Scump reveals one thing he wants added to Black Ops Cold War - Dexerto
Call of Duty

Scump reveals one thing he wants added to Black Ops Cold War

Published: 6/Oct/2020 7:32

by Brad Norton


After putting in time with the early access alpha, Seth ‘Scump’ Abner has made up his mind on what he wants to see added ahead of Black Ops Cold War’s full release on November 13.

The very first public playtest for Black Ops Cold War is now in the rearview mirror as we’re just days out from the beta. With plenty of game time under his belt, and plenty more soon to come, the ‘King’ of CoD has made a few demands.

Before ever going hands-on with the game and before 4v4 was announced, Scump had a shortlist for Treyarch. From good map design to predictable spawns and standard movement, his suggestions were to help make the next release the “perfect” CoD game.

With most of his early requests now ticked off the list, what’s left for the developers to change ahead of launch? There’s one major feature that simply needs to be addressed, according to the veteran.

Call of Duty League Scump
Call of Duty League
Scump helped lead the Chicago Huntsmen to a third place finish in the inaugural Call of Duty League season.

Skill-Based Matchmaking was undeniably the biggest talking point throughout the alpha. Almost every Call of Duty League pro chimed in on the feature and how extreme it felt for the first public games. Scump even lashed out in a big way, explaining how it has to be changed. His mindset hasn’t shifted just days out from the beta.

“SBMM, I went on a rampage with that for a little bit,” he admitted during the October 5 episode of The Courage & Nadeshot show.

“I made a lot of people upset. I don’t mind if SBMM is in. I don’t want to play against the bottom 20-30 percent. I also don’t want to feel like I’m playing against the top 5 percent in my public match lobbies.”

Black Ops Cold War multiplayer gameplay
The Black Ops Cold War alpha featured some of the most extreme SBMM to date.

In order to address the harsh SBMM, he feels as though there’s a “nice median” to strive for. Public games don’t have to put the best against the best, but they also shouldn’t pit the top players against the bottom. To further resolve the issue, Scump demanded a ranked mode too.

“Professional players, amateur players, everyone wants that so we can practice a little more.” It’s here where SBMM should be in full effect, according to Scump. Beyond this though, he believes we’re in for a good year of CoD.

“The maps felt good, the guns felt good. I like the gameplay, I like the mechanics, and they are changing the slide cancel. That was a mechanic from Modern Warfare that I didn’t really like. Movement is nice but that was kind of a cheesy movement.”

The relevant topic begins at the 18:19 mark in the video below.

Overall, Black Ops Cold War “is in a good spot,” Scump said. “I’m very excited for next year’s season and the game in general.” The CDL offseason is getting spicier every day. Though players won’t have to wait much longer to play the game again.

The Black Ops Cold War beta is set to go live on October 8 for PlayStation 4 users. One week later and it’ll be open to all platforms. Be sure to check out our full overview so you’re ready to go.

Call of Duty

Modern Warfare glitch reveals unreleased Makarov pistol

Published: 28/Oct/2020 1:35 Updated: 28/Oct/2020 1:58

by Brad Norton


Infinity Ward adds weapons to Modern Warfare with each new season, though it appears even more have been in the works behind the scenes as a secret pistol was accidentally handed out due to a confusing glitch.

Problematic bugs have been on the rise once again throughout Modern Warfare’s sixth and final season. Warzone players have had their runs ended by broken Loadout Drops while others have literally been left in the dark as a result of a game-breaking issue. Despite these problems, every now and then, glitches can actually be a pleasant surprise.

This was the case on October 27 as a player shockingly stumbled upon a new weapon. While playing offline, they noticed something suspicious. One of the AI-controlled enemies was wielding a unique pistol.

After taking them down and picking up the gun, the Makarov was revealed in all its glory. Fit with custom animations, an unfinished model, but all the firepower you’d expect from the classic secondary.

The Makarov pistol first appeared in 2010’s Black Ops and soon featured in the game’s sequel before disappearing. It was usable across the campaign and multiplayer in the first game, though only appeared in the story for the follow-up.

Evidently, it’s an extremely rare weapon compared to some iconic guns in the Call of Duty franchise. Having only appeared in Treyarch releases, it’s a surprise to see the pistol up and running in Modern Warfare.

It appeared as a Renetti on the ground and the icon matched up as well. Though it’s very clear a good amount of work has been put into the gun. From unique reload and inspect animations to its own balancing, it may have been in the plans for a previous seasonal update.

Given the unfinished model of the weapon, however, there’s a good chance we don’t see it properly anytime soon. Infinity Ward could have been testing it months ago before scrapping the gun. Perhaps it’s simply in the game’s files as a placeholder. There’s really no telling at this point in time.

Black Ops 2 Makarov gameplay
The Makarov pistol has only been usable in Black Ops 1 and 2.

It popped up during an offline session against bots, so don’t expect to see this random bug in an online match either. It would be surprising to see the weapon appear in an Infinity Ward title for the first time after such a long gap, though anything is possible.

With Treyarch taking over Warzone with the transition to Black Ops Cold War, however, it would make more sense to see the Makarov in 2021.