Call of Duty

SlasheR Explains Why Allowing All Weapons in Competitive CoD Would Not Mean More Variety

Published: 8/Aug/2018 10:12 Updated: 8/Aug/2018 10:13

by Ross Deason


Rise Nation’s Austin ‘SlasheR’ Liddicoat has weighed in on the weapon variety debate in competitive Call of Duty, saying “pros will find the best class and that will be used 99% of the time”.

SlasheR’s Twitter rant began with him saying “Do people actually believe that if all the guns were allowed in CoD that there would be more weapon variety? LOL”.

The 2016 world champion proceeded to state “there will ALWAYS be a BEST AR and BEST SUB no matter what’s allowed and no matter how much they want to ‘balance’”.


The 23-year-old assault rifle player believes that a ban and protect stage is the only way of creating variety:  “the ONLY thing that actually created weapon variety was the ban and protect and that’s because teams would ban the best AR or best Sub”.

In conclusion, SlasheR claims that the create a class system “allows us to pick the best loadout for free every spawn. It doesn’t matter what’s allowed” because “pros will find the best class”.


The ban and protect system, seen in games like Black Ops 3, is a veto phase where teams can choose to protect a certain weapon, ability, item and perk, or ban it from being used.

SlasheR clearly believes that seeing a system like this return in Black Ops 4 would be preferable to simply allowing all weapons to be used in competitive play.

This is a debate that has been raging within the competitive Call of Duty scene for years now, with some arguing that changing the core game alienates the mainstream community, and others saying that the “out of the box” version of any Call of Duty game is not viable for competitive play.

eUnited’s James ‘Clayster’ Eubanks recently suggested that Call of Duty esports should try playing 5 vs 5 and allowing all maps, weapons and more in Black Ops 4, saying that it could result in record breaking viewership.

Call of Duty

CoD Mobile devs confirm iconic weapon coming in Season 14

Published: 16/Jan/2021 16:47

by Connor Bennett


The Call of Duty Mobile devs have revealed that one iconic CoD weapon is coming in 2021’s Season 1 update, and it should be recognizable to any long-time CoD fan.

For years, Call of Duty fans have begged Infinity Ward, Treyarch, Activision, and anyone else who will listen, for a game that takes the best part of all previous releases and puts them into one.

Increasingly, we’re seeing more map remakes, classic weapons returning, and even character crossovers thanks to Warzone, but it’s CoD Mobile that really fits the bill of what that all-encompassing CoD game would be.

The mobile game has maps from CoD 4: Modern Warfare, Black Ops 1, as well as weapons from Advanced Warfare and even Black Ops 3 and 4. With the first major update of 2021 just around the corner, the devs have started teasing what’s coming next, and we’re getting more throwbacks.

Ghost in CoD mobile and the Crossfire map
CoD Mobile has characters, maps, and weapons from almost every modern Call of Duty game.

Even though CoD Mobile is currently, as of writing, in Season 13, when the first major update of 2021 hits, we’ll be back to Season 1. Just like how Fortnite is now Fortnite Chapter 2, Season 5.

Regardless, when players finally get to play the new season update, they’ll be able to wield the FAMAS. Yes, the iconic Call of Duty weapon, that has been in a whole host of CoD games is finally arriving in CoD Mobile.

The devs confirmed the news on January 16, tweeting out their first teaser for the new season. “A new weapon is approaching! Can you guess what it is?” they said, with an image and it’s fairly obvious that the weapon in question is the FAMAS.

The name of the iconic weapon might get a slight tweak when it is added to CoD Mobile. The devs have tweaked the names of other recognizable guns before, just to give it a new feel for the mobile game.

There’s also the question of whether it’ll be as powerful as it was, say, back in Black Ops 1. Hopefully, we don’t have to wait too long.