Apex Legends Old Ways event update: patch notes, duos, more - Dexerto
Apex Legends

Apex Legends Old Ways event update: patch notes, duos, more

Published: 7/Apr/2020 18:00 Updated: 7/Apr/2020 18:15

by Calum Patterson

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The highly anticipated Old Ways Lore event is finally upon us in Apex Legends, bringing permanent duos, Kings Canyon, lots of new cosmetics, and even new creatures to World’s Edge.

The event begins on April 7 and runs until April 21, but permanent duos and a permanent map rotation of both Kings Canyon and World’s Edge will continue even once the event is over.

Bloodhound is the main focus of this limited-time event, with their own Town Takeover, and some incredible new skins. There’s new skins for other legends too of course, both in an exclusive event prize track, and through direct purchases in the store.

When is the Apex Legends update?

The update for the Old Ways Lore event will be available at 10 AM PDT / 1 PM EDT / 6 PM BST on Tuesday, April 7.

New Town Takeover: Bloodhound’s Trials

Like Mirage and Wraith before, Bloodhound is getting their very own Town Takeover, and for the first time, we will see Prowlers enter the map.

These creatures were leaked previously, and it looks like this is what Respawn had planned all along. By diving into the Bloodhound Trials, at the northwest portion of the map, you and your squad will take on these beasts, and be rewarded with some high-level loot if you make it out alive.

Bloodhound wraith and gibraltar in apex legends
Respawn Entertainment
You’ll be rewarded with high-tier loot for completing the Bloodhound trials.

The Old Ways Exclusive Event Prize Track

For the duration of the event, there will be daily challenges to complete, which will progress you further along the prize track, which will reward you with event-exclusive cosmetics.

You can earn up to 1000 points per challenge set, which will reset each day. This won’t impact your battle pass challenges, which you can still complete at the same time.

The rewards in the Old Ways event prize track can be seen here:

Respawn Entertainment
Everything included in The Old Ways event exclusive prize track.

In addition to the cosmetics in the prize track, more skins will also be added to the shop for direct purchase. You can see all the direct purchase skins for legends and weapons here.

Apex Legends Old Ways event patch notes

New event: Old Ways Lore

  • New Town Takeover – Bloodhound’s Trials
  • Exclusive Event Prize Track
  • Direct Purchase Shop
    • New Event Limited Cosmetics
    • Return of Legendary Hunt Skins

Permanent Duos playlist added

  • Duos and Trios will now be available to select permanently.

Permanent map rotation

  • Play either King’s Canyon or World’s Edge in a permanent map rotation.

Legend and Weapon balancing

G7 Scout

● Reduced headshot scale from 2.0 -> 1.75.

● Reduced leg shot scale from 0.9 -> 0.75.

● Slightly reduced projectile speed.

L-STAR

● LSTAR will reset its viewkick pattern much more quickly to avoid horizontal recoil feeling like it goes in an unpredictable direction while feathering the trigger.

● Reduced time before overheat 2.4 -> 2.2 (25 shots -> 23 shots)

Kraber

● Increased headshot damage multiplier from 2.05 -> 3.0. Now it should always down a target with a headshot, even if they are a fortified character with a level 3 helmet and a full evo shield.

Sniper Ammo

● Reduced ammo per pickup from 10 -> 8

● Reduced inventory stack size from 20 -> 16

Low Profile

● Limb shots on Low-Profile Legends now deal as much damage as body shots.

Revenant – Player feedback that Revenant wasn’t feeling viable enough has been loud and clear and game data showed the same. Our goal is to bring his effectiveness up to parity with other Legends.

● Silence

  • Increased duration of status effect from 10s -> 20s

  • Silence now disables Gibraltar’s Gun Shield.

  • Increased the duration of area of effect from 5s -> 10s

  • Silence has 2 charges now

● Death Totem

  • Characters are now respawned with 50 health (or whatever health they had when they activated it, if lower) instead of 1

● Removed Low Profile

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Lifeline

● New secondary passive: Lifeline can access secret compartments with more loot on Blue Bins.

  • Blue bins are found randomly replacing ordinary bins. These rare bins will have a secondary compartment that only Lifeline can open.

  • The secondary compartment will always contain some mixture of health items, weapon attachments and knockdown shields.

Wraith

● Portals will now disappear after four seconds if both ends are outside the Circle. This change was made to combat players exploiting the Portal to avoid taking damage outside the Ring.

Evo Armor

● Reduced the amount of damage required to evolve.

  • Blue Armor damage requirement reduced from 100 -> 75

  • Purple Armor damage requirement reduced from 300 -> 150

  • Red Armor damage requirement reduced from 500 -> 400

Kings Canyon and Kings Canyon After Dark

● Increase to the total amount of loot items that spawn in the map.

BUG FIXES / QUALITY OF LIFE

● Fixed bug for cases where matches results would not process correctly after players were disconnected.

● Fixes for some script errors.

● Fixed bug for cases where taller Legends could get stuck in geometry after using Wraith’s portal.

● Fixed bug for cases where players that were under Revenant’s Death Protection could still be healed by Lifeline’s D.O.C. drone and Wattson’s Interceptor Pylon.

● Fixed a bug where mantling with Wraith would cause the camera to clip through the character.

● [PS4]Fixed lighting in some interior areas on World’s Edge that were appearing too dark.

● Fixed bug where sometimes players would lose aim assist after being hit by Revenant’s Silence ability.

● Fix for cases where players would not receive assist credit when using Crypto’s Drone to scan enemies.

● Fixed issue where sometimes players could hear and in rare cases, be hit by Revenant’s abilities while in the Firing Range when he’s not there.

● Fix for some cases where the Circle would end in a bad or invalid location.

● Fix to help reduce cases of invisible doors.

● Fixed issue with Bangalore’s Viceroy skin where the legs were showing the wrong skin while mantling.

● Fixed bug for cases when Revenant places his ULT Death Totem on the train, a player is respawned to it while on the train, and the train is moving, the player could be respawned somewhere else on the map or even off the map.

● Energize charge for the Sentinel Sniper rifle can now be cancelled with Y or Triangle button.

● Fixed bug for cases where Dive Trails were visible before exiting the Drop Ship.

● Fixes for map bug related to exploitable hiding spots and bad geo.

Apex Legends

Apex Legends dev responds to complaints about “recycled” LTMs

Published: 2/Dec/2020 15:49

by Alex Garton

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An Apex Legends developer has responded to players’ complaints about bringing back old LTMs (limited-time modes), rather than adding new ones. His candid response shed some light on why Respawn continues to “recycle” LTMs and the effort that goes into perfecting them.

The debate surrounding Respawn’s continued use of recycled LTMs is not a new one. Certain members of the Apex community continue to voice their issue with the lack of all-new LTMs being added to the game.

Although there are have been numerous different limited-time modes since Apex released in 2019, Respawn brings back fan-favorites such as Armed & Dangerous and Always be Closing on a regular basis.

Although these modes are generally well-liked, some have assumed that they are recycled as a low effort means of adding ‘new’ content. However, senior game designer Daniel Klien has explained the team’s thinking.

Respawn Entertainment
‘Winter Express’ is the LTM returning with the Holo-Day Bash event.

Apex dev responds to complaints of “recycled” LTMs

Complaints surrounding LTMs on the Holo-Day Bash announcement thread led to a response from the dev. A number of players had expressed their disappointment that ‘Winter Express’ was just another “recycled” mode.

But, the game designer outlined the amount of effort that had gone into perfecting and reworking the ‘Winter Express’ mode: “between the supply ships and the new stations and a LOT of behind the scenes changes to reduce downtime it feels so much better to me.”

Despite the response, this only led to comments stating that ‘Winter Express’ was still a recycled LTM and that no new content had been added.

This led to an extremely candid statement from the developer that revealed the exact reason Respawn choose to bring back fan-favorite LTMs: “Real talk… everyone ASKS for game modes but looking at our numbers, it doesn’t seem like people play them nearly enough for us to put in the amount of effort required to make a new mode.”

This certainly offers some context to the debate surrounding “recycled” LTMs. If the player numbers don’t justify the resources needed to make a new LTM,  then why would Respawn continue to produce them?

Respawn Entertainment
LTMs are popular for a short period of time before players head back to the main modes.

It’s often difficult for developers to grasp what content a player base is looking for. Although social media can be a good indicator, it often only represents those who shout loudest, rather than the entire community.

Respawn devs remain very active and engage with players about issues, so feedback should always be encouraged.