Overwatch pro explains how role lock is "killing the game" - Dexerto

Overwatch pro explains how role lock is “killing the game”

Published: 10/Sep/2019 1:08 Updated: 10/Sep/2019 2:21

by Brad Norton


The 2-2-2 role lock is supposedly driving veterans away from Overwatch, and pro player André ‘iddqd’ Dahlström has explained why.

After months of demanding that Blizzard implement a role lock feature in Overwatch, the developers finally relented in August of 2019, bringing the two Support, two Tank, and two DPS hero lock into effect.


Met with much fanfare in the Overwatch community, the implementation seemed like a positive addition on all fronts. However, some believe it to be doing more harm than good.

Formerly an Overwatch League player for the San Francisco Shock, iddqd argues that the role lock feature is to blame for his lack of Overwatch streams lately. 


“What’s killing the game for me right now, what’s stopping me from being happy waking up streaming games in Overwatch is basically I know I’m not going to be able to play my DPS. I can’t play my DPS anymore.”

Overwatch LeagueSan Francisco Shock were the first team to complete a flawless Stage in the League.

Having competed at the highest level of competitive Overwatch for some time, even landing a spot on the 2016 Swedish World Cup team, iddqd was known for his impeccable aim and remarkable prowess on many DPS heroes.

Yet with the implementation of the role lock feature, it is becoming more of a challenge to load into a competitive game as a DPS player, due to the high demand of the role when compared to Tank and Support. 


“No one wants to watch a streamer, whether you’re really good at the game or a former pro, if you can’t find a game in two hours,” he explained. 

While the role rock feature was requested ad nauseum, there’s no denying that there has been a drastic increase to the time spent in lobby trying to find a match. DPS in particular can be stuck searching for hours, hence the frustration from one of the all-time great DPS players in iddqd. 

“Like, I get it. People love to see me you know, pop heads in Overwatch, and trust me I want that more than anything else,” he asseted. “But what if I actually just can’t? What if the game just physically doesn’t let me play DPS? What do I do then?”


It appears as though not only streamers and content creators are suffering from a decline in viewership when streaming Overwatch on Twitch, the Overwatch League itself has seen a steady drop throughout the 2019 season. Forcing Blizzard to find new strategies to drive viewership.

Despite this, we recently learned in a deck shared with Dexerto, that the Overwatch League has been financially successful. Projected to make $25 million in revenue throughout the 2018 season, the endeavor generated well above expectations at $82 million.


Overwatch meets WarCraft with epic RTS custom game mode

Published: 7/Oct/2020 0:12

by Bill Cooney


Overwatch and RTS games like WarCraft and StarCraft might seem like complete opposites, but the two styles have been combined into a very promising-looking Workshop mode that lets you control multiple heroes as if they were individual units.

If we look at Blizzard games like one big family tree, then the StarCraft and Warcraft franchises could probably be considered something like Overwatch’s grandparents.


Back in the day StarCraft especially was one of the biggest esports on the planet, but the RTS genre has sadly fallen to wayside in recent years. Both still have dedicated communities though (even after the disaster that was Reforged) and it’s safe to say a good number also play Overwatch now as well.

Irish Overwatch manager Andygmb clearly hasn’t outgrown his love for real-time strategy, not that one ever does, decided to take the top down style from those games and apply it to all of our favorite heroes using Josbird’s cursor tool in the Workshop mode.


Demo of a MOBA / RTS style control scheme in the Workshop! The possibilities with the workshop are endless! from Overwatch

You can scroll around the map, and drag the map to select multiple units and control them all at once. Like an RTS game, you can tell them where to go, and when to attack something.

Right off the top of our heads if they ever were to make an Overwatch game like this, we’d wager that Roadhog rush would be a great opening build to start with.

But it doesn’t take much to imagine a League of Legends-style game as well being made playable with this type of game either. Sure, Blizzard already has Heroes of the Storm, but that only features a few Overwatch heroes to choose from, where this could add the whole roster.

Overwatch heroes 2020
Blizzard Entertainment
Overwatch has over 30 different heroes that could make all kinds of different units.

With Heroes of the Storm already existing (and producing cooler skins for D.Va than Overwatch itself) our chances of seeing an official RTS featuring the game’s heroes are unfortunately slim to none.

That has never stopped players before though, so we’d keep our eyes out for some kind of League clone to appear before too long on the Custom Game browser. Until then, you can always waste more time playing Among Us there as well.