Riot Games dev provides update on Valorant FPS issues

Published: 15/May/2020 18:01

by Daniel Cleary


Riot Games developer Paul ‘Arkem’ Chamberlain has provided Valorant players with an update on their plans to fix some of the game’s frame rate issues.

The release of Valorant’s closed beta has generated a lot of hype already with plenty of players looking to master the new title before its official launch later in the year.

However, as Riot’s new tactical shooter is still in its beta stage, players have been encountering some frustrating issues from new bugs and exploits popping up, to problems with frame rate in-game.

Riot Games
Some Valorant players have been encountering strange frame rate drops during their matches.

Following reports that Valorant players had noticed bizarre frame rate drops during gunfights or after the use of abilities, Riot Games devs revealed that they were working on a fix.

Valorant player u/DominWhyNot recently claimed that they had been experiencing a similar issue, and Riot programmer and anti-cheat lead Arkem provided players with a brief update on what to expect going forwards with the game’s frame rate.


After explaining that most players’ frame rate issues stemmed from single-threaded CPU specs, Arkem revealed on May 10 that they have already been working on changes to help improve Valorant’s FPS with some adjustments even being made in the recent v0.50 update.

“We’re working on it though, next patch will see some improvements and the next couple of patches will make it better again,” he revealed, explaining that future patches should make things progressively easier for those who are encountering issues.

Riot Games
Riot has revealed that they are working on removing sudden frame drops.

Arkem also shared that removing frame drops and bettering FPS for players is a priority for the Valorant dev team.He said: “The game will probably remain CPU bound for the foreseeable future but we do want to remove frame drops and improve the frame rate on high-end gaming PCs.”

Players have been sharing many surprising theories as to why their frames have been dropping in the beta, with some even claiming that the ping system had been a cause. However,  Riot will likely resolve many of the frustrating issues before the game’s full release later in the year.


Riot cracks down on Valorant smurfs with new ranked restrictions

Published: 5/Dec/2020 2:51

by Andrew Amos


Smurfs in Valorant are increasingly becoming more of a problem. With it being free to make an account, and the conditions for ranked being easy to hit, smurfs are swarming the ladder. Riot are introducing new measures to hopefully curb their impact though.

The smurfs have Valorant’s ranked system all figured out. With no leaderboard to grind for yet, once you hit a high rank and the queue times get long, all you have to do is start a new account, AFK or surrender 20 unrated games in a row, and you’ll be back in the queues in no time.

20 games might sound like forever, but when you’re practically hands-off keyboard for the entire run, it’s a small price to pay to restart the grind. However, it makes the experience unenjoyable for the nine other players in every game on the way up.

Sova standing in Bind defender spawn in Valorant
Riot Games
Valorant smurfs have been AFKing in spawn for 20 unrated games to unlock their accounts for ranked play.

In the unrated games, it sucks constantly playing 4v5. When the smurfs hit ranked, they’re often miles better than the players they are matched against early. It ruins the game for hundreds of people for every account made.

Riot is aware of this issue, and is looking at closing the loophole in patch 1.14. They want to at least make smurfs work for their alternate accounts by forcing them to win games, not just play them.

“You’ll notice that we are implementing an update in 1.14 that changes the requirements to unlock ranked mode to ‘games won’ rather than ‘games played.’ We hope this will force players who are just spam farming matches to actually participate in play and strive for wins,” developer Sara Dadafshar said in the latest Ask Valorant.

This is coming as Riot launch a mutli-pronged attack on AFK punishments. Queue cooldowns are no longer enough, with Riot considering rank penalties, and even bans, for players who consistently AFK in their games.

“We’re looking into things like rank penalties, experience mitigations, longer queue time restrictions, and even bans if it comes down to it.”

“We want to distinguish between disruptive behaviors that stem from comms and gameplay, and then penalize accordingly.”

They are also keeping their eyes on “intentionally feeding” players, who are just losing 20 games in a row to get their accounts ranked-ready. Riot urged players to report any players that are doing this, as it’ll most likely lead to punishments.