Experimental Overwatch buff makes McCree's roll incredibly powerful - Dexerto

Experimental Overwatch buff makes McCree’s roll incredibly powerful

Published: 19/Sep/2020 19:26

by Theo Salaun


The latest Overwatch Experimental patch has buffed McCree’s Combat Roll and Flashbang, with the former, in particular, turning him into a spooky flanker who is much harder to kill.

Lately, Overwatch’s Experimental patches have been hitting the live game fairly consistently. That makes McCree’s latest buff a definite point of intrigue for players, as they have tested out his new Combat Roll and discovered increased survivability and a variety of surprising roll-outs. 

In September 18’s hero updates for the testing mode, McCree’s Combat Roll has had two substantial changes: it can now be activated midair and its distance has been increased by 20 percent. As revealed by immediate tests from the Overwatch community, this essentially turns the formerly slow-moving hero into a quasi-flanker, equipped with mid-air mobility akin to Hanzo’s Lunge dash.


As shown by content creators like ‘Hanbammer,’ McCree’s new midair roll enables him to take a variety of exotic and not-so-exotic flanks that would have previously been death sentences for the clock-obsessed cowboy. Now, he can jump across Watchpoint: Gibraltar’s high ground or around Volskaya Industries’ Point B to take surprising angles and introduce unsuspecting players to his favorite catchphrase: “It’s high noon.” 

With an ultimate ability that is so dependent on catching people unaware and out-of-position, the ability to maneuver around is particularly deadly for the gunslinger. The High Noon ult takes a certain amount of time to load into an instant kill on enemies and can be thwarted in a multitude of ways.

But if McCree is able to take an angle that the other team doesn’t expect or can’t run away from, then there is a greater chance that the enemies won’t be able to defend themselves or kill him in time to prevent some casualties.

You can survive environmental kills with McCree’s Experimental Roll from Overwatch


Speaking of killing the Wild West outlaw before he can kill you, that has also gotten even harder to do now that his roll acts as a horizontal double-jump. As shown in a clip by ‘Citriux’ on Reddit, McCree’s midair roll has enough of a vertical angle to it that he can successfully avoid environmental deaths and regain his position on the map.

In this example, he is hooked off of Dorado by a Roadhog, but quickly rolls back onto the surface beside the hog, subsequently stunning and killing his would-be assassinator.

As all Experimental Mode patches go, it’s entirely possible that these McCree buffs do not hit the live servers. But, for now, it’s very interesting to see how the Overwatch community is taking advantage of the beloved cowboy’s new potential.


4 Xbox characters who would make great Smash Ultimate fighters

Published: 24/Oct/2020 0:13

by Michael Gwilliam


With Minecraft Steve and Banjo-Kazooie now in Super Smash Bros Ultimate, it’s clear that Microsoft has a pretty good relationship with Nintendo. This begs the question: who else could we see from Xbox make the jump to Smash?

Nowadays, it seems like no character, regardless of whether they’re from an M-rated series or not is off limits for Nintendo’s flagship fighter.

The only criteria that Smash creator Sakurai has is that the character must be from a video game, which is why the likes of Goku or Iron Man haven’t received an invitation to Smash.

That all said, here are four Xbox character we want to see join Smash Ultimate at some point in the future.

Conker reloaded
Conker could be a great Smash addition.


Rare’s anthropomorphic squirrel first made his debut in Diddy Kong Racing on the N64 and went on to star in a couple Nintendo games before Microsoft acquired the developer.

Due to Conker’s history on Nintendo, he seems like a good fit for a future Smash character, especially considering the options available for a moveset.

Conker’s Bad Fur day has the character make use of guns, chainsaws and flamethrowers meaning that his arsenal would be packed in the event he got the green light for a Smash game.

An Elder Scrolls rep would be great in Smash.


Even though Microsoft just bought Bethesda, having an Elder Scrolls rep would be a massive moment for fans of both series and why not opt for Skyrim at that point?

Players could make use of the Dragon Shout as unique abilities while still being prime for melee combat through an assortment of swords and other items.

Nintendo even has some Zelda-themed items within the Switch version of Skyrim so this crossover into Smash could make a lot of sense.

Marcus Fenix from Gears of War
Marcus could be a heavyweight DLC.

Marcus Fenix

The Gears of War protagonist may not be as iconic as the last two names on this list, but he would definitely be a colorful addition to the Smash roster.

With his chainsaws, guns and close-range kill options, Fenix would have a lot of tools at his disposal.

The most unique part is that he could end up being the first heavyweight DLC fighter and completely buck recent trends.

Many fans have wanted Doomslayer/Doomguy in Smash.

Master Chief / Doomguy

We’re going to put both of these two characters together as it’s super unlikely we ever end up getting both.

Master Chief and Doomguy would bring in some great FPS representation mixed in with their sci-fi theme.

Microsoft and Doom’s devs seem pretty keen about wanting these two in Smash, so even getting both to round out Fighters Pass Volume 2 would be a historic moment in gaming history.