Jarvan IV nerfed in TFT Patch 10.14 hotfix as Protectors dominate meta - Dexerto
League of Legends

Jarvan IV nerfed in TFT Patch 10.14 hotfix as Protectors dominate meta

Published: 14/Jul/2020 4:49

by Andrew Amos

Share


First it was Syndra, and now it’s Jarvan IV. Riot have been forced to hotfix the Dark Star-Protector halfway through TFT Patch 10.14, as the one-cost champion’s shields have been deemed too powerful.

Jarvan IV, Protectors, and Dark Stars have dominated the TFT Patch 10.14 meta. After the nerfs to Syndra in an earlier hotfix after the July 8 update, the one-cost Dark Star-Protector has been a menace to deal with.

It’s on multiple fronts. First, his ability gives allies more attack speed. While this isn’t bad isolated, in conjunction with Protector shields based off spell casts, and the effects of Dark Star, it makes Jarvan and his allies unkillable on the battlefield.

Dark Star Jarvan IV in Teamfight Tactics
Riot Games
Jarvan has risen to be an S+ tier champion on TFT Patch 10.14.

With him being a one-cost too, there’s plenty of him in the pool. It’s not uncommon to see every player in the lobby gun for Protectors at the start, and the person who high rolls the most Jarvan’s winning.

Riot are looking to put a stop to that immediately though. They’ve shipped an urgent “B Patch” hotfix on July 13, looking to end the Exemplar of Demacia’s reign over the Galaxies.

The change is a small one targeting Jarvan’s mana pool. His maximum mana has been increased from 80 to 100. His starting mana has also been increased from 40 to 60, keeping the mana to first cast at 40.

“We nerfed Jarvan’s ability to continually cast his spell during fights by increasing his maximum mana. This should reduce how tanky he is as less casting equals less shields, making him mortal like the rest of us,” TFT developer ‘GreenTeej’ said on Twitter.

Those aren’t the only changes Riot has in store for Jarvan. On the Patch 10.15 PBE cycle, Jarvan is also getting another nerf, this time targeting his ability’s attack speed. It’s been culled by 15% at all ranks, down from 75/85/95% to 60/70/80%.

With less attack speed, Jarvan and his allies shouldn’t be able to regain mana as quickly, thus having less abilities off cooldown to keep their Protector shields up.

The Jarvan hotfix is live now, so be mindful of it if you want to keep running Protectors. The next big update, Patch 10.15, is teed up for July 22. As always, we will keep you updated with the big changes to expect.

League of Legends

Wild Rift Patch 1.0 notes: Open beta launch, Lee Sin release, more

Published: 23/Oct/2020 2:44

by Andrew Amos

Share


Wild Rift’s first official patch has been released, and it’s a pretty big one. The League of Legends mobile clone is finally entering its regional open beta, with seven new champions on the way, and a host of balance changes.

Waiting to get your hands on Wild Rift? The regional open beta is just about to launch in selected regions, so you don’t have to wait much longer.

With the open beta comes the game’s first big update: Wild Rift Patch 1.0. The balance update includes seven new champions ⁠— six for testing, as well as Lee Sin’s permanent release ⁠— and buffs to certain items and mechanics.

Wild Rift Patch 1.0 marks regional open beta launch

Wild Rift is now open for everyone! Well, almost everyone. If you live in South-East Asia, you’re in luck: a dozen countries across the region will gain access to the game on October 27.

They are: Indonesia, Japan, Malaysia, Philippines, Singapore, South Korea, Thailand, Cambodia, Brunei, Laos, Myanmar, and Timor-Leste.

You won’t need to sign up for a closed beta; just hop onto the Google Play or Apple App Store, download Wild Rift, and log in.

Players in Europe and Oceania can expect to join in on the action in December. North American and South American players will be given access in 2021.

Lee Sin in League of Legends Wild Rift
Riot Games
Lee Sin is Wild Rift’s newest champion.

Lee Sin added, Tear of the Goddess buffs, more

The big talking point of Wild Rift Patch 1.0, in-game at least, is the addition of seven new champions. Fan-favorite flashy jungler Lee Sin has been ported over to the mobile game, so now you can try and pull off InSec’s in Wild Rift.

Six other champions are also arriving for a test run. Darius, Draven, Kai’Sa, Evelynn, Akali, and Seraphine will be open for all players to play free from Oct. 22. They’ll only be around for a week though before they get vaulted for a short time.

Balancing-wise, Riot have upped the power of Tear of the Goddess. With the shorter games compared to League of Legends on PC, the scaling potential of the Tear items doesn’t really get realized.

“Items that build from Tear of the Goddess are not seeing a lot of play, so we’re buffing them up to make them a more viable option,” they said.

All Tear of the Goddess items ⁠— Archangel’s Staff, Manamune, and Winter’s Approach ⁠— will now give more mana per stack. Manamune and Muramana will also give more bonus AD based on mana.

Lux, Jinx, Yasuo, Blitzcrank in League of Legends Wild Rift
Riot Games
If you haven’t yet, it’s time to jump into Wild Rift.

Wild Rift Patch 1.0 is live right now and available for download. You can find the full patch notes below.

Wild Rift Patch 1.0 notes

Regional Open Beta

The Regional Open Beta begins Oct 27 (PT)! All players from Indonesia, Japan, Malaysia, the Philippines, Singapore, South Korea and Thailand will have full access to Wild Rift on Android and iOS. We’d also like to welcome players from Cambodia, Brunei, Laos, Myanmar, and Timor-Leste! For more information, click here.

Temporary downtime

We will be temporarily suspending iOS testing and disabling new downloads of Wild Rift shortly. For more information, click here.

New champion: Lee Sin

Lee Sin, the Blind Monk, is jump kicking his way to Wild Rift! One of League’s most popular champs for nearly 10 years, he’s sure to add a new layer of depth and mastery to the jungle, offering unparalleled mobility, outplay potential, and tons of clips for the highlight reel.

Lee Sin will be available alongside Knockout Lee Sin and Muay Thai Lee Sin, so you can flex on your foes in style.

Champion previews

We’re rolling out a test phase for six new champs who will be fully released at a later date. We need your feedback and testing on these champs specifically, so they’ll be free to play between Oct 22 and Oct 27 (PT). Feel free to spam as many games as you can so we can crush those last few bugs:

  • Akali, the Rogue Assassin
  • Darius, the Hand of Noxus
  • Draven, the Glorious Executioner
  • Evelynn, Agony’s Embrace
  • Kai’Sa, Daughter of the Void
  • Seraphine, the Starry-Eyed Songstress

Items

Archangel’s Staff

  • Mana per stack: 12 → 15

Manamune

  • Bonus AD: 1% → 2%
  • Mana per stack: 8 → 10

Muramana

  • Bonus AD: 1% → 2%

Tear of the Goddess

  • Mana per stack: 6 → 8

Winter’s Approach

  • Mana per stack: 8 → 15

Game Systems

AFK Penalty

  • First AFK penalty (3-6 min): 30 min → 10 min
  • First AFK penalty (6+ min): 60 min → 20 min
  • Further AFK penalties within 7 days: 12 hours → 6 hours

Major bug fixes

  • Fixed an exploit with Guardian Angel allowing champs to be invincible
  • Fixed a crash on certain devices that caused crashes in the loading screen