Valorant leak reveals highly-requested game mode coming soon - Dexerto

Valorant leak reveals highly-requested game mode coming soon

Published: 4/May/2020 2:31

by Brad Norton


An additional Valorant game mode appears to be in the works, after new leaks revealed Riot is already preparing one of the FPS title’s highly-requested feature.

While Valorant may only be in its Closed Beta period, Riot Games is certainly gearing up for a full release in the months to come. A ranked playlist has just been released, and new servers will be popping up in three additional regions soon.

As steady progress continues on the FPS title, it appears as though new modes are also a big focus for the developers. 

Riot Games
A more casual playlist is on its way to Valorant.

Combing through the game’s files on May 3, a dedicated Valorant leak account spotted a line of code relating to a new feature.

Referred to as both “TDM” and “Team Deathmatch,” the leak confirms that a highly-requested deathmatch mode is indeed in the works.

Rather than relying on unrated or competitive round-based games to learn various skills and master weapon recoil, Team Deathmatch should offer a more casual experience.

When pressed on the topic during a Twitch stream on the same day, Valorant developer Salvatore ‘Volcano’ Garozzo outright confirmed the new mode.

“So the team is interested in having a warmup/deathmatch style mode for warming up, practicing, getting used to gun mechanics,” he said.

While players will soon be able to test their mettle in a more chaotic setting, there’s no telling just when the deathmatch mode will come online.

“I don’t know when that would be available,” he added. “Probably not for launch, but I don’t know. It’s something the team’s looking into.”

There’s also no telling if the mode will be accessible while queueing for standard game-types, similar to the practice range. It could serve as a standalone addition for players looking to sharpen their aim before loading into the competitive ladder.

Either way, it’s sure to be a welcome feature upon its arrival. Dedicated players can rest assured that the mode is certainly in the works and will be on its way in the months to come.


Riot planning Valorant attacker buffs after “oppressive” defense concerns

Published: 25/Oct/2020 6:37

by Andrew Amos


Tactical shooters like Valorant often struggle to keep the balance between attackers and defenders even. Riot’s hit FPS title is no different, with a chorus of complaints about the game being too “defender sided.” However, the developers are looking at flipping the balance.

It’s a tale of two sides, but it’s hardly a fair one in Valorant. The defenders get most of the screen time, while the attackers try to make it into the credits.

The game has swung relatively heavily into the defender side on every map. The new Agent releases like Killjoy haven’t helped the situation, with Sentinels being more available and oppressive. Players have also managed to coordinate defenses better generally.

Killjoy in Valorant
Riot Games
Sentinels like Killjoy have been a major part of Valorant’s perceived “defender-sidedness.”

This imbalance is too far in their hands, however. Riot is concerned with the “oppressive” nature of defense in Valorant, and are looking at how they can potentially bring the opposing forces back into equilibrium.

In an interview with Hitscan, senior game designer Max ‘Orcane’ Grossman outlined Riot’s goals with balancing out the two sides. While it was “expected,” as Riot believes players “get better at defense before they get better at offense,” the bias has slipped a bit too far into the defenders’ hands.

“The big thing we’ve been looking at is the defender-sidedness of the game. It’s one of the trends we’ve observed over the course of the game,” he explained.

“When the game launched, the maps were pretty much 50-50, but as time goes on, the maps have become more defender-sided, especially at higher ranks.

To right the ship, Riot are looking at giving attackers a bit more agency, and cull defenders’ power. This will be through a combination of Agent changes ⁠— like those planned to Killjoy and Cypher ⁠— and potentially some map changes too.

Segment begins at 2:11.

“There’s a handful of things that we’re looking to tweak to make defense feel a little less oppressive. [This will] probably mostly target some character changes.”

The overall goal is “to not make defending harder, but more nuanced, and create more opportunities for attackers to capitalize on advantages,” according to Orcane.

The first set of these defender sided changes are expected to ship on Valorant Patch 1.11, which is due to launch on October 27. Riot wants the changes in before First Strike to ensure a “stable competitive environment” for all, so expect them to be big.