Baldur’s Gate 3 Hotfix 22 patch notes: Minthara dialogue, Xbox updates, more

Noelle Corbett
Baldur's Gate 3 Minthara

Baldur’s Gate 3’s latest update addresses even more post-patch 6 issues and brings recent fixes to Xbox. Here’s everything coming in Hotfix 22.

Baldur’s Gate 3 has received yet another update with the release of Hotfix 22.

This marks the game’s fifth update since last month’s Patch 6. That major update introduced quite a few bugs along with its praised quality-of-life improvements, including characters acting bizarrely and sometimes spoiling story content.

Here’s everything that Baldur’s Gate 3’s Hotfix 22 changes.

What’s changed in Baldur’s Gate 3 Hotfix 22?

Baldur's Gate 3 Gale smiling

Like other post-Patch 6 updates, Hotfix 22 fixes some issues surrounding Minthara. The drow companion has been pretty buggy, often repeating dialogue at the wrong time, and this update should stop her constantly sharing the same thoughts on Gale.

It also addresses an unintentional breakup for those playing as the Dark Urge, with Larian confirming that a controversial Minthara dialogue change was unintentional.

Beyond that, the latest update finally brings Hotfixes 20 and 21 to Xbox. Larian previously confirmed that the hotfixes would take a bit longer to come to that platform due to a crash bug that needed to be addressed first. That also means cross-saves with Xbox and other platforms should work as intended once again.

Baldur’s Gate Hotfix 22 patch notes

A screenshot from the game Baldur's Gate 3

Larian Studios’ patch notes can be found here.

CRASHES AND BLOCKERS

  • Fixed a crash caused by the game trying to access the duration of a condition on a character with no conditions set.
  • Fixed conditions sometimes trying to get their duration from the source entity instead of the target entity.
  • Fixed some potential internal crashes on Xbox when suspending the game (e.g. when suspending the console or loading another game), causing it to reboot when you went back to it.

UI

  • Improved the messaging for syncing and cross-saving by indicating when a cross-save sync has failed and adding an option to try again. Also prevented the saving and cross-saving messages from appearing for secondary local players.
  • Voice chat will no longer overlap the minimap on split-screen.
  • Fixed the ‘Another Player Is Joining’ pop-up not triggering while the host has a panel open on Xbox, potentially preventing the client from joining.

SCRIPTING

  • Fixed an issue where legacy dialogue had been enabled unintentionally as part of another line of fixes, in which Minthara would seemingly end a relationship with Dark Urge players who had rejected Bhaal.
  • Made Minthara promise to stop repeating her thoughts about Gale in Act III.
  • Fixed a bug causing you to get perpetually stuck in a dangerous area if you triggered hostilities in the Emerald Grove and then left while it was still a dangerous area.
  • Fixed a rare issue where dialogues would end suddenly when you went to kiss your romantic partner.
  • Fixed a bug causing you to get stuck in combat with the enemies on top of Moonrise Towers if you found a way to sneak into the Mind Flayer Colony.

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About The Author

Noelle is a Senior Games Writer for Dexerto who can usually be found playing an RPG. Her favorites include Persona, Pokemon, and DnD. When she isn't writing or gaming, Noelle is probably making silly noises at her dog. She can be reached at noelle.corbett@dexerto.com.