Overwatch pro makes game-winning play with nothing more than fancy footwork - Dexerto

Overwatch pro makes game-winning play with nothing more than fancy footwork

Published: 22/Oct/2018 17:12

by Joe O'Brien


British Hurricane’s Daniel “FunnyAstro” Hathaway took the term “support” to new heights with an unorthodox means of helping his team secure kills.

The British Hurricane have recently been competing to reclaim a spot in Contenders EU by fighting through Contenders Trials.


The team’s most recent match, against Bazooka Puppiez, gave the Hurricane a chance to lock in their place for Season Three. Although they still have matches to play, the win – which they were able to secure – moved them to a 5-0 record, mathematically safe in the top four.

Having gone 2-0 up, the Hurricane were looking to close out the series on Hanamura. They had the chance to win the map by holding on the defensive side of the second point, but a frantic final battle saw Bazooka Puppiez on the brink of taking control of the point and potentially extending the map.


With some quick improvisation, however, FunnyAstro was able to help turn the tide. After team-mate Hafþór ‘Hafficool’ Hákonarson set D.Va’s Self Destruct to go off, the enemy McCree and Zenyatta moved to hide around a corner when they quite literally ran into FunnyAstro’s Ana.

Quick footwork from the Hurricane Support prevented the Bazooka Puppiez from escaping in time, resulting in both falling to the explosion. With two key kills secured, British Hurricane swung the fight in their favor.

The play came at a crucial moment, as not only did it allow the Hurricane to stabilize their defence, but it also sent the Bazooka Puppiez back to spawn with less than 30 seconds on the clock, securing the win as the Puppiez couldn’t return to the point in time.


Overwatch meets WarCraft with epic RTS custom game mode

Published: 7/Oct/2020 0:12

by Bill Cooney


Overwatch and RTS games like WarCraft and StarCraft might seem like complete opposites, but the two styles have been combined into a very promising-looking Workshop mode that lets you control multiple heroes as if they were individual units.

If we look at Blizzard games like one big family tree, then the StarCraft and Warcraft franchises could probably be considered something like Overwatch’s grandparents.


Back in the day StarCraft especially was one of the biggest esports on the planet, but the RTS genre has sadly fallen to wayside in recent years. Both still have dedicated communities though (even after the disaster that was Reforged) and it’s safe to say a good number also play Overwatch now as well.

Irish Overwatch manager Andygmb clearly hasn’t outgrown his love for real-time strategy, not that one ever does, decided to take the top down style from those games and apply it to all of our favorite heroes using Josbird’s cursor tool in the Workshop mode.


Demo of a MOBA / RTS style control scheme in the Workshop! The possibilities with the workshop are endless! from Overwatch

You can scroll around the map, and drag the map to select multiple units and control them all at once. Like an RTS game, you can tell them where to go, and when to attack something.

Right off the top of our heads if they ever were to make an Overwatch game like this, we’d wager that Roadhog rush would be a great opening build to start with.

But it doesn’t take much to imagine a League of Legends-style game as well being made playable with this type of game either. Sure, Blizzard already has Heroes of the Storm, but that only features a few Overwatch heroes to choose from, where this could add the whole roster.

Overwatch heroes 2020
Blizzard Entertainment
Overwatch has over 30 different heroes that could make all kinds of different units.

With Heroes of the Storm already existing (and producing cooler skins for D.Va than Overwatch itself) our chances of seeing an official RTS featuring the game’s heroes are unfortunately slim to none.

That has never stopped players before though, so we’d keep our eyes out for some kind of League clone to appear before too long on the Custom Game browser. Until then, you can always waste more time playing Among Us there as well.