Apex Legends Knockdown Shield feature is frustrating players beyond belief - Dexerto
Apex Legends

Apex Legends Knockdown Shield feature is frustrating players beyond belief

Published: 4/Dec/2019 17:00

by David Purcell

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Respawn Entertainment have fixed up a number of frustrating bugs in Apex Legends in the past, but fans just can’t work out if a problem with the Knockdown Shield is a bug or intentional feature. 

The Knockdown Shield has been a staple of the battle royale game ever since its shock release in February earlier this year, allowing players some extra protection on the ground after their character has been knocked down by an enemy. Hence, the name.

A discussion has been raised in the game’s online community, however, regarding a potential issue that can make it significantly more difficult to prevent attacks.

Respawn EntertainmentKnockdown Shields can help Apex Legends players move out of the way of immediate danger after being knocked.

It has been argued by Reddit user Neon775, who posted about the problem on December 3, that there’s actually a bug in the game that makes crawling a lot slower.

Obviously, this wouldn’t be ideal as knocked down players are no longer armed and literally just have their movement to protect themselves from gunfire or melee attacks – usually hiding to escape.

There’s a bug with the knockdown shields where if you’re holding them when they break you get stuck holding them up. It’s not really a big deal but it makes you crawl a lot slower. I’m sure everyone else has seen this but I haven’t seen any posts about it. from apexlegends


The user posted: “There’s a bug with the knockdown shields where if you’re holding them when they break you get stuck holding them up. It’s not really a big deal but it makes you crawl a lot slower. I’m sure everyone else has seen this but I haven’t seen any posts about it.”

Having gained some traction on the game’s subreddit, with over 3,900 people upvoting the post, it sparked a discussion between players about whether or not this actually is a glitch or something that the developers intentionally added to the game. What’s for sure, though, is that a lot have noticed the issue.

Respawn EntertainmentNot everybody in the game’s online community are happy with the shields – some think they’re bugged.

“What? It’s a bug? I thought it’s a feature. For me it happens every time they crack my knockdown shield,” one wrote.

Neon responded quickly, too. They said: “It didn’t used to be like that. Once your shield was broke you were able to go just as fast as if you didn’t have it up. Now it gets stuck once it’s broken and slows you down.”


The game’s developers usually have their finger right on the pulse when it comes to nagging issues in Apex Legends, regularly monitoring comments from the community on this subreddit and others, although there doesn’t appear to be any Knockdown Shield changes lined up for the near future – according to their official ‘Apex Tracker’ Trello page.

Whether it’s a bug or intentional feature, though, some players aren’t very happy with its inclusion. That’s for sure.

Apex Legends

Apex Legends dev responds to complaints about “recycled” LTMs

Published: 2/Dec/2020 15:49

by Alex Garton

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An Apex Legends developer has responded to players’ complaints about bringing back old LTMs (limited-time modes), rather than adding new ones. His candid response shed some light on why Respawn continues to “recycle” LTMs and the effort that goes into perfecting them.

The debate surrounding Respawn’s continued use of recycled LTMs is not a new one. Certain members of the Apex community continue to voice their issue with the lack of all-new LTMs being added to the game.

Although there are have been numerous different limited-time modes since Apex released in 2019, Respawn brings back fan-favorites such as Armed & Dangerous and Always be Closing on a regular basis.

Although these modes are generally well-liked, some have assumed that they are recycled as a low effort means of adding ‘new’ content. However, senior game designer Daniel Klien has explained the team’s thinking.

Respawn Entertainment
‘Winter Express’ is the LTM returning with the Holo-Day Bash event.

Apex dev responds to complaints of “recycled” LTMs

Complaints surrounding LTMs on the Holo-Day Bash announcement thread led to a response from the dev. A number of players had expressed their disappointment that ‘Winter Express’ was just another “recycled” mode.

But, the game designer outlined the amount of effort that had gone into perfecting and reworking the ‘Winter Express’ mode: “between the supply ships and the new stations and a LOT of behind the scenes changes to reduce downtime it feels so much better to me.”

Despite the response, this only led to comments stating that ‘Winter Express’ was still a recycled LTM and that no new content had been added.

This led to an extremely candid statement from the developer that revealed the exact reason Respawn choose to bring back fan-favorite LTMs: “Real talk… everyone ASKS for game modes but looking at our numbers, it doesn’t seem like people play them nearly enough for us to put in the amount of effort required to make a new mode.”

This certainly offers some context to the debate surrounding “recycled” LTMs. If the player numbers don’t justify the resources needed to make a new LTM,  then why would Respawn continue to produce them?

Respawn Entertainment
LTMs are popular for a short period of time before players head back to the main modes.

It’s often difficult for developers to grasp what content a player base is looking for. Although social media can be a good indicator, it often only represents those who shout loudest, rather than the entire community.

Respawn devs remain very active and engage with players about issues, so feedback should always be encouraged.