Jeff Kaplan announces long-requested change to Overwatch role queue

Published: 2/Nov/2019 16:43 Updated: 2/Nov/2019 17:19

by Michael Gwilliam


At BlizzCon, Overwatch Game Director Jeff Kaplan announced that competitive players tired of long role queue times will now be able to play deathmatch, custom games, and more while they wait.

While role queue was a long-requested feature that was finally implemented in the Summer, with it came long queue times, especially for DPS players who have been forced to wait anywhere from eight minutes to extreme cases of one hour to find a game.

The major problem, in addition to the long waits, was that players would have nothing to do while queueing aside from view replays (if they were solo queueing), view the hero gallery or other non-gameplay activities aside from “skirmish” which has no objectives. 

Queuing as DPS can take a long time.

Many players had requested the option to play the Training Range or other modes while waiting, but their suggestions had gone unanswered until now.

Speaking at the Overwatch What’s Next panel, Kaplan explained that while the team is working hard on Overwatch 2, they haven’t abandoned the base game and new features are on the way.

“Coming very soon you’ll be able to select what you do when you are waiting for role queue to kick in,” the Game Director said. “So if you like to go to the Training Room, we’re going to let you do that.”

He didn’t stop there, however. Kaplan then revealed that a whole new game was coming just for people waiting to find a match in role queue.

Blizzard EntertainmentPush is a new game mode coming to Overwatch.

“If you would like to play a new deathmatch mode that we’re adding just for waiting, you can play that,” he added. 

Additionally, players will be able to load up a custom game or even the Workshop mode and play that while they wait as well.

For players sick of waiting around with nothing to do, hopefully, these changes should help pass the time before they find a game. 

This isn’t the only improvement coming to ranked in the future. As Dexerto previously reported, come Season 19, the game will have a rotation of 12 maps. Of note, two of the game’s most detested maps, Paris and Lunar Horizon Colony will be removed for the upcoming season. 

With 21 maps in the game and more coming with the Push game mode, the addition of a map rotation and more interactive queues should make Overwatch much more enjoyable. 


Insane Overwatch movement trick lets heroes escape death when dived

Published: 21/Jan/2021 21:12

by Michael Gwilliam


Being a support hero without a traditional movement ability in Overwatch can be a nightmare whenever dive tanks reign supreme. Luckily, there is a trick that anyone can perform to get out of trouble and avoid death if you have the skills to pull it off.

Heroes such as Ana and Zenyatta are extremely vulnerable to being swarmed by enemy teams and overwhelmed. Due to their low mobility and health pools, positioning has to be key.

Still, that doesn’t mean that positioning can guarantee your survival, especially when you get dived by tanks. Making use of a little-known trick, however, can help even the odds and even make the enemy waste valuable cooldowns.

Boston Uprising support Sang-min ‘Myunb0ng’ Seo showcased this unorthodox movement technique for Ana in a ranked game on Dorado.

Blizzard Entertainment

While defending the first point high ground, the player got dove on by an enemy Winston. Instead of panicking and probably losing his life, the pro recognized where the monkey would be landing, walked to the edge of the high ground and jumped.

Normally, this would have just sent Ana to the ground below where she would have just been eliminated anyway, but Myunb0ng was able to use the enemy Winston’s momentum against him and get to the other side of the high ground area.

In general, a trick against a Winston leaping at you is to move away from them so you get knocked back more and out of their Tesla Cannon range. The closer you are to the Winston, however, the less knockback there is.

So, by going to the ledge and jumping at the same time the Winston used his Jump Pack, Myunb0ng was able to travel to safety.

By the same token, while this trick applies to supports or other heroes, Winston mains should take into account where they land when diving a target just so they don’t end up inadvertently helping the enemy they’re trying to take down.

Next time you’re in a ranked match, be sure to remember this trick and it could end up saving your life.