allied Tracer blinked in and stuck her Pulse Bomb on the McCree.

With the McCree booped into the rest of the adversaries, the result ended up being a massive quad kill, with both supports and DPS heroes on the enemy team eliminated swiftly.


The insane combo was well-received by the team, which celebrated the quad kill. “That was nuts!” they cried with glee.

Perhaps the best part of this combo is that you don’t need the stick to connect. In theory, you can have Wrecking Ball knock the enemies towards Tracer or her Pulse Bomb radius to secure the frags.

This type of team play may take some serious effort to get right, but if you have a partner you synergize well with, it’s always possible that this combination can help you win Overwatch games, and rank up in style.