Overwatch

April 22 Overwatch patch notes: nerfs to stun & crowd control abilities

Published: 22/Apr/2020 19:40 Updated: 22/Apr/2020 22:42

by Michael Gwilliam

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UPDATE April 22: Developers have taken the patch offline since it caused massive server issues for console and PC players when devs attempted to set it live.

Overwatch director Jeff Kaplan said devs were “working on bringing it back up but it is unlikely to happen today.”

Original story continues below:

A new Overwatch patch is hitting the live servers with some major nerfs to multiple heroes with stuns, or other CC (crowd control) abilities in their kits for testing in the Experimental Mode.

In a post on the game’s official forums, Game Director Jeff Kaplan addressed the issue with CC abilities, and how the team is working to make them less oppressive.

“The term ‘crowd control’ or ‘cc’ is used to refer to abilities that heroes can do to other heroes that cause them to lose control of their character,” he explained. “Examples include Mei’s ability to freeze you, Reinhardt knocking you down with Earthshatter or getting stuck in Junkrat’s trap.”

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Brigitte’s Shield Bash has been hit with a duration nerf.

“We understand that crowd control abilities can cause a lot of frustration. Any time control is taken away from you it generally doesn’t feel good,” he added.

While the patch features nerfs to the duration of Mei’s freeze, Brigitte’s Shield Bash, McCree’s Flashbang, Ana’s Sleep Dart and Reinhardt’s Earthshatter, there were a couple of small buffs and balance changes in the cards, too.

Sigma’s Accretion knockdown now has a fixed duration of 0.8 seconds, regardless of where the rock is thrown from. That said, the cast time has been reduced from 0.75 to 0.65 seconds, so Sigma players will be able to launch their rock faster – even if it means their target will be on the ground less often.

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Ana’s sleeps have become naps with their nerf.

Additionally, Roadhog got a straight buff – sort of. As Kaplan explained, “We actually want to try to buff his Ultimate a little bit to make it more impactful. It’s not as much of a pure buff as it might seem at first – while you will knock enemies back more, you’re also likely to push them out of damage more (unless you corner them).”

In the patch notes, the knockback of Wholehog got increased by 20% – and while this may sound better, the fact that he knocks targets away could actually be a slight nerf, as foes will be blown away from his damage. We’ll have to see how it plays out.

According to Kaplan, the team has some big CC changes planned for Overwatch 2 that they’re working on internally. What those are, we’ll have to wait and see, but this patch should give players tired of being stunned something to appreciate.

The full patch notes can be found below:

Blizzard Entertainment
Roadhog may have been “buffed” depending on the circumstances.

HERO CHANGES (ONLY IN EXPERIMENTAL)

Roadhog

  • Whole Hog knockback increased 20%

Reinhardt

  • Earthshatter knockdown duration lowered from 3 to 2.5 seconds

Sigma

Accretion

  • Knockdown duration is now a fixed 0.8 second instead of scaling with distance
  • Cast time reduced from 0.75 to 0.65 seconds

McCree

  • Flashbang stun duration lowered from 0.85 to 0.7 seconds

Mei

  • Endothermic Blaster freeze stun duration lowered from 1.5 to 1.3 seconds
  • Blizzard duration lowered from 5 to 4.25 seconds

Ana

  • Sleep duration lowered from 6 to 5 seconds

Brigitte

  • Shield Bash stun duration lowered from 0.75 to 0.65 seconds
Overwatch

Overwatch dev hints at Kraków, Poland map for Overwatch 2

Published: 20/Jan/2021 2:33

by Alex Tsiaoussidis

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Overwatch players have been dying to know more details about Overwatch 2, but while the developers have remained tight-lipped on the details, they hinted that one of the new maps could take place in Kraków, Poland.

Overwatch 2’s development is still a mystery in many ways. It’s been delayed time and time again, with no release date in sight. To make matters worse, a series of job listings suggest it’s still far from completion. However, Dexerto’s Bill Cooney is confident that a delay could be a blessing in disguise.

Either way, fans are dying for more information. Fortunately, the developers have finally started dropping some hints, but it has nothing to do with an official release date. Instead, it has to do with a potential new map in Overwatch 2.

Blizzard Entertainment
It feels like an eternity has passed since Overwatch 2 was first announced back in 2019.

A team of developers talked about the new map, Kanezaka, in a recent interview on the official website. They discussed the inspiration for the map along with its design and what players can expect. 

The interviewer then asked them, “If you could choose any location for a new Overwatch map, where would it be?” They probably expected to get a simple answer. Instead, they got a bombshell.

“You’ll see in Overwatch 2!” said the developers. One dove a little deeper and added, “Kraków, Poland. This is a city that I visited a few times and fell in love with. The medieval architecture is beautiful and well preserved, the city has very pleasant plazas and open spaces, with lots of interesting shapes and colors!”

Tracer blinks into Overwatch 2
Blizzard Entertainment
Tracer would have a field day blinking through the infrastructure of Kraków, Poland.

At this stage, it’s nothing more than a hint. However, it’s a pretty strong one and a sign that it could be in the works.

Overwatch fans would love to see more locations in the sequel, and there’s no doubt that Kraków would be a great addition.

Hopefully, it’s the first of many more hints and the developers will reveal more details on what players can expect in Overwatch 2.