Overwatch players hit insane milestone for total in-game spending

Published: 25/Jul/2019 17:32 Updated: 25/Jul/2019 18:10

by Michael Gwilliam


Blizzard’s flagship first-person shooter, Overwatch, has become the 64th game in history to pass the $1 billion mark from in-game content alone. 

According to a report by SuperDataResearch, Overwatch accomplished this impressive feat in June of 2019. This does not take into account purchases associated with the franchise outside of the actual game such as merchandise, t-shirts and Overwatch League team buy-ins. 

This marks the 6th title from Activision Blizzard to reach the $1B mark. World of Warcraft, Call of Duty, Destiny, Hearthstone and even Candy Crush have reached this milestone. 

Overwatch was released on May 24, 2016. Its in-game transactions using real-world currency are limited to cosmetics using a lootbox system.

Players can also earn lootboxes by just playing the game, leveling up, and being “endorsed” by teammates.

Blizzard EntertainmentOverwatch has become a global phenomenon

“Seasonal events” happen a few times a year which feature unique time-exclusive cosmetics. These seasonal events have their own lootboxes, which can be purchased or earned just as the standard ones.

While there is no concrete advantage to having any cosmetic items equipped, occasionally certain skins will use alternate voice lines which can throw off opponents. Additionally, some skins may cause a minor disadvantage by standing out more due to its color pallet. Hitboxes are not affected by skins. 

Blizzard EntertainmentOverwatch is a hero shooter

As a result, Overwatch is not a so-called “pay-to-win” game. Spending real world money will not net the player an advantage. 

Blizzard has been working on a new FPS title, according to job-listings on its website. It is possible the company is working on a sequel to Overwatch – something first mentioned in a Kotaku article earlier this year. 

With a lot of new additions to Overwatch such as role-queue and the workshop added to the game, as well as new heroes planned, Blizzard is showing no signs of ceasing work on the game. 

It will be interesting to see what the company has in store for the future at Blizzcon. The event will run from November 1 to November 3, 2019. 


Epic Games sues Apple & Google in UK over Fortnite removals

Published: 16/Jan/2021 1:28

by Theo Salaun


Following litigation over Fortnite’s app store removals by Apple and Google in the United States of America, Epic Games have officially mounted lawsuits against both tech companies in the United Kingdom, as well.

In August 2020, Epic Games added their own payment process to Fortnite’s mobile offerings so that Apple and Google’s cellphone and tablet users could purchase in-game items at a discounted price. This discount was specifically enabled by the new process, which bypassed each company’s transaction fees. 

Unsurprisingly, as the payment method was in direct violation of both the App Store and Play Store’s Terms of Services, each company subsequently removed Fornite from their offerings. And, expecting this, Epic Games responded by launching lawsuits against the companies in the U.S. and Australia. 

Now, the makers behind the world’s most popular third-person battle royale have tripled down and mounted legal action against both tech giants in the U.K. Citing violations of competition laws, Epic Games’ legal case in the U.K. is very similar to the ones already made in other countries. And, immediately contested, Apple and Google’s responses have proved similar, as well.

Fortnite Crew image
Epic Games
Fortnite’s Crew subscription service means even more payments for Epic Games.

As discussed by BBC News, Epic have officially submitted documents to the Competition Appeal Tribunal in the UK. The allegations suggest a monopolistic abuse of power by each company that centers around competitive restrictions to app store and payment processing options, as well as unfair payment fees.

Typically, those fees come at about 30 percent of all purchases, although exact figures differ depending on company and app. Fortnite is obviously one of the biggest games in the entire world, so almost one-third of their sales on mobile means hefty earnings.

But, like their other lawsuits, Epic allege that this is about more than their own profits. The company demands that Apple and Google begin allowing software developers to institute their own payment-processing systems and options to be downloaded outside of the App and Play stores.

Fortnite Crew Green Arrow
Epic Games
Fortnite has always delighted its fanbase with purchasable cosmetics.

So far, Apple and Google have both replied similarly in the U.K. situation, claiming that they are open to reintroducing Fortnite to their mobile stores but that they deny any violation of competitiveness.

Dexerto will continue to monitor the legal cases in each country, providing updates whenever these prolonged legal disputes begin reaching their conclusions.