Overwatch players want major changes to 2CP game mode - Dexerto

Overwatch players want major changes to 2CP game mode

Published: 12/Apr/2020 19:15

by Michael Gwilliam


Assault, commonly referred to as 2CP, is considered to be Overwatch’s most controversial game mode. Relying heavily on attack coordination, the game type has been criticized by players since the title’s release. Now, pros have weighed in on ways to “fix” it for good.

Spanish Overwatch League star Alberto ‘neptuNo’ González took to Twitter to address 2CP and revealed what he’d personally do to make the mode better.

In Assault, teams take turns attacking and defending. The attackers need to gain control of two capture points held by the defenders, hence the name “2CP.” However, because of how the maps are structured, combined with defenders respawn advantage, attacking can be a real pain.

Blizzard Entertainment
2CP greatly favors the defenders.

For neptuNo, the first thing he’d do if he was Blizzard was add more flank routes that are accessible for most heroes.

Take Hanamura B for instance. There is a large gap on to the left for the attackers that only certain heroes can access. This limits the attack possibilities and forces the attackers to either go through the middle or through a very narrow corridor on the top right.

The Guangzhou Charge main support also suggested adding cover around the point so, “it doesn’t feel like being in the middle of a minefield in open space in World War 2.”

As it stands, only Paris has a statue for cover on its second point with no other map featuring any sort of obstacle to shield them from enemy abilities.

Natural cover would give the attackers something to hide behind in the event the defenders use Ultimates like D.Va’s Self-Destruct. As it stands, unless the attackers have barriers, the D.Va bomb will force the enemy to clear the point.

Finally, the pro recommended removing the amount of highground spots, which would make attacking far easier.

Other pros weighed in, such as retired Outlaws DPS Jacob ‘Jake’ Lyon who wrote, “If there is time for roughly 8-10 teamfights in a 2CP timebank and attackers need to win two to finish the map, this means defenders need a >75%-80% teamfight winrate to hold. This mechanic enforces a need for terrible maps. Kill 2CP.”

He has an interesting point, claiming that the maps are designed to favor defenders because the attackers only need to win one or two fights.

Hopefully, Blizzard can figure out a solution to 2CP by the time Overwatch 2 releases.


Overwatch players freak out at Baptiste’s huge new Amplification Matrix

Published: 23/Oct/2020 17:30

by Michael Gwilliam


Baptiste was the recipient of plenty of buffs in the latest Overwatch Experimental Card, including a major change to the size of his Amplification Matrix that is freaking out the game’s community.

The October 22 patch increased the width of the Haitian hero’s ultimate by a whopping four meters – up to nine from its previous five.

Now, Baptiste’s “window” as the community calls it, looks more like a garage door bigger than any shield in the game by a fair margin.

Keep in mind that the whole purpose of the Amplification Matrix is to double the damage or healing of any shot fired through it. Now, it’s extremely unlikely that teammates will ever have a reason to not shoot through the ultimate as it’s near impossible to miss.

The community has been joking about the size increase. On Reddit, LukarWarrior joked, “Baptiste, now available in IMAX,” suggesting that it’s not as big as a movie theater screen.

Others, such as educational content creator SVB noted how the ultimate is wider than the streets on King’s Row.

That said, it has plenty of uses on other maps where its entire width can be put to good use. BlazeBubble9 documented how there are so many chokes where the new window can come in handy.

Baptiste on Numbani
Blizzard Entertainment
Baptiste’s new Amp Matrix can come in handy on Numbani.

For instance, while defending or attacking first point on Numbani, the new ultimate can take up a whole spot on the high ground letting a whole team fire at will onto the objective doing double damage.

In another, you can see how trying to gain or prevent access to the bridge on Eichenwalde second is a breeze with the new ultimate as it perfectly fits within the choke.

Baptiste's ultimate on Eichenwalde
Blizzard Entertainment
Pushing into Eichenwalde just got a bit easier.

Of course, because the change is on the Experimental Mode there’s a chance it doesn’t hit the live game, but in the past many of the buffs tested there end up going through, so players should prepare regardless.

Only time will tell if this ultimate buff changes how often players decide to pick the support in their matches.