Rainbow Six Siege's recent player milestone shows power of dev support - Dexerto
Rainbow Six

Rainbow Six Siege’s recent player milestone shows power of dev support

Published: 6/Sep/2019 20:54 Updated: 6/Sep/2019 23:12

by Scott Robertson

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Four years after its initial release, Ubisoft’s tactical competitive shooter Rainbow Six Siege has accomplished a monumental player count milestone, now hitting 50 million players thanks in part to continuous dev support.

While the game initially struggled at launch due to excessive bugs and a lack of additional content, Ubisoft stuck by their new shooter, and released several new operations per year and slowly improved their game over time. Much like other games-as-a-service games, including another Ubisoft property in The Division, developer dedication was the key to stable, sustainable growth.

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Ubisoft has done a tremendous job of releasing new operators, keeping the game competitively balanced while adding new things, and using different tactics to encourage new players like free weekends and starter editions.

In fact, the amount of maps that Siege has added throughout expansions is more than the amount of maps that the game originally started with, having added 12 to the original 10. The game started with 20 unique operators, not including the Recruit, and have since launch added an additional 28.

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22 maps feature in Rainbow Six Siege. Border is one of them.

When a developer can add more unique content than what originally existed, all without drastically skewing the meta, that’s going to build a strong player base.

The game has also created a small, but growing and sustainable esports ecosystem. The Siege esports scene features tournaments ranging from smaller regional tournaments to fully-fledged majors, and numerous well known esports organizations.

G2 celebrates R6 Paris Major victory.

The 50 million player announcement coincided with an ongoing minor, the DreamHack Montreal event, a $75k event with a spot at the R6 Invitational 2020 on the line. That Invitational will be back in Montreal, and last year’s event had a $2 million prize pool.

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At the most recent big competitive event, the Six Major in Raleigh, Ubisoft announced their Year 4 Season 3 operation, Ember Rise, which prominently featured two new Operators, Amaru and Goyo. 

They also announced massive changes to the map Kabal, and most notably, revealed that they would be adding a battle pass, which will come out in full in Season 3. They also added an unranked playlist, a new top rank called Champions, as well as a massive load of updates, fixes, and improvements.

Siege achieved 30 million players in April 2018, so the addition of another 20 million in less than a year and a half is mighty impressive, especially for a game that isn’t free to play. While it has taken longer for Rainbow Six Siege to hit this milestone than other titles like Overwatch, it’s still a feat that few games manage to achieve. 

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Rainbow Six

Rainbow Six Tachanka rework full reveal: release date, gameplay, more

Published: 6/Oct/2020 2:32 Updated: 8/Oct/2020 1:04

by Andrew Amos

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Tachanka’s rework is coming to Rainbow Six very soon. After being revealed at the Six Invitational, Ubisoft has shared more details with the playerbase. We’ve got everything you need to know, from what he will look like, to when you can start playing him.

The Lord has arisen. Well, he’s about to, at least. Rainbow Six’s Tachanka is the first operator in line for a major rework in Ubisoft’s tactical shooter, and it’s right around the corner.

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The cult hero’s overhaul was first revealed at the Six Invitational, to rapturous applause from the crowd. The turret wielding Russian might retain his legendary status, but picking him will no longer be a meme.

Ubisoft have dropped more details about Tachanka’s rework, and you’ll be able to get your hands on it soon. So soon in fact, that if you have the test server installed, you can start playing the Lord from October 8. Here’s what you need to know.

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Tachanka rework details: new molotov gadget, more

Tachanka’s kit is heavily outdated in Rainbow Six. His static playstyle doesn’t fit with the dynamic of Siege. However, that’s all going to change when the Russian defender gets his rework.

We’ve seen the major changes before. Tachanka will now wield a Shumikha incendiary grenade launcher instead of his turret. It’ll work similarly to Capitao’s bolts, helping lock down certain areas, but comes with two magazines of five and a high rate of fire to spread flames quickly. They also bounce.

“The incendiary grenade launcher not only fits his theme of like World War II, old weapons, but also adds a real interest into his gameplay that’ll move him from being a meme character to a meta pick,” game director Leroy Athanassoff told Dexerto.

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He will instead get his LMG as his primary weapon. It comes with supreme destructibility, with the ability to open up soft walls and hatches with ease. It also packs a decent punch, although the fire rate isn’t anything to write home about. If that’s not tickling your fancy, you can also choose the 9x19VSN SMG.

Tachanka will have access to the PMM and GSH-18 sidearms, as well as Barbed Wire and Proximity Alarms as his secondary gadgets. These two gadgets work well in tandem with his new ability, where Tachanka can keep an ear out before firing off grenades to further slow pushes.

“Tachanka is still very much a backline anchor, but he has a bigger sphere of influence as he can now rain down literal fire from long range,” developer Chris Wallace explained in the October 7 reveal.

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Tachanka has also inherited Zofia’s withstand ability, meaning that if you get caught up in the flames, you can get yourself back up without ally assistance.

The Lord himself is set to get an Elite skin too. He’s ripped off his top ⁠— but kept the helmet on ⁠— as he marks a new era with a new look.

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When is the Tachanka rework being released in Rainbow Six?

The Tachanka rework is set to go live on Rainbow Six’s TTS on October 8. Usually new content is tested out for about three weeks on the test server, so you can expect his debut on live servers at around the end of October.

It’ll be a nice little content boost ahead of Siege’s next Operation, which is set to launch before the end of the year.