Overwatch bug results in Mei not fully freezing enemy heroes - Dexerto

Overwatch bug results in Mei not fully freezing enemy heroes

Published: 1/Dec/2018 14:14 Updated: 1/Dec/2018 14:22

by Bill Cooney


Overwatch players on Reddit have found a bug for Mei’s ability to freeze enemy heroes, they’re still unable to move, but they aren’t fully frozen and move hilariously when shot.

Mei’s ability to freeze opponents with her primary fire and her ultimate is what makes her one of the most powerful and annoying crowd control heroes to play against.

A recent patch for her ultimate ability Blizzard, better defined the area where enemies were frozen, just before players discovered the bug.

A video of the bug was posted to the Overwatch Subreddit by user rubenburgt, who pointed out that enemies frozen by Mei’s Endothermic Blaster still move if they’re shot by an enemy.

Enemies are still frozen in place, but instead of being solid, their heads will bend back and forth if shot.

As an example, rubenburgt lined up a Zarya on the first point of BlizzardWorld and froze her, but when they shot at her head with Mei’s icicle shot, it flies back, just like it would if she wasn’t frozen and stays there.

New Mei bug. Enemies aren’t fully frozen and will move if they are shot, even by teammates. from r/Overwatch

While the bug does allow enemies’ heads to move after they’re shot, it seems to be purely cosmetic because frozen heroes are still stuck in one place, unable to walk around.

Knowing Blizzard, if fans are pointing out the bug on Reddit, it’s one that should be fixed in an upcoming patch, if it isn’t fixed by the Winter Wonderland event in December though, it could make for some pretty interesting rounds of Mei’s Yeti Hunt Brawl.


Overwatch players freak out at Baptiste’s huge new Amplification Matrix

Published: 23/Oct/2020 17:30

by Michael Gwilliam


Baptiste was the recipient of plenty of buffs in the latest Overwatch Experimental Card, including a major change to the size of his Amplification Matrix that is freaking out the game’s community.

The October 22 patch increased the width of the Haitian hero’s ultimate by a whopping four meters – up to nine from its previous five.

Now, Baptiste’s “window” as the community calls it, looks more like a garage door bigger than any shield in the game by a fair margin.

Keep in mind that the whole purpose of the Amplification Matrix is to double the damage or healing of any shot fired through it. Now, it’s extremely unlikely that teammates will ever have a reason to not shoot through the ultimate as it’s near impossible to miss.

The community has been joking about the size increase. On Reddit, LukarWarrior joked, “Baptiste, now available in IMAX,” suggesting that it’s not as big as a movie theater screen.

Others, such as educational content creator SVB noted how the ultimate is wider than the streets on King’s Row.

That said, it has plenty of uses on other maps where its entire width can be put to good use. BlazeBubble9 documented how there are so many chokes where the new window can come in handy.

Baptiste on Numbani
Blizzard Entertainment
Baptiste’s new Amp Matrix can come in handy on Numbani.

For instance, while defending or attacking first point on Numbani, the new ultimate can take up a whole spot on the high ground letting a whole team fire at will onto the objective doing double damage.

In another, you can see how trying to gain or prevent access to the bridge on Eichenwalde second is a breeze with the new ultimate as it perfectly fits within the choke.

Baptiste's ultimate on Eichenwalde
Blizzard Entertainment
Pushing into Eichenwalde just got a bit easier.

Of course, because the change is on the Experimental Mode there’s a chance it doesn’t hit the live game, but in the past many of the buffs tested there end up going through, so players should prepare regardless.

Only time will tell if this ultimate buff changes how often players decide to pick the support in their matches.