Suicide Squad: Kill the Justice League brought offline at launch due to story completing itself

Patrick Dane
Suicide Squad The Flash

Suicide Squad: Kill the Justice League has had its servers pulled immediately at launch due to the game auto-completing the story for players.

Suicide Squad: Kill the Justice League has been in the process of rolling out for Deluxe Edition buyers. The edition comes with three days of early access, which means, in certain territories, it is already in the hands of players.

Those in Australia and New Zealand can already get their hands on the game, which is Rocksteady’s first major release since 2015’s Arkham Knight. Or, at least they could momentarily. However, that’s not the case anymore as the edition has rolled out with a bizarre bug.

As some players logged in to play at midnight in the region with the ragtag characters, they strangely found that the game began with the story already completed. It’s not immediately clear how widespread this was, but obviously, logging in to a brand-new video game to have it already completed is not exactly ideal. 

It appears to have been affecting enough players that Rocksteady has already pulled the game offline just over an hour after launching. 

Suicide Squad brought offline almost immediately at launch

suicide squad sharkman

In a tweet addressing the situation, Rocksteady said: “We’re aware that a number of players are currently experiencing an issue whereby upon logging into the game for the first time, they have full story completion.

“To resolve this issue, we will be performing maintenance on the game servers. During this time the game will be unavailable. We expect this to take several hours and will update once we have more information.”

It’s not yet clear how long the game will be offline, but hopefully, it’s only a couple of hours. Hopefully it’s a quick fix as it will be an enormous shame if the first day of the game’s early access release that people paid for is hampered by the game being totally unavailable. 

Server issues on launch days are often to be expected as a huge influx of players try to jump into a new game, especially online multiplayer ones. However, this is a very unique set of circumstances that is very strange. Here’s hoping this issue is resolved quickly and players can get into jumping around Metropolis in no time. 

About The Author

Patrick Dane is Dexerto's Gaming Editor. He has worked as a professional games journalist for over eleven years, writing for sites like TechRadar, IGN, PC Gamer, GamesRadar, International Busniess Times and Edge magazine. He has over 2000 hours in both Overwatch and Destiny 2, though has a wide and diverse appreciation for a variety of genres.