Best mouse sensitivity and settings for Valorant - Dexerto

How to find the perfect mouse sensitivity in Valorant

Published: 11/Jul/2020 17:51

by Andy Williams


While Agent abilities and movement is important in Valorant, aiming is king. Here’s the key points you need to consider when finding your mouse’s sweet spot in Future Earth.

There are a ton of variables to account for when perfecting your aim in a first-person shooter. While perfecting your crosshair and learning when to scope is great, these don’t count for much if you don’t have the fundamentals locked down.

At the core of improving your aim, is finding the sweet spot on your mouse sensitivity. And while it’s all well and good checking what a high-profile pro uses and plugging in those numbers, you’ll never truly feel comfortable until you tailor yours to suit.

Luckily, there are some tried and tested methods that will help with that — and popular Valorant YouTube channel, ‘SkillCapped,’ has broken this down into the most key points.

Valorant gameplay on Ascent.
Riot Games
Finding the optimal sensitivity can be overcomplicated, so it’s easier to stick to the basics.

Best mouse sensitivity for Valorant

First of all, you’ll want to understand that your sensitivity in Valorant is determined by two things: your mouse’s ‘dots per inch’ (DPI) setting and your in-game sensitivity setting. It’s the combination of these which will affect your crosshair movement speed… and ultimately your aim!

There are a plethora of conversion equations available from a variety of popular FPS titles, but each of these negate the movement mechanics of Valorant in the sense that you will almost always be rewarded for good positioning over superior movement.

So since movement takes a back seat, a higher mouse sensitivity isn’t necessary for a game like Valorant. Smother, more reliable crosshair movement should be prioritized. So with that in-mind, you’ll want to select a DPI in the region of 400-800.

After you’ve selected your DPI, you can now begin to experiment with your effective DPI (eDPI). To calculate that, you’ll simply want to take your chosen DPI (lower the better) and multiply that by your in-game sense. As a basic example, 400 DPI x 0.50 Valorant sensitivity = 200 eDPI.

While there is no magic number here, it is recommended that players fall somewhere between 200 – 400 eDPI when starting out. A tried and tested method to figure this out is the simple 180° test.

To do this, take your mouse to the left-most side of your mousepad and drag it horizontally across to the right-most side. Your character will want to complete a 180° turn from one side to the other.

Player in The Range in Valorant.
Riot Games
Trying out a variety of methods in The Range will help you get to grips with finding the best sensitivity.

If you’re experimenting with either DPI or your in-game sensitivity, make sure that you either gradually increase/decrease the variables mentioned above, to ensure you don’t find yourself in ‘no man’s land’ and struggle to find your feet.

While the eDPI range is recommended (and most professional players fall somewhere within that), just know that this all comes down to preference. For example, T1’s Braxton ‘Brax’ Pierce has an eDPI of 141.6, whereas 100 Thieves’ Spencer ‘Hiko’ Martin runs a staggering eDPI of 576.


Riot will create a Valorant test server similar to League of Legends PBE

Published: 23/Oct/2020 1:01

by Alan Bernal


Riot Games announced plans for a test server in Valorant that would contain pre-release builds for official game patches. These limited servers will perform a function similar to League of Legends’ Public Beta Environment that lets Riot detect bugs and receive player feedback sooner.

Riot Senior Release Manager, Corrie Hardin, said that the PBE is targeted for an early 2021 release. Just like in LoL, there’s going to be a certain amount of time before a PBE patch will go to the live servers; typically two weeks.

In simpler terms, this will be the safe space Riot uses for testing anything from new Agents to crucial bugs before sending the patch out to its millions of players.

Crossover players from League of Legends who’ve tried out the PBE, a separate download from the main client, will be all too familiar with the shenanigans that players can come across on the beta servers.

Valorant Skye
Riot Games
Depending on how Riot structure it, a Valorant PBE could see early tests for new Agents.

It’s unclear if Riot would also use the PBE to test out new cosmetics as well. There’s been a couple of instances, as fixable as they were, where a new skin presented a competitive advantage or brought along with it a new bug that could have been spotted in a testing phase.

Regardless, Valorant’s sister title has benefited from the PBE in the past, especially in the way of character balances. In a tactical shooter like this, this could also apply to specific weapon balances or creative strats that need to be tweaked before they harm live Ranked games.

“We hope to expand on what we have learned and provide an early access experience that does not drastically differ from the live version of Valorant, but still allows for a glimpse into what we are working on,” Riot said in their Ask Valorant Q&A blog.

Omen Valorant
Riot Games
Early access to Valorant patches would be perfect to sniff out Omen bugs.

There has been a trend of Omen bugs appearing soon after a new map or update releases. The PBE servers would be the perfect place for players to rip apart a proposed patch for any potential game-breakers.

The early access arena will be a popular destination for pros and casual players to refine feedback for changes that need to be made in Valorant.

Expect Riot to release more information as we get closer to the release window, sometime in the early year within Episode 2.