Jeff Kaplan speaks out on Overwatch’s “one-trick” problem

Bill Cooney

Overwatch Director Jeff Kaplan has revealed that the way players use heroes is different from what developers originally intended, which led to a change in plans for developers.

[ad name=”article1″]

The topic of team composition has been a part of Overwatch since before the game officially came out and recent conversations about ways to improve it, like some kind of role queue, have become increasingly common.

In a post on the official Overwatch forums complaining about the prevalence of DPS characters, Kaplan said that the way players took to using heroes wasn’t what he expected at first.

Blizzard EntertainmentJeff Kaplan at BlizzCon 2018.
[ad name=”article2″]

“Well, just speaking for myself here, but I expected 1 to 2 tanks and 1 to 2 supports with more variance,” Kaplan wrote on the forum post. “I also expected more hero switching. Naively, I didn’t expect ‘maining’ and ‘one-tricking’ to be so dominant.”

Kaplan explained that when Overwatch was first developed, he imagined players would use some heroes more situationally, rather than playing the same hero on attack and defense.

“We like the direction things evolved and in hindsight, it seems obvious that they would evolve that way,” he added. “It’s not that one direction is good or bad… they’re just different directions and we adapted to what the playerbase was doing, rather than fighting against their instincts.”

[ad name=”article3″]

Esports journalist Rod ‘Slasher’ Breslau shared Kaplan’s post on Twitter, and said there was plenty of data that shows players like to play certain characters from games like League of Legends and even the Overwatch beta.

[ad name=”article4″]

The current state of competitive Overwatch has received its fair share of criticism lately, but an increase to the dev team seems to show Blizzard’s commitment to the flagship franchise for 2019.

In the meantime, Overwatch players will continue to wait and see what exactly the team has in store to improve the title’s gameplay.

About The Author

Bill is a former writer at Dexerto based in Iowa, who covered esports, gaming and online entertainment for more than two years. With the US team, Bill covered Overwatch, CSGO, Influencer culture, and everything in between.