Overwatch players discover hidden Ashe nerf after May 21 update - Dexerto

Overwatch players discover hidden Ashe nerf after May 21 update

Published: 22/May/2019 7:58 Updated: 23/May/2019 9:13

by Joe O'Brien


Overwatch players seem to have identified a hidden Ashe nerf after the latest update to the game.

The most recent patch released on May 21, with the highlights being the arrival of the 2019 Anniversary event along with the new Workshop feature moving to the live servers at last.


As usual, the patch also included some hero updates and bug fixes, but players seem to have identified one change which wasn’t mentioned in the notes, that results in a nerf to the rate at which Ashe charges her ultimate ability, B.O.B.

It appears that following the most recent update, Ashe no longer earns ultimate charge while B.O.B. is deployed, meaning her rate of regaining her ultimate is reduced.


While Ashe didn’t previously earn charge from the damage inflicted by B.O.B. himself, she could begin to recharge the ability via the damage she herself was doing to enemy players. Following the change, she now only begins to earn charge once B.O.B. has disappeared.

Blizzard EntertainmentAshe could previously earn ultimate charge from her own damage while B.O.B. was active.

With B.O.B. lasting 10 seconds, it’s a small but not insignificant hit to Ashe’s rate of ultimate recharge, especially as B.O.B. is likely to be deployed at a time when there are multiple targets and therefore Ashe should have plenty of opportunity to dish out damage herself.

With no such change having been included in the patch notes, it’s not entirely clear whether this is a deliberate nerf from Blizzard, a fix for a long-standing mistake, or an accidental change.


While most heroes can’t earn ultimate charge while their ultimate is active, Blizzard’s stance on charge earned during a deployable ultimate that takes effect separately to the actions of the player once deployed – such as B.O.B. – isn’t entirely consistent.

Both Torbjörn and Wrecking Ball can earn ultimate charge while their molten lava and minefield respectively remain in effect. For Mei, Baptiste, and now Ashe, however, each of whom have deployable ultimates, they cannot earn new ultimate charge until their previous has run its course.

It remains to be seen whether Blizzard will address this change or not, but it wouldn’t be the first time that a deliberate update was left out of the patch notes.


Update: Ashe nerf confirmed bug

After the undocumented change was noticed by players, an Overwatch developer has confirmed that the change was in fact unintentional, and that Blizzard will be reverting it soon.

“Hey folks, this is a bug and we’re working on a fix. Apologies for the confusion here, cheers. For clarity, Ashe should generate ultimate charge while B.O.B. is active after we fix this bug.”


Last updated: May 23, 2019 – 5:15 AM EST


Insane Overwatch Wrecking Ball Tracer combo obliterates enemy teams

Published: 20/Oct/2020 0:14

by Michael Gwilliam


Overwatch players looking to find some new synergy between two unlikely heroes should look no further than a lethal combination with Tracer and Wrecking Ball.

Wrecking Ball can be one of the most annoying heroes in the game to deal with, constantly booping people away while remaining in his ball form.


Meanwhile, Tracer can do very much of the same, buzzing in the backline, harassing supports and just being a general menace to deal with thanks to her Blinks, Recall and small hit box.

Together, the threat of Tracer and Wrecking Ball can really dominate uncoordinated teams, but with a little coordination on their own part, the two can destroy entire groups with a neat ultimate attack.

Wrecking Ball piledrives enemies on Junkertown
Blizzard Entertainment
Wrecking Ball can be a major threat in the back line.

As demonstrated by Twitch streamer ‘rene_ow,’ the Masters ranked Hammond player spotted a pack of enemies all grouped up on the Busan map.

After grappling to go in for a major boop on the four, the player’s allied Tracer blinked in and stuck her Pulse Bomb on the McCree.

With the McCree booped into the rest of the adversaries, the result ended up being a massive quad kill, with both supports and DPS heroes on the enemy team eliminated swiftly.


The insane combo was well-received by the team, which celebrated the quad kill. “That was nuts!” they cried with glee.

Perhaps the best part of this combo is that you don’t need the stick to connect. In theory, you can have Wrecking Ball knock the enemies towards Tracer or her Pulse Bomb radius to secure the frags.

This type of team play may take some serious effort to get right, but if you have a partner you synergize well with, it’s always possible that this combination can help you win Overwatch games, and rank up in style.