She-Hulk episode 3 slammed by fans for looking “worse than a GTA cutscene”

Philip Trahan
she-hulk gta header image

Marvel fans criticized episode 3 of the She-Hulk Disney+ series, calling its lackluster CGI “worse than a GTA cutscene.”

Fans have been critical of Marvel’s CGI efforts on the She-Hulk: Attorney at Law series since its reveal trailer.

Early promotional material received so much backlash that the show’s director responded to critics, defending their rendition of Jennifer Walters.

However, fans of the show are still noticing bad CGI as far in as episode three, claiming some scenes look “worse than a GTA cutscene.”

Fans slam She-Hulk CGI in episode three

she-hulk with a phone
Early trailers for She-Hulk: Attorney at law drew criticisms for its worrying CGI quality.

The clip in question that’s garnering the most criticism is a scene of She-Hulk walking into Nikki Ramos’ office and sitting down to talk with her.

Viewers can clearly tell that something looks slightly uncanny about the way She-Hulk walks into the room, as well as the motion smoothing in the scene.

It’s not just this one scene either. Lower-quality CGI permeates much of episode three, creating some distracting moments.

The CGI in episode three has caused some fans to beg Disney to “Give the MCU a budget again,” but others online have pointed out it may not be that simple.

“The budget isn’t the issue…” noted Twitter user NeroSub98. “…It’s the overworked VFX artists, the extremely tight deadlines and offshoring a lot of their work to 3rd parties that don’t have enough experience or strict quality control.”

The conversation surrounding Marvel’s mistreatment of its VFX artists also became a hot-button issue once She-Hulk’s CGI issues came to light, with multiple former CG artists sharing their poor experiences working at the studio.

While comparing She-Hulk’s CGI to GTA San Andreas on the PS2 is certainly hyperbole, Disney fans are certainly unhappy with the quality of Disney+’s latest exclusive series.

About The Author

Philip is a Staff Writer at Dexerto based in Louisiana, with expertise in Pokemon, Apex Legends, and general gaming industry news. His first job in the games industry was as a reviewer with NintendoEverything.com while attending college. After graduating with a Bachelor of Arts in Communication focusing on Multimedia Journalism, he worked with GameRant.com for nearly two years before joining Dexerto. When he's not writing he's usually tearing through some 80+ hour JRPG. You can contact him at philip.trahan@dexerto.com.