Long-awaited CSGO upgrade to Source 2 engine reportedly canceled - Dexerto

Long-awaited CSGO upgrade to Source 2 engine reportedly canceled

Published: 3/Jul/2020 7:45 Updated: 16/Jul/2020 10:48

by Brad Norton


It doesn’t appear as though Counter-Strike: Global Offensive will be transitioning to Valve’s Source 2 engine anytime soon, as the developers have reportedly stopped working on the major engine update.

CS:GO first released in 2012 and has since remained on the original Source engine, an engine that was designed eight years prior in 2004. Dedicated players have speculated for years as to when the iconic FPS may be overhauled with an update to the more contemporary Source 2.

Rumors have been swirling throughout the first half of 2020 with insiders claiming that such an update could be right around the corner. Valve News Network owner Tyler McVicker even pinpointed May 18 as an exact date for the CSGO overhaul. However, recent developments have forced McVicker to go back on these claims.

With a reputable history of accurate leaks and insider tidbits, the Valve fanatic has since explained how the Source 2 update “is not happening.”

“There was a meeting and they made a decision,” he said. The reason behind the project’s cancellation is simply that it was “too much work,” according to McVicker. “As of now, it’s not happening. They’re not going to do it.”

The massive engine update – similar to Fortnite’s in February 2020 – would have allowed for improved visuals and gameplay mechanics. Leaked lines of code in a Dota 2 update even pointed towards Source 2’s improved rendering, shadows, and skyboxes.

While these changes could have helped upgrade the shooter, there was one key factor that prevented the transition. “They have a build…they’ve had a build for like two years,” he explained. “It’s not that they can’t port the game…they can’t port the community content.”

From custom game modes to brand new maps and plenty more, community-made content has long been an integral part of the CS:GO experience. Though this ever-expanding library of player creations is supposedly what’s holding the game back from the Source 2 engine.

Counter-Strike: Global Offensive gameplay
CS:GO has been on the original Source engine since its release in 2012.

“They have no means of allowing the massive backlog of community created CS:GO content to be easily played and ported. If they ever figure that out, then it will happen. But as of now…not happening.”

While this issue may have halted development for the time being, perhaps the game may still make its way to the Source 2 engine down the road. That is, if the issue of community content can be addressed.


Real Madrid footballer Casemiro launches esports team CaseEsports

Published: 29/Oct/2020 21:32 Updated: 29/Oct/2020 21:39

by Adam Fitch


Real Madrid and Brazil football star Casemiro has announced the launch of his own esports team, CaseEsports.

The defensive midfielder’s team will initially compete in Counter-Strike: Global Offensive, debuting in the qualifier for DreamHack Masters Winter on November 3.

The decision to start a team, according to the org’s official website, was birthed from Casemiro’s “enthusiasm, desire to enjoy and passion for this game” – speaking specifically of Counter-Strike.

The organisation will provide a team of sports professionals to enhance the performance of their players. They plan to “lead the European esports scene” through “effort, perseverance and teamwork.”

CaseEsports land1n
CaseEsports will be hoping for land1n to make an instant impact.

The all-Brazilian roster that has been assembled includes former paiN Gaming and Tempo Storm players Denis “⁠dzt⁠” Fischer and Paulo “⁠land1n⁠” Felipe, former FURIA Academy duo Yan “⁠yepz⁠” Pedretti and Vinicius “⁠n1ssim⁠” Pereira, and former Imperial player Felipe “⁠delboNi⁠” Delboni.

CaseEsports has already secured the support of multiple sponsors, including peripherals brand HyperX, glasses retailer Hawkers, gaming chair brand Drift, and “fashion soccer” line BŮH.

“This team was created out of a hobby of mine that I really enjoy,” said Casemiro, according to HLTV. “I wanted to take it to a professional level, and just like in my career, I want them to be the best. I know that creating a new team and winning titles will take time and require a lot of work, but I hope that the players and the fans will really enjoy this project.”

Athletes starting their own esports teams is not a new trend by any means.

In the last few months alone, David Beckham launched Guild Esports, Manchester City star Sergio Aguero founded KRU Esports, and Pittsburgh Steelers wide receiver JuJu Smith-Schuster started Team Diverge.