Valorant April 14 hotfix patches Cypher exploit, audio issues, more - Dexerto

Valorant April 14 hotfix patches Cypher exploit, audio issues, more

Published: 15/Apr/2020 3:21

by David Purcell


Riot Games have announced a brand new hotfix in Valorant, patching a number of exploits in-game, including one for Cypher. 

The new update rolled out across Europe for its players on April 14, with North America players expected to get the same treatment the following day.

While it’s still in beta, members of the Valorant community have been discovering several bugs and exploits in the first-person shooter game. As you would expect, its developers have moved to address them. One of these exploits saw players allowed to use Cypher’s Spycam to shoot enemies, which wasn’t the purpose of the ability.

Riot Games
Cypher’s Spycam ability was being used for a very different purpose in Valorant. That exploit, among others, has been patched.

The latest hotfix was announced via the official Valorant Twitter account with a number of in-game issues being seen to.

According to the post, the hotfix will make Cypher’s camera “less lethal” under certain circumstances, will patch a number of other map exploits, and fix audio issues that have seen sound drop after consecutive games.

When is Valorant’s hotfix coming to NA?

Those based in North America can expect the game queues to freeze at around 4:30 am PT (7:30am EST) on April 15, go offline soon after, with an expected downtime lasting until 8am PT (11am EST).

With players stumbling across a number of map exploits in Valorant’s closed beta, the tweet may lack detail in terms of which have been removed, but there’s a good chance the more popular ones will be included in this hotfix.

Fixing the audio issues in-game will also be a welcome change for the community, too. Players can see the full extent of the hotfix the next time they drop into the game.

You can find the full closed beta patch notes below.

Valorant closed beta April 14 hotfix notes

  • Cypher’s camera made less lethal under certain circumstances
  • Patched a number of map exploits
  • Fixed audio dropping after consecutive games

Exclusive interview: GeT RiGhT announces Twitch switch from CSGO

Published: 16/Jan/2021 15:00 Updated: 16/Jan/2021 15:03

by Lauren Bergin


Christopher ‘GeT_RiGhT’ Alesund has announced his departure from professional Counter-Strike, as he moves to Twitch streaming full-time. 

2021 has just got started and Sweden are already stealing the show. Just days after PGL announced the Stockholm Major, GeT_RiGhT has decided to call time on his legendary competitive career.

During an exclusive interview with Dexerto, the 30-year-old discusses the career highs and lows, his battle with Crohn’s disease and what the future holds for the Swedish titan.

GeT_RiGhT interview

GeT_RiGhT & f0rest: End of an era

f0rest and GeT_RiGhT hugging
Twitter: Betwayesports
Counter-Strike’s dynamic duo is no more.

The Swede has a CS legacy like no other, but an integral part of those wins and losses was his partnership with countryman Patrik ‘f0rest’ Lindberg. The two share a long list of tournament wins together, including the coveted Major.

The two Counter-Strike behemoths have played together for over a decade, and it’s clear that the end of this partnership is one of the most emotional aspects of GeT_RiGhT’s retirement.

“It’s been a rollercoaster, but at the same time, it’s been a beautiful ride.” Alesund goes on to describe their partnership as “the biggest highlight” of his career.

CSGO & Crohn’s: A battle worth fighting

Adela Sznajder for ESL
GeT_RiGhT’s battle with Crohn’s is a perplexing one.

It may shock a lot of people, but GeT RiGhT describes living with the disease as being “one of the best things that ever happened” to him, as well as one of the worst ones.

He describes his lifelong battle with the stomach pain that accompanies the illness, but goes on to explain that he’s thankful, as the official diagnosis brought with it a sense of both physical and mental relief.

In terms of playing CS, however, he describes it as “horrible.” The associated pain, alongside weight and blood loss meant that focusing on the game became a trial all in its own. After asking himself whether it was worth risking his health, his response shows a mixed bag of emotions. “Yes and no really,” he admitted, as the pro player life and its fandom are always worth it, but the two day bedridden recovery period certainly has left a scar.

GeT_RiGhT: Twitch streaming & beyond

YouTube: GeT_RiGhT
What’s next for GeT_RiGhT? We can’t wait to find out.

It’s important to note that the Swedish legend will not be leaving CS. He sees the game as home, explaining: “I grew up in the scene and I’ll do anything it takes to help it grow.”

While he admits he can’t go into exact details about his future plans, he sees Twitch and content creation as a “competition on another level,” as he explores a plethora of games such as League of Legends and Warzone with more creative freedom.

GeT_RiGhT explored his excitement for Valorant, but clarified that he’s “not going to become a professional Valorant player.” With that said, he does believe that the game “has huge potential to overtake CS:GO” at some point in down the line.

Throughout this entire interview, you get a sense that the Valorant pro (sorry Chris, we had to) is in the best place he’s ever been. We’ll be excited to see where his streaming career takes him, whether it’s Riot’s Future Earth or otherwise. So keep an eye out, he’s not going anywhere anytime soon!