Warzone devs respond to broken insta-kill Famas shotgun loadout - Dexerto
Call of Duty

Warzone devs respond to broken insta-kill Famas shotgun loadout

Published: 18/Aug/2020 5:29 Updated: 18/Aug/2020 10:04

by Brad Norton


Warzone Season 5 may have introduced the most powerful gun in the battle royale’s short history as players have begun to realize the true potential of a ridiculous new FR 5.56 loadout.

Burst weapons have rarely had their time in the spotlight throughout Call of Duty history. Warzone has proven no different as players often go for fast-firing SMGs or devastating LMGs instead. However, there’s a new tactic that’s quickly changing that tune.


The FR 5.56 Assault Rifle has been available for quite some time but never truly found its footing. With the likes of the Grau and the M4A1 dominating the meta, there was no reason to swap off for something new. However, a devastating loadout for the burst rifle could be your go-to class until a new patch is deployed.

While the standard use of the weapon is decent, it won’t help you secure a victory. It’s the underbarrel attachment that appears broken in the Season 5 update. Here’s how players are using the gun for instant-kills in Warzone.


Underbarrel shotguns can be attached to most ARs in Modern Warfare. They provide an alternate means of fire when enemies get a little too close for comfort. Typically, it’ll take a few shots to blast an enemy from close range with the underbarrel. But, on the FR 5.56, this damage is seemingly amplified a ridiculous amount.

Opponents with full health and three armor plates in Warzone can be killed in a single shot with this combination. It’s as powerful as a perfect sniper headshot or a rocket with pinpoint accuracy, yet you can continue firing multiple times without needing to reload.

From up to 15 meters, this attachment can insta-kill anyone in Warzone, according to tests from popular YouTuber ‘TheXclusiveAce.’


“I don’t think there’s any way this was intentional,” he said after reviewing the weapon. His assumption is that Season 5 improved the range for the base FR 5.56, and that buff has carried over to the underbarrel as well.

Players have already been rushing to use the weapon in its broken state. From prominent streamers to competitive veterans, the loadout is already leaving its mark across Verdansk. It even featured heavily in FaZe Swagg’s Summer Invitational event. HusKerrs was able to close out five rapid kills with only five shots to secure an early lead in the competition.

Infinity Ward respond to Famas glitch

Infinity Ward has addressed the issue but not yet provided a clear indication of when it will be fixed. The range on the underbarrel should be decreased back to its former state and the FR 5.56 will likely fall back down the rankings once again.


For now though, be on the lookout for enemies trying to get a little closer than usual with an AR equipped. Your entire run might come to an end in a matter of seconds.

Call of Duty

Black Ops Cold War adds anti-reverse boost feature to protect SBMM

Published: 8/Oct/2020 22:46

by Tanner Pierce


The Call of Duty: Black Ops Cold War Beta is finally live on PlayStation 4 for those who pre-ordered digitally, and some people have been noticing that Treyarch sneakily implemented a feature meant to counter reverse boosting that wasn’t in the Alpha.

According to Twitter user and CoD insider @_TomHenderson_ and verified by Dexerto, Treyarch has made players invulnerable to all damage for a few seconds when they spawn in. While the feature has yet to be given an official explanation, or even acknowledged by the devs, this was almost certainly done to combat reverse-boosting.


For those that don’t know, Call of Duty games have skill-based matchmaking, which means that players of similar skill-levels are matched together in order to make a more balanced game. Unfortunately, many don’t like this option because it can make the game a bit tedious and annoying.

Because of this, players “reverse boost”, which basically means they’ll “kill themselves” intentionally immediately when they spawn so that they can trick the game into thinking they are lower-skilled, which then puts them in a lower-skilled lobbies.


Now, fans will have to wait a few seconds in order to “kill themselves” after they respawn. While this won’t completely fix reverse boosting, it will make a bit more annoying for those who do it.

Players who immediately try and kill themselves when they spawn will find that they won’t be able to.

If they are only carrying one piece of lethal equipment and they immediately attempt to kill themselves, they will have wasted it and will have to go into battle without one until they die and respawn.

Simply waiting a few seconds will, of course, allow you to continue to reverse boost to your heart’s content. That being said, if Treyarch sees that reverse boosting is still rampant by the time the full game comes out, it wouldn’t be surprising if they end up implementing even more counter-measures in order to stop those players.