Former Overwatch pro Seagull explains why resetting the game’s ranked system would be a nightmare - Dexerto
Overwatch

Former Overwatch pro Seagull explains why resetting the game’s ranked system would be a nightmare

Published: 29/Dec/2018 1:03 Updated: 29/Dec/2018 1:10

by Bill Cooney

Share


There’s been a lot of talk on how to improve Overwatch lately and one suggestion that keeps coming up is resetting players Match Making Ranking, or MMR, but former Dallas Fuel player Brandon ‘Seagull’ Padilla is convinced it would be a terrible idea

MMR is what determines what level players compete at on the competitive ladder in games like League of Legends and Overwatch.

In Overwatch, a player’s MMR is determined after placement matches that put the player anywhere from bronze rank all the way up to Grandmaster.

There’s been plenty of talk about how Blizzard needs to reset Overwatch player’s MMR, but Seagull said it had been tried before, and didn’t work then either.

While streaming on December 28, Seagull took a moment to talk about the idea of resetting MMR with viewers.

“It ruins the game for months and months and months, it doesn’t actually do anything,” he told viewers. “People who say they need to reset Overwatch MMR it’s like, no, you don’t do it.”

MMR resets never work out, because according to Seagull it would require everyone who plays Overwatch to come back and play the game again at the same time, like when it first came out.

“Chat, a lot of you don’t know this, Overwatch has reset MMR before,” the streamer told his viewers. “It was a shitfest. It happened in beta, not many people know about that.”

League of Legends does soft MMR resets, but nothing like the hard reset being asked for by some Overwatch fans.

If major changes do come to Overwatch, they’re unlikely to go live before Overwatch League Season Two gets started on February 14, 2019.

Overwatch

New Overwatch Shield Bash tech makes Brigitte even more powerful

Published: 22/Jan/2021 21:58

by Michael Gwilliam

Share


A new Overwatch trick has just been discovered that could make Brigitte an even bigger threat on the battlefield than she already is.

Brigitte has been one of the game’s most controversial heroes since release thanks to her high levels of sustain, crowd control, armor, and healing. Despite multiple nerfs and reworks, she remains one of the best heroes in the right hands.

Now, players have found a completely new trick with her that is sure to make many players rage and call for nerfs to the Swedish shield maiden.

The trick, which was posted to a Korean YouTube account, shows that if Brigitte Shield Bashes at the exact same time she’s hit with an enemy’s attack that does knockback, she can travel far distances.

Shield Bash already has some slight movement advantages, but when combined with an enemy’s attack, she can torpedo across the map and even clear gaps that other heroes are unable to.

As you can see, when Brigitte gets hit in the back by Sigma’s Hyper Spheres, they do just enough knockback to allow the hero to use them to her advantage.

With this trick, Brigitte can even go from one side of Rialto’s bridge to the other in one swift movement, although it will take some getting used to if players want to pull it off in an actual game.

That said, enemy players could potentially use this to their own advantage, such as by hitting Brigitte with a melee attack right as she Shield Bashes.

In this clip by Overwatch streamer Aspen, she goes flying all over the map on Hollywood and had no idea why. As it turns out, it was because she was hit by a melee from a Tracer player just before bashing.

If timed right, this could cause Brigitte players to go flying off of maps with environmental hazards such as Nepal Sanctum.

Of course, with this new discovery, there also comes the possibility that Blizzard decides to patch it out. Only time will tell how the developers decide to handle it.