TFT Patch 10.20 to feature Dusk nerfs, Moonlight buffs, more - Dexerto
League of Legends

TFT Patch 10.20 to feature Dusk nerfs, Moonlight buffs, more

Published: 28/Sep/2020 2:30 Updated: 28/Sep/2020 2:57

by Andrew Amos


The TFT Fates meta is slowly falling into place, and Riot are ready to shake things up in Patch 10.20. Their initial focus is on two traits in particular, Dusk and Moonlight, as they plan on nerfing the former and buffing the latter.

TFT Fates has now been on live servers for a week. Many have praised it for being the best set since Teamfight Tactics launched in 2019, with the Chosen mechanic making games more exciting and unpredictable.

However, despite this, there’s been a few compositions that have risen to the top. Riot are keeping their eyes on the power rankings though, and are set to tune two traits in particular in Patch 10.20: Dusk and Moonlight.

Spirit Blossom Riven in TFT
Riot Games
Dusk is being hit with a nerf in TFT Patch 10.20, but it’s not likely to change too much.

Dusk nerfed after dominating meta

As the meta has settled down since the beginning of the set, one comp has arguably reigned supreme ⁠— Dusk. The spell power increases mean that you can still build defensively on a lot of your carries and dish out tons of damage.

This is especially evident with Riven, who is one of the strongest units in Fates. However, in Patch 10.20, all five Dusk units are having their power toned down. Riot are dropping the six unit spell power from 50% for all and 75% for Dusk units, down to 40% and 70%.

This change won’t take the trait out of the meta, but it’ll at least make 6 Dusk comps a little bit less powerful in the late game.

Riven is also having her power touched at three-star. She’s losing a lot of her spell damage and shielding, making her less of an insta-win if you find it.

Lissandra in TFT
Riot Games
Lissandra (pictured), Diana, and Aphelios are all getting buffed in TFT Patch 10.20. Good news for Moonlight players.

Aphelios, Lissandra, and Diana buffs good for Moonlight comps

Moonlight has fallen a bit flat, outside of Aphelios. It’s very reliant on hitting power early, but if you fail to get those 3-star units, you’re likely to fail. However, Riot are set on changing this in TFT Patch 10.20.

Diana will now get more orbs with her ability at 1-star and 2-star, making her more powerful early. Lissandra is also getting extra damage at the same levels, while Aphelios is also getting a buff to his turret duration all the way up to 3-star.

These changes might open up some flexibility in Moonlight comps, and make them a bit more powerful in the early game when things are just getting set up.

Panda Annie in TFT
Riot Games
Annie not tanky enough for you? She’s getting more shields in TFT Patch 10.20.

Outside of Dusk and Moonlight, there’s still plenty more changes on the horizon. Nami, Vayne, Annie, Hecarim, Jax, Xin Zhao, Yuumi, Shen, Lee Sin, Yone, Fortune, Keeper, and Mages are all being buffed.

On the nerf side, Veigar is being adjusted, while Sett is getting a big mana nerf. Cultist is also losing some of its power alongside Sunfire Cape.

You can find the full preview changes below, courtesy of [email protected]. We will keep this updated throughout the PBE cycle until Patch 10.20 launches on September 30.

TFT Patch 10.20 preview notes


Tier 1


  • Ability orbs increased from 3/4/6/10 to 4/5/6/10


  • Ability damage increased from 300/400/600/900 to 350/450/600/900


  • Stun duration increased from 2/2.5/3 to 2.5/3/4


  • Attack speed increased from 0.8 to 0.9

Tier 2


  • Ability damage increased from 200/300/450 to 250/350/450
  • Ability shield increased from 400/600/900 to 500/700/900


  • Ability duration increased from 6/7/8/11 to 7/8/9/11


  • Ability healing increased from 250/350/500 to 250/400/600


  • Attack speed increased from 0.65 to 0.75
  • Mana lowered from 50/125 to 50/100

Tier 3


  • Spell is now an actual spell instead of auto-attack override.
    • Adds mana lock for 1 second after stun.


  • Targeting changed to lowest total health
  • Spell power per kill lowered from 1/2/5 to 1/2/4
  • Spell damage lowered from 500/650/1150 to 500/650/1000

Xin Zhao

  • Mana lowered from 0/50 to 0/30
  • Spell now goes through auto-attack system
    • Counts as single attack for Shiv and Rageblade
    • Healing comes from Bloodthirster, not Gunblade


  • Spell healing increased from 30/45/60% to 30/45/75%
  • Bonus attack speed increased from 30/40/50% to 30/40/60%

Tier 4


  • Spell shield and damage lowered from 175/250/1000 to 175/250/750
  • Wave damage lowered from 300/450/2000 to 300/450/1500


  • Armor increased from 50 to 60
  • Mana lowered from 60/125 to 50/100
  • Shield and taunt duration increased from 4/4/4 to 4/4/8

Tier 5

Lee Sin

  • Mana lowered from 0/50 to 0/40


  • Mana increased from 50/125 to 75/175


  • Mana lowered from 0/100 to 0/80


  • Can no longer ult himself (can ult other Zileans)



  • Galio health lowered from 1800 to 1600
  • Galio AD lowered from 150 to 125


  • 6 unit spell power lowered from 50/75% to 40/70%


  • Increased the approximate gold value of 3 unit Fortune at all levels, and removed “All Gold” drops at higher levels of losses.
  • Spatulas can drop from 5 losses on.
  • 6 unit loot table average value increased from 9.25 gold to 10.25 gold.
  • Added very rare “Jackpot”


  • 6 unit shield value increased from 325 to 400


  • 3 unit spell power increased from 70% to 80%


  • 4 unit attack speed lowered from 90% to 80%


Luden’s Echo

  • Damage increased from 180 to 200

Statikk Shiv

  • Damage increased from 80 to 85

Sunfire Cape

  • Tick rate lowered from every 1 second to every 2 seconds


Combat Recap

  • Can now see Damage Blocked (armor and magic resist) and Shields & Healing graphs

Rolling Odds

  • Level 8: 14/20/35/25/6 > 14/25/35/20/6

Bug fixes

  • Aphelios’ turrets will now die exactly when he dies instead of lingering for up to 0.24 seconds.
  • Sett will no longer casually walk back onto the stage only to disappear when knocked out by Lee Sin.
  • Yone can now properly cast Unforgotten while disarmed.
  • Thresh, Warwick, and Xin Zhao’s click boxes have been extended vertically to better represent the size of the units.
  • Nami’s bubble CC can no longer be overriden by other knock-up effects like Lulu.
  • Vi can now cast her spell at long range when equipped with a Rapid Firecannon
  • Azir’s Soldiers no longer have 5.00 attack speed which could cause units to target them with their spells.
  • Lee Sin will no longer knockout units who are immune to CC.
  • Jeweled Gauntlet and the Assassin trait will no longer roll the chance to Spell Crit multiple times for each source.
League of Legends

LIVE: LCS Lock In 2021 Day 1: Perkz’s debut for Cloud9 goes awry

Published: 15/Jan/2021 23:00 Updated: 16/Jan/2021 2:52

by Andrew Amos


The LCS has kicked off 2021 not with the Spring Split, but with a new tournament called Lock In. Similar to the KeSPA Cup or Demacia Cup, NA’s top teams will duke it out in a pre-season event right before the main season. Here’s what you need to know.

  • 100 Thieves, Liquid, Evil Geniuses, Dignitas open up LCS Lock In with wins.
  • Perkz’s Cloud9 debut goes awry with 4/7/2 statline on Yone.
  • Golden Guardians vs CLG next at 7pm PT / 10pm ET.

LCS Lock In: Stream

The LCS Lock In tournament is the 2021 starter for League of Legends in North America. All 10 LCS teams will take part in the two-week competition that gives fans a taster of the year to come.

They’re not playing for pittance either. The winning team will take home $150,000 USD, and a lot of confidence heading into the start of Spring 2021 in February.

LCS Lock In 2021: Teams & groups

As we mentioned earlier, all 10 of the LCS teams will be taking part in the Lock In tournament. Some teams may choose to field their academy rosters instead of their main rosters, but with $150,000 on the line, there’ll definitely be some teams gunning for the flag.

Among them, Summer 2020 champions TSM would be favorites. Having made a number of moves in the off-season, only keeping jungler Mingyi ‘Spica’ Lu, the new squad will have a hard task in front of them. Team Liquid, CLG, and Cloud9 also made some big moves in the off-season to catch back up.

The 10 teams will be split into groups of two, with the top four from each group making it to the single-elimination playoffs.

Group A Group B
TSM FlyQuest
100 Thieves Cloud9
CLG Dignitas
Golden Guardians Evil Geniuses
Team Liquid Immortals

LCS Lock In 2021: Schedule

Groups Day 1: Friday, January 15

Group Match PT ET GMT
Group A 100 Thieves 1 – 0 TSM 3pm 6pm 11pm
CLG 0 – 1 Liquid 4pm 7pm 12am (Jan 16)
Group B Cloud9 0 – 1 Evil Geniuses 5pm 8pm 1am (Jan 16)
Dignitas 1 – 0 FlyQuest 6pm 9pm 2am (Jan 16)
Group A Golden Guardians vs CLG 7pm 10pm 3am (Jan 16)

Groups Day 2: Saturday, January 16

Group Match PT ET GMT
Group B Immortals vs Evil Geniuses 1pm 4pm 9pm
Group A Golden Guardians vs TSM 2pm 5pm 10pm
Group B Cloud9 vs FlyQuest 3pm 6pm 11pm
Immortals vs Dignitas 4pm 7pm 12am (Jan 17)
Group A CLG vs 100 Thieves 5pm 8pm 1am (Jan 17)

Groups Day 3: Sunday, January 17

Group Match PT ET GMT
Group B Immortals vs Cloud9 1pm 4pm 9pm
Group A Liquid vs 100 Thieves 2pm 5pm 10pm
Group B Dignitas vs Evil Geniuses 3pm 6pm 11pm
Group A CLG vs TSM 4pm 7pm 12am (Jan 18)
Golden Guardians vs Liquid 5pm 8pm 1am (Jan 18)

Groups Day 4: Friday, January 22

Group Match PT ET GMT
Group B Dignitas vs Cloud9 3pm 6pm 11pm
Group A Golden Guardians vs 100 Thieves 4pm 7pm 12am (Jan 23)
Group B Evil Geniuses vs FlyQuest 5pm 8pm 1am (Jan 23)
Group A Liquid vs TSM 6pm 9pm 2am (Jan 23)
Group B Immortals vs FlyQuest 7pm 10pm 3am (Jan 23)

Quarterfinals Day 1: Saturday, January 23

TBD vs TBD 1pm 4pm 9pm
TBD vs TBD 5pm 8pm 1am (Jan 24)

Quarterfinals Day 2: Sunday, January 24

TBD vs TBD 1pm 4pm 9pm
TBD vs TBD 5pm 8pm 1am (Jan 24)

Semifinals Day 1: Friday, January 29

TBD vs TBD 3pm 6pm 11pm

Semifinals Day 2: Saturday, January 30

TBD vs TBD 1pm 4pm 9pm

Grand Finals: Sunday, January 31

TBD vs TBD 1pm 4pm 9pm