Sony address concerns over 'invasive' PS5 voice chat recording feature - Dexerto

Sony address concerns over ‘invasive’ PS5 voice chat recording feature

Published: 17/Oct/2020 1:45 Updated: 17/Oct/2020 11:14

by Alex Tsiaoussidis


Sony came under fire after their latest PS4 update revealed voice chats might be recorded for moderation. However, they’ve since addressed the concerns and explained the feature in more detail.

It’s been a bit of a rollercoaster ride for Sony ahead of the PS5 launch. They kept fans in the dark about the price and pre-order details. Then, once pre-orders were available, they sold out at lightning-fast speed.


Now, right when it seemed like it would be smooth sailing until the launch, one last obstacle has surfaced.

The Verge reported that PS4 users who downloaded and installed the latest 8.0 update were baffled when they saw a message saying, “Voice chats may be recorded for moderation. By joining, you agree to be recorded.”


To make matters worse, it seemed like the new voice chat recording feature would be carrying over into the PS5.

The controversial feature hasn’t been well-received, and it was a spanner in the works for many privacy-conscious users who demanded an explanation.

Sony respond to backlash

It was only a matter of time before Sony responded, and earlier on October 16, they did. It happened in the form of a lengthy blog post, and it started with an apology.


“PlayStation gamers learned about this new function in an unexpected way following the recent PS4 8.00 system update,” they said. “We didn’t clearly communicate this feature or explain why we were introducing it, and we apologize for that.”

They explained what the feature is and why it’s not as concerning as people initially thought.

“We’ve been preparing to roll out a new feature on the PS5 console that enables gamers to report verbal harassment through a new Voice Chat reporting function,” they said.


“Its sole purpose is to help in reporting of inappropriate behavior, including actions that violate our Community Code of Conduct.”

PS5 Pulse 3D HeadsetSony’s PS5 Pulse 3D is the official one to use with the console.

“This feature will not actively monitor or listen in on your conversations – ever – and it’s strictly reserved for reporting online abuse or harassment,” they added.


“If a PS5 player needs to file a harassment report, they will be able to include up to a 40 second-long Voice Chat clip in their report — 20 seconds of the main conversation with the other player, plus an additional 10 seconds before and after the conversation selection.”

What’s more, players can only report something that has been said within a five-minute time-frame. Beyond that, all voice chat will be out-of-reach and lost in the abyss forever.

So, all in all, it seems like it was a bit of a false alarm. But in a world where privacy is more important than ever before, it’s never a bad thing for consumers to be conscious about their privacy, and it’s good to question companies about their practices.


EA reveal how FIFA 21 FUT Champions affects Division Rivals

Published: 17/Oct/2020 11:34

by Joe Craven


EA have revealed how FIFA 21’s FUT Champions Weekend League will interact with Division Rivals, after changes made to the fan favorite modes left some players confused. 

FIFA 21’s Ultimate Team will be largely familiar to players of past installments. Division Rivals returns as Ultimate Team’s main weekly entertainment, while FUT Champions Weekend League offers players a chance to measure themselves against the best in the world.


However, changes to Rivals means players can only play 30 games per week, before their skill rating is no longer affected. This, understandably, left some fans confused about how FUT Champions games affect Division Rivals and, on October 16, EA provided a detailed explanation.

FIFA 21 Fut Champions Weekend League
October 17 – 19 will be the first FUT Champs Weekend League of FIFA 21.

As with previous years, FUT Champions matches will reward 400 Weekly Score in Division Rivals. This year, that boost to Weekly Score will rely on the player not already having completed their 30 matches in Rivals.


“In the case above,” EA says, “each Weekend League match consumes one of the maximum 30 Division Rivals matches that count for Weekly Score progress. For players who have already completed 30 or more Division Rivals matches before playing Weekend League, completed Weekend League matches will not contribute to the Weekly Score in Division Rivals.”

Essentially, FUT Champs matches will reward 400 Weekly Score provided you’ve not already completed your 30 Rivals games. If you have completed 30 Rivals matches, then FUT Champs games will have no effect.

The news received a mixed response on Twitter, with some criticizing EA for seemingly pushing the two separate modes into one.


“What is the point in 30 games I finish my games on a Sunday and there’s no more reason to play for the rest of the week?” one Twitter user said. Their issue appeared to be widespread – in the current system playing all 30 Weekend League matches will mean your 30 Division Rivals matches will be completed as a result of playing FUT Champs.

Whether the system changes going forwards remains to be seen, but EA’s clarification of the new system has left some scratching their heads.