Call of Duty: Mobile Season 3 patch notes - Scrapyard, Battle Pass, more - Dexerto
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Call of Duty: Mobile Season 3 patch notes – Scrapyard, Battle Pass, more

Published: 16/Jan/2020 16:13

by Matt Porter

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Activision have released the patch notes for the latest update to their popular mobile FPS Call of Duty: Mobile, introducing the game’s third season with the return of a fan-favorite map, a new Battle Pass, and more.

Call of Duty: Mobile became an immediate hit with players, allowing people to take the legendary first-person shooter with them wherever they go, with both iOS and Android owners squaring off in the game as they fight for dominance.

The game’s second season officially kicked off back in November, and two months later, Activision are back again with another major update to the game, giving fans a bunch of new content alongside some important bug fixes and improvements.

Shipment from Call of Duty: Mobile's Season 3 update
Activision
Scrapyard returns to CoD in the Season 3 Update.

The headline addition in the Season 3 update is the return of Scrapyard, a map made famous on Modern Warfare 2, and now available on CoD: Mobile for the first time. The map will be available to all players from January 16, meaning you don’t have to spend any cash to get your hands on it, and is a direct remake of the map from the original game, meaning it will look exactly how you remember it once you jump into the action.

A new game mode for the battle royale portion has also been added, with a 20v20 mode named Warfare also available for free. The mode will feature “multiplayer-style fast-paced action” inside the battle royale mode, with infinite respawns. The team that reaches 150 kills first is declared the winner.

A new Battle Pass is also on the way, based on Infinite Warfare. Players will be able to unlock Phantom and FTL characters from the game, alongside some new futuristic weapons in the form of the Chicom – Irradiated Amethyst or the Type 25 – Geometry. The developers have also slashed the pass from 100 tiers to 50 but confirmed that the same amount of gear and loot will be available when it launches on January 19.

Infinite Warfare's Phantom character pictured as part of CoD Mobile's Battle Pass.
Activision
Phantom from Infinite Warfare is available as part of the Battle Pass.

The Season 3 update also sees the game’s Ranked Play mode reset, giving players a chance to improve their ranks from last season, along with a host of bug fixes and improvements.

You can read the full patch notes from Activision below.


Call of Duty Mobile Season 3 Update patch notes

Season 3 Update is Live! A brand-new ranked season is now available.

– New ranked rewards, including Black Ops III weapons, Yellow Snake series, and more!

– Ranked Improvements

  • Updated user interface
  • Improved matchmaking balance
  • Increased penalty for frequently quitting
  • Reduced point deduction for losses below Master
  • Hijacked map removed from ranked MP
  • Domination single round score adjusted to 75 in ranked
  • TDM score adjusted to 50 in ranked

Battle Pass

– New Premium and Free Battle Pass Rewards!

– Premium Battle Pass price has been lowered

– Battle Pass tiers has been reduced to 50, high value content has remained

Multiplayer

– New Limited Time Mode

  • Rapid Fire
    • Faster Score Streaks
    • Shorter Operator Skill cooldowns
    • Unlimited ammo

– New Maps:

  • Scrapyard
    • TDM, Domination, Search and Destroy, Frontline, Hardpoint
  • Cage
    • TDM, Sniper Only

– New Operator Skill – H.I.V.E

  • New operator skill that kills enemies with the use of traps

– New Scorestreak – XS1 Goliath

  • Unlock this devastating Scorestreak at 900 points

Battle Royale

– Time and space have distorted and will soon reveal a new battle area

– New Limited Time Battle Royale Mode – Warfare

  • 20 vs 20 Mode
    • Fast-paced objective based mode that brings MP mechanics to Battle Royale

– New vehicle

  • 2-person motorcycle, perfect for high speed assaults and escapes

– New Battle Royale Class coming soon

General

– Call of Duty Account Login!

  • Players can create a Call of Duty Account or bind their existing account to Call of Duty: Mobile! This will provide another way to save your data.
  • Players who link their CoD account will receive the Outrider – Arctic skin.

– Controls

  • Added three new sensitivity modes and shotgun firing in control settings

Improvements and Optimizations

Multiplayer

– TDM is now unlocked at level 3

– Return of Takeoff and Raid MP maps

– Fixed wall geometry on certain maps

– Added warning and death for leaving combat zone

– Increased damage taken from falls

– Added ability to climb down ladders

– SMRS has slightly reduced movement speed, lethal range, and damage to Scorestreak

– Adjusted shooting stability of S36, reduce its performance in long distance

– Slightly reduced recoil stability of Type 25 foregrip attachment

– Slightly reduced recoil stability of AK117 foregrip attachment

– Reduced MSMC magazine capacity to 25

– Slightly increased recoil stability of ICR foregrip attachment

– Increased recoil control of AK-47 and reduced vertical recoil degree

– Increased firing stability and animations of LK24, ASM10 and HG40

– Deploying Transform Shield releases a high-pressure air blast that affects incoming bullet trajectory

– Gravity Spike gives temporary increased armor effect

– Significantly reduced charge time of Gravity Spikes, and increased energy returned by skill

– Increased energy usage of Sparrow Operator Skill

– Improved throwing and speed of standard and fast grenades

– Additional improvements

Battle Royale

– Improved Shipment and Countdown location layouts

– Improved sound effects in cold areas

– Added additional strategic ziplines

– Increased damage drop-off of SMRS rockets at longer distances

– Reduced movement speed while actively using SMRS

– Improved helicopter collision mechanics with environment

– Airdrops always contain Level 3 body armor

– Deploying Transform Shield releases a high-pressure air blast that affects incoming bullet trajectory

– Additional improvements

System and Client

– Slightly increased strength of controller aim assist on MP and BR

– MP after action report UI improvements for final scores and team MVPs

– Improved experience bonus from certain modes

– Reporting cheaters may generate a follow up on actions taken

– Fallen players can ping teammates to retrieve or use dog tags in BR

– Primary and secondary weapons can be switched during match countdown

– Improved quick team-up option in lobby

That’s everything for this Season 3 update! Plenty will be rolling out throughout this season and of course we have plenty more planned for the future of Call of Duty: Mobile. Until next time!

Call of Duty

FormaL claims FaZe are OpTic Chicago’s toughest competition for CDL 2021

Published: 26/Nov/2020 2:42 Updated: 26/Nov/2020 2:51

by Theo Salaun

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OpTic Chicago’s Matthew ‘FormaL’ Piper has revealed that he thinks the Atlanta FaZe will be the team to beat in the Call of Duty League’s 2021 season, citing how similar the two teams are.

A seven-year veteran in professional Call of Duty, FormaL boasts a wealth of expertise and some interesting insights. Excited for Black Ops Cold War and a refreshed CDL roster, back under the OpTic banner, the 2017 World Champion broke down his expectations for the 2021 season on an episode of “The Bakery” podcast.

Tucked in between romantic stories of trying to hide his gaming career from a crush and resisting Seth ‘Scump’ Abner’s kiss attempts, FormaL discussed the upcoming competitive season. With former teammate Alec ‘Arcitys’ Sanderson moved over to Atlanta, OpTic’s AR revealed that FaZe are the biggest concern in 2021 — not the 2020 champion Dallas Empire.

With the league transitioning to 4 vs. 4 and Treyarch’s Black Ops Cold War, FormaL believes that Chicago is primed to win CDL Champs, but that Atlanta is the toughest test ahead.

For mobile users, segment begins at 39:45.

Like sniping from the safety of a head glitch, FormaL did not hesitate at all when asked who would Chicago considers the most troubling team in 2021: “Definitely FaZe. FaZe is just another powerhouse … They’re pretty well-rounded, they got an insane amount of talent, they all want to play with each other. It’s just how our team is.”

Pinpointing FaZe’s roster balance, FormaL elaborated that the inclusion of Arcitys simply adds a new element to the competition between Chicago and Atlanta: “Alec’s a really good friend of mine. It’s gonna be really fun to play against him the whole year. You’ve got the Simp, aBeZy duo, you’ve got the Cellium thing … it’s gonna be a good rivalry for sure.”

In 2020, Chris ‘Simp’ Lehr and Tyler ‘aBeZy’ Pharris were one of the best SMG duos in the CDL while McArthur ‘Cellium’ Jovel was an MVP candidate (alongside Simp) in the flex role. When he spoke with Dexerto back in July, Cellium also told us that he thought Arcitys was the best AR in the league.

While respectful of the talent and balance this new FaZe roster enjoys, FormaL was unfazed when asked who wins CDL Champs 2021: “We do. 100 percent.” This coincides with his earlier explanation that the change to 4 vs. 4 suits a Chicago team that prefers that style, is excited to reunite with Dashy, and enjoys Treyarch titles.

Last year, the Empire came first, FaZe came second, and Chicago (at that point, the Huntsmen) came third. This year, FormaL expects to win, FaZe to repeat with silver, and it doesn’t even seem like third place is on his radar: “I don’t know who the f**k comes third, Paris?”