Pokemon player reveals why series needs more "unfair" battles - Dexerto
Pokemon

Pokemon player reveals why series needs more “unfair” battles

Published: 1/Dec/2020 0:54

by Brent Koepp

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A Pokemon player went viral online after sharing their case for why the series needs to have more “unfair” battles that make opponents gain advantages mid-fight.

Since the release of the video game series in 1996, the battle format has stayed pretty much the same: pick a Pokemon, choose a move, and hash it out until someone faints. The core gameplay hasn’t changed significantly at all.

While most players are used to the system, some understandably would like to see it have a bit of a refresh given it’s stayed the same for so long – including Reddit user ‘Vantagor.’

Screenshot from Pokemon Red & Blue from 1998.
Game Freak / The Pokemon Company
Pokemon fights haven’t changed much since Red & Blue.

Should Pokemon battles be more “unfair”?

Vantagor started their argument by explaining why the series’ various antagonist teams don’t feel as threatening as they should, despite them being a huge part of almost every single game. 

“For some reason, all of the evil teams decide to battle with some bizarre degree of honour… [They] are supposed to be evil organisations bent on taking over the world, but their tactics are laughable at best,” they said, before asking why they don’t give themselves advantages in fights. “They could cheat, but they don’t. Why shouldn’t they cheat? They’re criminals!”

They described times where characters have played dishonestly, like many would expect someone from a criminal organization to do. “The main one that comes to mind is Ultra Lusamine from Sun & Moon, where each of her Pokémon starts with a random stat boosting aura,” they said, while also referencing Jessie and James in Let’s Go Pikachu & Eevee when  they fight the player two versus one. “These battles were great and memorable because they were different: they put you at a disadvantage right from the start.”

Pokémon needs more "unfair" battles. from pokemon

Vantagor then explained how NPCs using unjust actions in fights would shake things up. “Imagine fighting an evil team where they could cheat mid-battle and raise some of their Pokémon’s stats (or lower yours),” they said. “Or if they used rare but stolen Pokémon that wouldn’t always obey them.”

Other users in the community agreed with the post, with one stating, “Also Klara and Avery cheat in the Isle of Armor by starting with Toxic Spikes and Psychic Terrain respectively. I really liked that.”

“Don’t forget the fairy gym leader lowering your stats for calling her old midbattle! I thought that was a nice touch when I watched others play the game,” another replied. “It was a very fun mechanic. We need more stuff like that,” someone else wrote.

Screenshot of Pokemon fans on Reddit discussing viral battle idea.
Reddit
The community really likes the idea.

Although fights have stayed pretty consistent for the last 25 years, it hasn’t stopped players from enjoying the Pokemon games. So much so that it has exploded to become the highest-selling media franchise of all time.

It’s hard to guess what’s next for the beloved series, but with the 25th anniversary right around the corner, fans are on the edges of their seats to find out.

CS:GO

Army National Guard CSGO Community Nights

Published: 13/Oct/2020 18:38 Updated: 30/Dec/2020 15:00

by Calum Patterson

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The US Army National Guard ran a series of CS:GO Community Nights and tournaments throughout the last few months of 2020, with prizes up for grabs. Here’s what went down.

Army National Gaurd

 

Starting in October, the community nights offered up 30,000 points, which could be redeemed for prizes.

For the duration of the three-month-long series, players could also register their teams for bi-weekly tournaments, which were held on the National Guard’s organizer page.

National Guard Community Nights

Every player will began with 1000 points, and was awarded 10 points for a win, or deducted 10 points for a loss. The player with the most points each night walked away with 10,000 points, 2nd and 3rd get 5,000, and 4th through 7th 2,500 each.

For the bi-weekly tournaments, starting on October 18, players were ranked on their wins/losses throughout this period. The top players proceeded to the next stage of the tournament and were rewarded with Points, from a pool of 30,000.

Missions

To make things interesting though, Missions were in-play for all matches, as a way to earn extra points. For example, actions such as getting headshots, clutches, bomb defuses, nade kills and more were rewarded.

Players were set a mission challenge, for example, get 3 clutches, and succeeding will earn points. Mor information on how missions work can be found here.